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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_GL_GL_IMAGE_H_ | |
| 6 #define UI_GL_GL_IMAGE_H_ | |
| 7 | |
| 8 #include "base/memory/ref_counted.h" | |
| 9 #include "ui/gfx/native_widget_types.h" | |
| 10 #include "ui/gfx/size.h" | |
| 11 #include "ui/gl/gl_bindings.h" | |
| 12 #include "ui/gl/gl_export.h" | |
| 13 | |
| 14 namespace gfx { | |
| 15 | |
| 16 class GLSurface; | |
| 17 | |
| 18 // Encapsulates an image that can be bound to a texture, hiding platform | |
| 19 // specific management. | |
| 20 class GL_EXPORT GLImage : public base::RefCounted<GLImage> { | |
| 21 public: | |
| 22 GLImage(); | |
| 23 | |
| 24 // Destroys the image. | |
| 25 virtual void Destroy() = 0; | |
| 26 | |
| 27 // Get the size of the image. | |
| 28 virtual gfx::Size GetSize() = 0; | |
| 29 | |
| 30 // Bind image to texture. | |
|
piman
2012/10/12 22:05:11
Which texture?
reveman
2012/10/13 05:25:53
Bind image to texture currently bound to GL_TEXTUR
| |
| 31 virtual bool BindTexImage(); | |
| 32 | |
| 33 // Release image from texture. | |
| 34 virtual void ReleaseTexImage(); | |
| 35 | |
| 36 // Create a GL image for a window. | |
| 37 static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window); | |
| 38 | |
| 39 protected: | |
| 40 virtual ~GLImage(); | |
| 41 | |
| 42 private: | |
| 43 friend class base::RefCounted<GLImage>; | |
| 44 | |
| 45 DISALLOW_COPY_AND_ASSIGN(GLImage); | |
| 46 }; | |
| 47 | |
| 48 } // namespace gfx | |
| 49 | |
| 50 #endif // UI_GL_GL_IMAGE_H_ | |
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