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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IMAGE_MANAGER_H_ | |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_IMAGE_MANAGER_H_ | |
| 7 | |
| 8 #include "base/basictypes.h" | |
| 9 #include "base/hash_tables.h" | |
| 10 #include "base/memory/ref_counted.h" | |
| 11 #include "gpu/gpu_export.h" | |
| 12 | |
| 13 namespace gfx { | |
| 14 class GLImage; | |
| 15 } | |
| 16 | |
| 17 namespace gpu { | |
| 18 namespace gles2 { | |
| 19 | |
| 20 // Interface used by the cmd decoder to lookup images. | |
| 21 class GPU_EXPORT ImageManager : public base::RefCounted<ImageManager> { | |
| 22 public: | |
| 23 ImageManager(); | |
| 24 | |
| 25 void AddImage(scoped_refptr<gfx::GLImage> gl_image, int32 service_id); | |
|
greggman
2012/10/17 18:32:16
Is there some reason to pass around scoped_refptrs
reveman
2012/10/17 21:22:55
You can have an image bound to multiple textures a
| |
| 26 void RemoveImage(int32 service_id); | |
| 27 scoped_refptr<gfx::GLImage> LookupImage(int32 service_id); | |
| 28 | |
| 29 private: | |
| 30 friend class base::RefCounted<ImageManager>; | |
| 31 | |
| 32 ~ImageManager(); | |
| 33 | |
| 34 typedef base::hash_map<uint32, scoped_refptr<gfx::GLImage> > GLImageMap; | |
| 35 GLImageMap gl_images_; | |
| 36 | |
| 37 DISALLOW_COPY_AND_ASSIGN(ImageManager); | |
| 38 }; | |
| 39 | |
| 40 } // namespage gles2 | |
| 41 } // namespace gpu | |
| 42 | |
| 43 #endif // GPU_COMMAND_BUFFER_SERVICE_IMAGE_MANAGER_H_ | |
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