| Index: ui/gfx/display_unittest.cc
|
| diff --git a/ui/gfx/display_unittest.cc b/ui/gfx/display_unittest.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..39a5fb679d67436ef0aedfa77bc2b16fe35790ab
|
| --- /dev/null
|
| +++ b/ui/gfx/display_unittest.cc
|
| @@ -0,0 +1,49 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "ui/gfx/display.h"
|
| +
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +#include "ui/gfx/insets.h"
|
| +
|
| +namespace {
|
| +
|
| +TEST(DisplayTest, WorkArea) {
|
| + gfx::Display display(0, gfx::Rect(0, 0, 100, 100));
|
| + EXPECT_EQ("0,0 100x100", display.bounds().ToString());
|
| + EXPECT_EQ("0,0 100x100", display.work_area().ToString());
|
| +
|
| + display.set_work_area(gfx::Rect(3, 4, 90, 80));
|
| + EXPECT_EQ("0,0 100x100", display.bounds().ToString());
|
| + EXPECT_EQ("3,4 90x80", display.work_area().ToString());
|
| +
|
| + display.SetScaleAndBounds(1.0f, gfx::Rect(10, 20, 50, 50));
|
| + EXPECT_EQ("0,0 50x50", display.bounds().ToString());
|
| + EXPECT_EQ("3,4 40x30", display.work_area().ToString());
|
| +
|
| + display.SetSize(gfx::Size(200, 200));
|
| + EXPECT_EQ("3,4 190x180", display.work_area().ToString());
|
| +
|
| + display.UpdateWorkAreaFromInsets(gfx::Insets(3, 4, 5, 6));
|
| + EXPECT_EQ("4,3 190x192", display.work_area().ToString());
|
| +}
|
| +
|
| +TEST(DisplayTest, Scale) {
|
| + gfx::Display display(0, gfx::Rect(0, 0, 100, 100));
|
| + display.set_work_area(gfx::Rect(10, 10, 80, 80));
|
| + EXPECT_EQ("0,0 100x100", display.bounds().ToString());
|
| + EXPECT_EQ("10,10 80x80", display.work_area().ToString());
|
| +
|
| + // Scale it back to 2x
|
| + display.SetScaleAndBounds(2.0f, gfx::Rect(0, 0, 140, 140));
|
| + EXPECT_EQ("0,0 70x70", display.bounds().ToString());
|
| + EXPECT_EQ("10,10 50x50", display.work_area().ToString());
|
| +
|
| + // Scale it back to 1x
|
| + display.SetScaleAndBounds(1.0f, gfx::Rect(0, 0, 100, 100));
|
| + EXPECT_EQ("0,0 100x100", display.bounds().ToString());
|
| + EXPECT_EQ("10,10 80x80", display.work_area().ToString());
|
| +}
|
| +
|
| +}
|
|
|