| Index: gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h
|
| diff --git a/gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h b/gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h
|
| deleted file mode 100644
|
| index 32bcbbf4fc99d8d0b56e694ba34ec8590214b06f..0000000000000000000000000000000000000000
|
| --- a/gpu/blink/webgraphicscontext3d_in_process_command_buffer_impl.h
|
| +++ /dev/null
|
| @@ -1,106 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_
|
| -#define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_
|
| -
|
| -#include <vector>
|
| -
|
| -#include "base/compiler_specific.h"
|
| -#include "base/memory/scoped_ptr.h"
|
| -#include "gpu/blink/gpu_blink_export.h"
|
| -#include "gpu/blink/webgraphicscontext3d_impl.h"
|
| -#include "gpu/command_buffer/client/gl_in_process_context.h"
|
| -#include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
|
| -#include "third_party/WebKit/public/platform/WebString.h"
|
| -#include "ui/gfx/native_widget_types.h"
|
| -
|
| -namespace gpu {
|
| -class ContextSupport;
|
| -class GLInProcessContext;
|
| -
|
| -namespace gles2 {
|
| -class GLES2Interface;
|
| -class GLES2Implementation;
|
| -struct ContextCreationAttribHelper;
|
| -}
|
| -}
|
| -
|
| -namespace gpu_blink {
|
| -
|
| -class GPU_BLINK_EXPORT WebGraphicsContext3DInProcessCommandBufferImpl
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| - : public WebGraphicsContext3DImpl {
|
| - public:
|
| - enum MappedMemoryReclaimLimit {
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| - kNoLimit = 0,
|
| - };
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| -
|
| - static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>
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| - CreateViewContext(
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| - const blink::WebGraphicsContext3D::Attributes& attributes,
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| - bool lose_context_when_out_of_memory,
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| - gfx::AcceleratedWidget window);
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| -
|
| - static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>
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| - CreateOffscreenContext(
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| - const blink::WebGraphicsContext3D::Attributes& attributes,
|
| - bool lose_context_when_out_of_memory);
|
| -
|
| - static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl>
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| - WrapContext(
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| - scoped_ptr< ::gpu::GLInProcessContext> context,
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| - const blink::WebGraphicsContext3D::Attributes& attributes);
|
| -
|
| - virtual ~WebGraphicsContext3DInProcessCommandBufferImpl();
|
| -
|
| - size_t GetMappedMemoryLimit();
|
| -
|
| - bool InitializeOnCurrentThread();
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| - void SetLock(base::Lock* lock);
|
| -
|
| - //----------------------------------------------------------------------
|
| - // WebGraphicsContext3D methods
|
| - virtual bool isContextLost();
|
| -
|
| - virtual blink::WGC3Denum getGraphicsResetStatusARB();
|
| -
|
| - ::gpu::ContextSupport* GetContextSupport();
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| -
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| - ::gpu::gles2::GLES2Implementation* GetImplementation() {
|
| - return real_gl_;
|
| - }
|
| -
|
| - private:
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| - WebGraphicsContext3DInProcessCommandBufferImpl(
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| - scoped_ptr< ::gpu::GLInProcessContext> context,
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| - const blink::WebGraphicsContext3D::Attributes& attributes,
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| - bool lose_context_when_out_of_memory,
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| - bool is_offscreen,
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| - gfx::AcceleratedWidget window);
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| -
|
| - void OnContextLost();
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| -
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| - bool MaybeInitializeGL();
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| -
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| - // Used to try to find bugs in code that calls gl directly through the gl api
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| - // instead of going through WebGraphicsContext3D.
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| - void ClearContext();
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| -
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| - ::gpu::gles2::ContextCreationAttribHelper attribs_;
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| - bool share_resources_;
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| - bool webgl_context_;
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| -
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| - bool is_offscreen_;
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| - // Only used when not offscreen.
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| - gfx::AcceleratedWidget window_;
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| -
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| - // The context we use for OpenGL rendering.
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| - scoped_ptr< ::gpu::GLInProcessContext> context_;
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| - // The GLES2Implementation we use for OpenGL rendering.
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| - ::gpu::gles2::GLES2Implementation* real_gl_;
|
| -};
|
| -
|
| -} // namespace gpu_blink
|
| -
|
| -#endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_
|
|
|