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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_CLIENT_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef CONTENT_COMMON_GPU_CLIENT_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
6 #define CONTENT_COMMON_GPU_CLIENT_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 6 #define CONTENT_COMMON_GPU_CLIENT_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
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566 virtual void getQueryObjectuivEXT( | 566 virtual void getQueryObjectuivEXT( |
567 WebGLId query, WGC3Denum pname, WGC3Duint* params); | 567 WebGLId query, WGC3Denum pname, WGC3Duint* params); |
568 | 568 |
569 virtual void copyTextureCHROMIUM(WGC3Denum target, WebGLId source_id, | 569 virtual void copyTextureCHROMIUM(WGC3Denum target, WebGLId source_id, |
570 WebGLId dest_id, WGC3Dint level, | 570 WebGLId dest_id, WGC3Dint level, |
571 WGC3Denum internal_format); | 571 WGC3Denum internal_format); |
572 | 572 |
573 virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, | 573 virtual void bindUniformLocationCHROMIUM(WebGLId program, WGC3Dint location, |
574 const WGC3Dchar* uniform); | 574 const WGC3Dchar* uniform); |
575 | 575 |
576 virtual void texImagePixmap2DCHROMIUM(WGC3Denum target, WGC3Duint pixmapId); | |
apatrick_chromium
2012/10/11 23:09:57
Nit: this file is Chrome style so pixmapId -> pixm
reveman
2012/10/12 03:29:11
Fixed.
| |
577 | |
576 protected: | 578 protected: |
577 virtual GrGLInterface* onCreateGrGLInterface(); | 579 virtual GrGLInterface* onCreateGrGLInterface(); |
578 | 580 |
579 private: | 581 private: |
580 // These are the same error codes as used by EGL. | 582 // These are the same error codes as used by EGL. |
581 enum Error { | 583 enum Error { |
582 SUCCESS = 0x3000, | 584 SUCCESS = 0x3000, |
583 BAD_ATTRIBUTE = 0x3004, | 585 BAD_ATTRIBUTE = 0x3004, |
584 CONTEXT_LOST = 0x300E | 586 CONTEXT_LOST = 0x300E |
585 }; | 587 }; |
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700 CommandBufferProxy* command_buffer_; | 702 CommandBufferProxy* command_buffer_; |
701 gpu::gles2::GLES2CmdHelper* gles2_helper_; | 703 gpu::gles2::GLES2CmdHelper* gles2_helper_; |
702 gpu::TransferBuffer* transfer_buffer_; | 704 gpu::TransferBuffer* transfer_buffer_; |
703 gpu::gles2::GLES2Implementation* gl_; | 705 gpu::gles2::GLES2Implementation* gl_; |
704 Error last_error_; | 706 Error last_error_; |
705 int frame_number_; | 707 int frame_number_; |
706 bool bind_generates_resources_; | 708 bool bind_generates_resources_; |
707 }; | 709 }; |
708 | 710 |
709 #endif // CONTENT_COMMON_GPU_CLIENT_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ | 711 #endif // CONTENT_COMMON_GPU_CLIENT_WEBGRAPHICSCONTEXT3D_COMMAND_BUFFER_IMPL_H_ |
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