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Side by Side Diff: Source/core/platform/graphics/BitmapImage.h

Issue 105363002: Make SVG images for custom CSS cursors appear sharp on retina displays (Closed) Base URL: http://src.chromium.org/blink/trunk/
Patch Set: Created 7 years ago
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1 /* 1 /*
2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com) 2 * Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved. 3 * Copyright (C) 2004, 2005, 2006 Apple Computer, Inc. All rights reserved.
4 * Copyright (C) 2008-2009 Torch Mobile, Inc. 4 * Copyright (C) 2008-2009 Torch Mobile, Inc.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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68 68
69 virtual bool dataChanged(bool allDataReceived) OVERRIDE; 69 virtual bool dataChanged(bool allDataReceived) OVERRIDE;
70 virtual String filenameExtension() const OVERRIDE; 70 virtual String filenameExtension() const OVERRIDE;
71 71
72 // It may look unusual that there is no start animation call as public API. This is because 72 // It may look unusual that there is no start animation call as public API. This is because
73 // we start and stop animating lazily. Animation begins whenever someone dr aws the image. It will 73 // we start and stop animating lazily. Animation begins whenever someone dr aws the image. It will
74 // automatically pause once all observers no longer want to render the image anywhere. 74 // automatically pause once all observers no longer want to render the image anywhere.
75 virtual void stopAnimation() OVERRIDE; 75 virtual void stopAnimation() OVERRIDE;
76 virtual void resetAnimation() OVERRIDE; 76 virtual void resetAnimation() OVERRIDE;
77 77
78 virtual PassRefPtr<NativeImageSkia> nativeImageForCurrentFrame() OVERRIDE; 78 virtual PassRefPtr<NativeImageSkia> nativeImageForCurrentFrame(ScaleHint /*h int*/ = UseNativeScale) OVERRIDE;
79 virtual bool currentFrameKnownToBeOpaque() OVERRIDE; 79 virtual bool currentFrameKnownToBeOpaque() OVERRIDE;
80 80
81 ImageOrientation currentFrameOrientation(); 81 ImageOrientation currentFrameOrientation();
82 82
83 #if !ASSERT_DISABLED 83 #if !ASSERT_DISABLED
84 virtual bool notSolidColor() OVERRIDE; 84 virtual bool notSolidColor() OVERRIDE;
85 #endif 85 #endif
86 86
87 private: 87 private:
88 friend class BitmapImageTest; 88 friend class BitmapImageTest;
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181 bool m_allDataReceived : 1; // Whether or not we've received all our data. 181 bool m_allDataReceived : 1; // Whether or not we've received all our data.
182 mutable bool m_haveSize : 1; // Whether or not our |m_size| member variable has the final overall image size yet. 182 mutable bool m_haveSize : 1; // Whether or not our |m_size| member variable has the final overall image size yet.
183 bool m_sizeAvailable : 1; // Whether or not we can obtain the size of the fi rst image frame yet from ImageIO. 183 bool m_sizeAvailable : 1; // Whether or not we can obtain the size of the fi rst image frame yet from ImageIO.
184 mutable bool m_hasUniformFrameSize : 1; 184 mutable bool m_hasUniformFrameSize : 1;
185 mutable bool m_haveFrameCount : 1; 185 mutable bool m_haveFrameCount : 1;
186 }; 186 };
187 187
188 } 188 }
189 189
190 #endif 190 #endif
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