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Unified Diff: gpu/blink/webgraphicscontext3d_impl.h

Issue 1053393002: Remove //gpu/{blink,ipc}, gyp files, DEPS files (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 5 years, 9 months ago
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Index: gpu/blink/webgraphicscontext3d_impl.h
diff --git a/gpu/blink/webgraphicscontext3d_impl.h b/gpu/blink/webgraphicscontext3d_impl.h
deleted file mode 100644
index a232d062c6fabe29196b27bd7e31668a2ebda41e..0000000000000000000000000000000000000000
--- a/gpu/blink/webgraphicscontext3d_impl.h
+++ /dev/null
@@ -1,960 +0,0 @@
-// Copyright (c) 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_
-#define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_
-
-#include <string>
-#include <vector>
-
-#include "base/callback.h"
-#include "base/memory/scoped_ptr.h"
-#include "gpu/blink/gpu_blink_export.h"
-#include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
-#include "third_party/WebKit/public/platform/WebString.h"
-
-namespace gpu {
-
-namespace gles2 {
-class GLES2Interface;
-class GLES2ImplementationErrorMessageCallback;
-struct ContextCreationAttribHelper;
-}
-}
-
-namespace gpu_blink {
-
-class WebGraphicsContext3DErrorMessageCallback;
-
-class GPU_BLINK_EXPORT WebGraphicsContext3DImpl
- : public NON_EXPORTED_BASE(blink::WebGraphicsContext3D) {
- public:
- virtual ~WebGraphicsContext3DImpl();
-
- //----------------------------------------------------------------------
- // WebGraphicsContext3D methods
-
- virtual uint32_t lastFlushID();
-
- virtual unsigned int insertSyncPoint();
- virtual void waitSyncPoint(unsigned int sync_point);
-
- virtual void loseContextCHROMIUM(blink::WGC3Denum current,
- blink::WGC3Denum other);
-
- virtual void reshapeWithScaleFactor(
- int width, int height, float scale_factor);
-
- virtual void prepareTexture();
- virtual void postSubBufferCHROMIUM(int x, int y, int width, int height);
-
- virtual void activeTexture(blink::WGC3Denum texture);
- virtual void attachShader(blink::WebGLId program, blink::WebGLId shader);
- virtual void bindAttribLocation(blink::WebGLId program,
- blink::WGC3Duint index,
- const blink::WGC3Dchar* name);
- virtual void bindBuffer(blink::WGC3Denum target, blink::WebGLId buffer);
- virtual void bindFramebuffer(blink::WGC3Denum target,
- blink::WebGLId framebuffer);
- virtual void bindRenderbuffer(blink::WGC3Denum target,
- blink::WebGLId renderbuffer);
- virtual void bindTexture(blink::WGC3Denum target, blink::WebGLId texture);
- virtual void blendColor(blink::WGC3Dclampf red,
- blink::WGC3Dclampf green,
- blink::WGC3Dclampf blue,
- blink::WGC3Dclampf alpha);
- virtual void blendEquation(blink::WGC3Denum mode);
- virtual void blendEquationSeparate(blink::WGC3Denum modeRGB,
- blink::WGC3Denum modeAlpha);
- virtual void blendFunc(blink::WGC3Denum sfactor, blink::WGC3Denum dfactor);
- virtual void blendFuncSeparate(blink::WGC3Denum srcRGB,
- blink::WGC3Denum dstRGB,
- blink::WGC3Denum srcAlpha,
- blink::WGC3Denum dstAlpha);
-
- virtual void bufferData(blink::WGC3Denum target,
- blink::WGC3Dsizeiptr size,
- const void* data,
- blink::WGC3Denum usage);
- virtual void bufferSubData(blink::WGC3Denum target,
- blink::WGC3Dintptr offset,
- blink::WGC3Dsizeiptr size,
- const void* data);
-
- virtual blink::WGC3Denum checkFramebufferStatus(blink::WGC3Denum target);
- virtual void clear(blink::WGC3Dbitfield mask);
- virtual void clearColor(blink::WGC3Dclampf red,
- blink::WGC3Dclampf green,
- blink::WGC3Dclampf blue,
- blink::WGC3Dclampf alpha);
- virtual void clearDepth(blink::WGC3Dclampf depth);
- virtual void clearStencil(blink::WGC3Dint s);
- virtual void colorMask(blink::WGC3Dboolean red,
- blink::WGC3Dboolean green,
- blink::WGC3Dboolean blue,
- blink::WGC3Dboolean alpha);
- virtual void compileShader(blink::WebGLId shader);
-
- virtual void compressedTexImage2D(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Denum internalformat,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Dint border,
- blink::WGC3Dsizei imageSize,
- const void* data);
- virtual void compressedTexSubImage2D(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Dint xoffset,
- blink::WGC3Dint yoffset,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Denum format,
- blink::WGC3Dsizei imageSize,
- const void* data);
- virtual void copyTexImage2D(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Denum internalformat,
- blink::WGC3Dint x,
- blink::WGC3Dint y,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Dint border);
- virtual void copyTexSubImage2D(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Dint xoffset,
- blink::WGC3Dint yoffset,
- blink::WGC3Dint x,
- blink::WGC3Dint y,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height);
- virtual void cullFace(blink::WGC3Denum mode);
- virtual void depthFunc(blink::WGC3Denum func);
- virtual void depthMask(blink::WGC3Dboolean flag);
- virtual void depthRange(blink::WGC3Dclampf zNear, blink::WGC3Dclampf zFar);
- virtual void detachShader(blink::WebGLId program, blink::WebGLId shader);
- virtual void disable(blink::WGC3Denum cap);
- virtual void disableVertexAttribArray(blink::WGC3Duint index);
- virtual void drawArrays(blink::WGC3Denum mode,
- blink::WGC3Dint first,
- blink::WGC3Dsizei count);
- virtual void drawElements(blink::WGC3Denum mode,
- blink::WGC3Dsizei count,
- blink::WGC3Denum type,
- blink::WGC3Dintptr offset);
-
- virtual void enable(blink::WGC3Denum cap);
- virtual void enableVertexAttribArray(blink::WGC3Duint index);
- virtual void finish();
- virtual void flush();
- virtual void framebufferRenderbuffer(blink::WGC3Denum target,
- blink::WGC3Denum attachment,
- blink::WGC3Denum renderbuffertarget,
- blink::WebGLId renderbuffer);
- virtual void framebufferTexture2D(blink::WGC3Denum target,
- blink::WGC3Denum attachment,
- blink::WGC3Denum textarget,
- blink::WebGLId texture,
- blink::WGC3Dint level);
- virtual void frontFace(blink::WGC3Denum mode);
- virtual void generateMipmap(blink::WGC3Denum target);
-
- virtual bool getActiveAttrib(blink::WebGLId program,
- blink::WGC3Duint index,
- ActiveInfo&);
- virtual bool getActiveUniform(blink::WebGLId program,
- blink::WGC3Duint index,
- ActiveInfo&);
-
- virtual void getAttachedShaders(blink::WebGLId program,
- blink::WGC3Dsizei maxCount,
- blink::WGC3Dsizei* count,
- blink::WebGLId* shaders);
-
- virtual blink::WGC3Dint getAttribLocation(blink::WebGLId program,
- const blink::WGC3Dchar* name);
-
- virtual void getBooleanv(blink::WGC3Denum pname, blink::WGC3Dboolean* value);
-
- virtual void getBufferParameteriv(blink::WGC3Denum target,
- blink::WGC3Denum pname,
- blink::WGC3Dint* value);
-
- virtual blink::WGC3Denum getError();
-
- virtual void getFloatv(blink::WGC3Denum pname, blink::WGC3Dfloat* value);
-
- virtual void getFramebufferAttachmentParameteriv(blink::WGC3Denum target,
- blink::WGC3Denum attachment,
- blink::WGC3Denum pname,
- blink::WGC3Dint* value);
-
- virtual void getIntegerv(blink::WGC3Denum pname, blink::WGC3Dint* value);
-
- virtual void getProgramiv(blink::WebGLId program,
- blink::WGC3Denum pname,
- blink::WGC3Dint* value);
-
- virtual blink::WebString getProgramInfoLog(blink::WebGLId program);
-
- virtual void getRenderbufferParameteriv(blink::WGC3Denum target,
- blink::WGC3Denum pname,
- blink::WGC3Dint* value);
-
- virtual void getShaderiv(blink::WebGLId shader,
- blink::WGC3Denum pname,
- blink::WGC3Dint* value);
-
- virtual blink::WebString getShaderInfoLog(blink::WebGLId shader);
-
- virtual void getShaderPrecisionFormat(blink::WGC3Denum shadertype,
- blink::WGC3Denum precisiontype,
- blink::WGC3Dint* range,
- blink::WGC3Dint* precision);
-
- virtual blink::WebString getShaderSource(blink::WebGLId shader);
- virtual blink::WebString getString(blink::WGC3Denum name);
-
- virtual void getTexParameterfv(blink::WGC3Denum target,
- blink::WGC3Denum pname,
- blink::WGC3Dfloat* value);
- virtual void getTexParameteriv(blink::WGC3Denum target,
- blink::WGC3Denum pname,
- blink::WGC3Dint* value);
-
- virtual void getUniformfv(blink::WebGLId program,
- blink::WGC3Dint location,
- blink::WGC3Dfloat* value);
- virtual void getUniformiv(blink::WebGLId program,
- blink::WGC3Dint location,
- blink::WGC3Dint* value);
-
- virtual blink::WGC3Dint getUniformLocation(blink::WebGLId program,
- const blink::WGC3Dchar* name);
-
- virtual void getVertexAttribfv(blink::WGC3Duint index,
- blink::WGC3Denum pname,
- blink::WGC3Dfloat* value);
- virtual void getVertexAttribiv(blink::WGC3Duint index,
- blink::WGC3Denum pname,
- blink::WGC3Dint* value);
-
- virtual blink::WGC3Dsizeiptr getVertexAttribOffset(blink::WGC3Duint index,
- blink::WGC3Denum pname);
-
- virtual void hint(blink::WGC3Denum target, blink::WGC3Denum mode);
- virtual blink::WGC3Dboolean isBuffer(blink::WebGLId buffer);
- virtual blink::WGC3Dboolean isEnabled(blink::WGC3Denum cap);
- virtual blink::WGC3Dboolean isFramebuffer(blink::WebGLId framebuffer);
- virtual blink::WGC3Dboolean isProgram(blink::WebGLId program);
- virtual blink::WGC3Dboolean isRenderbuffer(blink::WebGLId renderbuffer);
- virtual blink::WGC3Dboolean isShader(blink::WebGLId shader);
- virtual blink::WGC3Dboolean isTexture(blink::WebGLId texture);
- virtual void lineWidth(blink::WGC3Dfloat);
- virtual void linkProgram(blink::WebGLId program);
- virtual void pixelStorei(blink::WGC3Denum pname, blink::WGC3Dint param);
- virtual void polygonOffset(blink::WGC3Dfloat factor, blink::WGC3Dfloat units);
-
- virtual void readPixels(blink::WGC3Dint x,
- blink::WGC3Dint y,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Denum format,
- blink::WGC3Denum type,
- void* pixels);
-
- virtual void releaseShaderCompiler();
- virtual void renderbufferStorage(blink::WGC3Denum target,
- blink::WGC3Denum internalformat,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height);
- virtual void sampleCoverage(blink::WGC3Dfloat value,
- blink::WGC3Dboolean invert);
- virtual void scissor(blink::WGC3Dint x,
- blink::WGC3Dint y,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height);
- virtual void shaderSource(blink::WebGLId shader,
- const blink::WGC3Dchar* string);
- virtual void stencilFunc(blink::WGC3Denum func,
- blink::WGC3Dint ref,
- blink::WGC3Duint mask);
- virtual void stencilFuncSeparate(blink::WGC3Denum face,
- blink::WGC3Denum func,
- blink::WGC3Dint ref,
- blink::WGC3Duint mask);
- virtual void stencilMask(blink::WGC3Duint mask);
- virtual void stencilMaskSeparate(blink::WGC3Denum face,
- blink::WGC3Duint mask);
- virtual void stencilOp(blink::WGC3Denum fail,
- blink::WGC3Denum zfail,
- blink::WGC3Denum zpass);
- virtual void stencilOpSeparate(blink::WGC3Denum face,
- blink::WGC3Denum fail,
- blink::WGC3Denum zfail,
- blink::WGC3Denum zpass);
-
- virtual void texImage2D(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Denum internalformat,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Dint border,
- blink::WGC3Denum format,
- blink::WGC3Denum type,
- const void* pixels);
-
- virtual void texParameterf(blink::WGC3Denum target,
- blink::WGC3Denum pname,
- blink::WGC3Dfloat param);
- virtual void texParameteri(blink::WGC3Denum target,
- blink::WGC3Denum pname,
- blink::WGC3Dint param);
-
- virtual void texSubImage2D(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Dint xoffset,
- blink::WGC3Dint yoffset,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Denum format,
- blink::WGC3Denum type,
- const void* pixels);
-
- virtual void uniform1f(blink::WGC3Dint location, blink::WGC3Dfloat x);
- virtual void uniform1fv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- const blink::WGC3Dfloat* v);
- virtual void uniform1i(blink::WGC3Dint location, blink::WGC3Dint x);
- virtual void uniform1iv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- const blink::WGC3Dint* v);
- virtual void uniform2f(blink::WGC3Dint location,
- blink::WGC3Dfloat x,
- blink::WGC3Dfloat y);
- virtual void uniform2fv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- const blink::WGC3Dfloat* v);
- virtual void uniform2i(blink::WGC3Dint location,
- blink::WGC3Dint x,
- blink::WGC3Dint y);
- virtual void uniform2iv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- const blink::WGC3Dint* v);
- virtual void uniform3f(blink::WGC3Dint location,
- blink::WGC3Dfloat x,
- blink::WGC3Dfloat y,
- blink::WGC3Dfloat z);
- virtual void uniform3fv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- const blink::WGC3Dfloat* v);
- virtual void uniform3i(blink::WGC3Dint location,
- blink::WGC3Dint x,
- blink::WGC3Dint y,
- blink::WGC3Dint z);
- virtual void uniform3iv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- const blink::WGC3Dint* v);
- virtual void uniform4f(blink::WGC3Dint location,
- blink::WGC3Dfloat x,
- blink::WGC3Dfloat y,
- blink::WGC3Dfloat z,
- blink::WGC3Dfloat w);
- virtual void uniform4fv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- const blink::WGC3Dfloat* v);
- virtual void uniform4i(blink::WGC3Dint location,
- blink::WGC3Dint x,
- blink::WGC3Dint y,
- blink::WGC3Dint z,
- blink::WGC3Dint w);
- virtual void uniform4iv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- const blink::WGC3Dint* v);
- virtual void uniformMatrix2fv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- blink::WGC3Dboolean transpose,
- const blink::WGC3Dfloat* value);
- virtual void uniformMatrix3fv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- blink::WGC3Dboolean transpose,
- const blink::WGC3Dfloat* value);
- virtual void uniformMatrix4fv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- blink::WGC3Dboolean transpose,
- const blink::WGC3Dfloat* value);
-
- virtual void useProgram(blink::WebGLId program);
- virtual void validateProgram(blink::WebGLId program);
-
- virtual void vertexAttrib1f(blink::WGC3Duint index, blink::WGC3Dfloat x);
- virtual void vertexAttrib1fv(blink::WGC3Duint index,
- const blink::WGC3Dfloat* values);
- virtual void vertexAttrib2f(blink::WGC3Duint index,
- blink::WGC3Dfloat x,
- blink::WGC3Dfloat y);
- virtual void vertexAttrib2fv(blink::WGC3Duint index,
- const blink::WGC3Dfloat* values);
- virtual void vertexAttrib3f(blink::WGC3Duint index,
- blink::WGC3Dfloat x,
- blink::WGC3Dfloat y,
- blink::WGC3Dfloat z);
- virtual void vertexAttrib3fv(blink::WGC3Duint index,
- const blink::WGC3Dfloat* values);
- virtual void vertexAttrib4f(blink::WGC3Duint index,
- blink::WGC3Dfloat x,
- blink::WGC3Dfloat y,
- blink::WGC3Dfloat z,
- blink::WGC3Dfloat w);
- virtual void vertexAttrib4fv(blink::WGC3Duint index,
- const blink::WGC3Dfloat* values);
- virtual void vertexAttribPointer(blink::WGC3Duint index,
- blink::WGC3Dint size,
- blink::WGC3Denum type,
- blink::WGC3Dboolean normalized,
- blink::WGC3Dsizei stride,
- blink::WGC3Dintptr offset);
-
- virtual void viewport(blink::WGC3Dint x,
- blink::WGC3Dint y,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height);
-
- virtual blink::WebGLId createBuffer();
- virtual blink::WebGLId createFramebuffer();
- virtual blink::WebGLId createRenderbuffer();
- virtual blink::WebGLId createTexture();
-
- virtual void deleteBuffer(blink::WebGLId);
- virtual void deleteFramebuffer(blink::WebGLId);
- virtual void deleteRenderbuffer(blink::WebGLId);
- virtual void deleteTexture(blink::WebGLId);
-
- virtual blink::WebGLId createProgram();
- virtual blink::WebGLId createShader(blink::WGC3Denum);
-
- virtual void deleteProgram(blink::WebGLId);
- virtual void deleteShader(blink::WebGLId);
-
- virtual void synthesizeGLError(blink::WGC3Denum);
-
- virtual void* mapBufferSubDataCHROMIUM(blink::WGC3Denum target,
- blink::WGC3Dintptr offset,
- blink::WGC3Dsizeiptr size,
- blink::WGC3Denum access);
- virtual void unmapBufferSubDataCHROMIUM(const void*);
- virtual void* mapTexSubImage2DCHROMIUM(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Dint xoffset,
- blink::WGC3Dint yoffset,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Denum format,
- blink::WGC3Denum type,
- blink::WGC3Denum access);
- virtual void unmapTexSubImage2DCHROMIUM(const void*);
-
- virtual void setVisibilityCHROMIUM(bool visible);
-
- virtual void discardFramebufferEXT(blink::WGC3Denum target,
- blink::WGC3Dsizei numAttachments,
- const blink::WGC3Denum* attachments);
- virtual void copyTextureToParentTextureCHROMIUM(blink::WebGLId texture,
- blink::WebGLId parentTexture);
-
- virtual blink::WebString getRequestableExtensionsCHROMIUM();
- virtual void requestExtensionCHROMIUM(const char*);
-
- virtual void blitFramebufferCHROMIUM(blink::WGC3Dint srcX0,
- blink::WGC3Dint srcY0,
- blink::WGC3Dint srcX1,
- blink::WGC3Dint srcY1,
- blink::WGC3Dint dstX0,
- blink::WGC3Dint dstY0,
- blink::WGC3Dint dstX1,
- blink::WGC3Dint dstY1,
- blink::WGC3Dbitfield mask,
- blink::WGC3Denum filter);
- virtual void renderbufferStorageMultisampleCHROMIUM(
- blink::WGC3Denum target,
- blink::WGC3Dsizei samples,
- blink::WGC3Denum internalformat,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height);
-
- virtual blink::WebString getTranslatedShaderSourceANGLE(
- blink::WebGLId shader);
-
- virtual void setContextLostCallback(
- WebGraphicsContext3D::WebGraphicsContextLostCallback* callback);
-
- virtual void setErrorMessageCallback(
- WebGraphicsContext3D::WebGraphicsErrorMessageCallback* callback);
-
- virtual void texImageIOSurface2DCHROMIUM(blink::WGC3Denum target,
- blink::WGC3Dint width,
- blink::WGC3Dint height,
- blink::WGC3Duint ioSurfaceId,
- blink::WGC3Duint plane);
-
- virtual void texStorage2DEXT(blink::WGC3Denum target,
- blink::WGC3Dint levels,
- blink::WGC3Duint internalformat,
- blink::WGC3Dint width,
- blink::WGC3Dint height);
-
- virtual blink::WebGLId createQueryEXT();
- virtual void deleteQueryEXT(blink::WebGLId query);
- virtual blink::WGC3Dboolean isQueryEXT(blink::WGC3Duint query);
- virtual void beginQueryEXT(blink::WGC3Denum target, blink::WebGLId query);
- virtual void endQueryEXT(blink::WGC3Denum target);
- virtual void getQueryivEXT(blink::WGC3Denum target,
- blink::WGC3Denum pname,
- blink::WGC3Dint* params);
- virtual void getQueryObjectuivEXT(blink::WebGLId query,
- blink::WGC3Denum pname,
- blink::WGC3Duint* params);
-
- // TODO(dshwang): Remove |level| in Blink and then remove it.
- void copyTextureCHROMIUM(blink::WGC3Denum target,
- blink::WebGLId source_id,
- blink::WebGLId dest_id,
- blink::WGC3Dint level,
- blink::WGC3Denum internal_format,
- blink::WGC3Denum dest_type) override;
-
- void copySubTextureCHROMIUM(blink::WGC3Denum target,
- blink::WebGLId source_id,
- blink::WebGLId dest_id,
- blink::WGC3Dint level,
- blink::WGC3Dint xoffset,
- blink::WGC3Dint yoffset) override;
-
- virtual void copyTextureCHROMIUM(blink::WGC3Denum target,
- blink::WebGLId source_id,
- blink::WebGLId dest_id,
- blink::WGC3Denum internal_format,
- blink::WGC3Denum dest_type);
-
- virtual void copySubTextureCHROMIUM(blink::WGC3Denum target,
- blink::WebGLId sourceId,
- blink::WebGLId destId,
- blink::WGC3Dint xoffset,
- blink::WGC3Dint yoffset);
-
- virtual void bindUniformLocationCHROMIUM(blink::WebGLId program,
- blink::WGC3Dint location,
- const blink::WGC3Dchar* uniform);
-
- virtual void shallowFlushCHROMIUM();
- virtual void shallowFinishCHROMIUM();
-
- virtual void genMailboxCHROMIUM(blink::WGC3Dbyte* mailbox);
- virtual void produceTextureCHROMIUM(blink::WGC3Denum target,
- const blink::WGC3Dbyte* mailbox);
- virtual void produceTextureDirectCHROMIUM(blink::WebGLId texture,
- blink::WGC3Denum target,
- const blink::WGC3Dbyte* mailbox);
- virtual void consumeTextureCHROMIUM(blink::WGC3Denum target,
- const blink::WGC3Dbyte* mailbox);
- virtual blink::WebGLId createAndConsumeTextureCHROMIUM(
- blink::WGC3Denum target,
- const blink::WGC3Dbyte* mailbox);
-
- virtual void genValuebuffersCHROMIUM(blink::WGC3Dsizei count,
- blink::WebGLId* ids);
- virtual blink::WebGLId createValuebufferCHROMIUM();
- virtual void deleteValuebuffersCHROMIUM(blink::WGC3Dsizei count,
- blink::WebGLId* ids);
- virtual void deleteValuebufferCHROMIUM(blink::WebGLId);
- virtual void bindValuebufferCHROMIUM(blink::WGC3Denum target,
- blink::WebGLId valuebuffer);
- virtual blink::WGC3Dboolean isValuebufferCHROMIUM(
- blink::WebGLId renderbuffer);
- virtual void subscribeValueCHROMIUM(blink::WGC3Denum target,
- blink::WGC3Denum subscription);
- virtual void populateSubscribedValuesCHROMIUM(blink::WGC3Denum target);
- virtual void uniformValuebufferCHROMIUM(blink::WGC3Dint location,
- blink::WGC3Denum target,
- blink::WGC3Denum subscription);
- virtual void traceBeginCHROMIUM(const blink::WGC3Dchar* category_name,
- const blink::WGC3Dchar* trace_name);
- virtual void traceEndCHROMIUM();
-
- virtual void insertEventMarkerEXT(const blink::WGC3Dchar* marker);
- virtual void pushGroupMarkerEXT(const blink::WGC3Dchar* marker);
- virtual void popGroupMarkerEXT();
-
- // GL_OES_vertex_array_object
- virtual blink::WebGLId createVertexArrayOES();
- virtual void deleteVertexArrayOES(blink::WebGLId array);
- virtual blink::WGC3Dboolean isVertexArrayOES(blink::WebGLId array);
- virtual void bindVertexArrayOES(blink::WebGLId array);
-
- virtual void bindTexImage2DCHROMIUM(blink::WGC3Denum target,
- blink::WGC3Dint image_id);
- virtual void releaseTexImage2DCHROMIUM(blink::WGC3Denum target,
- blink::WGC3Dint image_id);
-
- virtual void* mapBufferCHROMIUM(blink::WGC3Denum target,
- blink::WGC3Denum access);
- virtual blink::WGC3Dboolean unmapBufferCHROMIUM(blink::WGC3Denum target);
-
- // Async pixel transfer functions.
- virtual void asyncTexImage2DCHROMIUM(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Denum internalformat,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Dint border,
- blink::WGC3Denum format,
- blink::WGC3Denum type,
- const void* pixels);
- virtual void asyncTexSubImage2DCHROMIUM(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Dint xoffset,
- blink::WGC3Dint yoffset,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Denum format,
- blink::WGC3Denum type,
- const void* pixels);
- virtual void waitAsyncTexImage2DCHROMIUM(blink::WGC3Denum target);
-
- // GL_EXT_draw_buffers
- virtual void drawBuffersEXT(blink::WGC3Dsizei n,
- const blink::WGC3Denum* bufs);
-
- // GL_ANGLE_instanced_arrays
- virtual void drawArraysInstancedANGLE(blink::WGC3Denum mode,
- blink::WGC3Dint first,
- blink::WGC3Dsizei count,
- blink::WGC3Dsizei primcount);
- virtual void drawElementsInstancedANGLE(blink::WGC3Denum mode,
- blink::WGC3Dsizei count,
- blink::WGC3Denum type,
- blink::WGC3Dintptr offset,
- blink::WGC3Dsizei primcount);
- virtual void vertexAttribDivisorANGLE(blink::WGC3Duint index,
- blink::WGC3Duint divisor);
-
- // GL_CHROMIUM_gpu_memory_buffer_image
- virtual blink::WGC3Duint createGpuMemoryBufferImageCHROMIUM(
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Denum internalformat,
- blink::WGC3Denum usage);
- virtual void destroyImageCHROMIUM(blink::WGC3Duint image_id);
-
- // GL_EXT_multisampled_render_to_texture
- virtual void framebufferTexture2DMultisampleEXT(blink::WGC3Denum target,
- blink::WGC3Denum attachment,
- blink::WGC3Denum textarget,
- blink::WebGLId texture,
- blink::WGC3Dint level,
- blink::WGC3Dsizei samples);
- virtual void renderbufferStorageMultisampleEXT(
- blink::WGC3Denum target,
- blink::WGC3Dsizei samples,
- blink::WGC3Denum internalformat,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height);
-
- // OpenGL ES 3.0 functions not represented by pre-existing extensions
- virtual void beginTransformFeedback(blink::WGC3Denum primitiveMode);
- virtual void bindBufferBase(blink::WGC3Denum target,
- blink::WGC3Duint index,
- blink::WGC3Duint buffer);
- virtual void bindBufferRange(blink::WGC3Denum target,
- blink::WGC3Duint index,
- blink::WGC3Duint buffer,
- blink::WGC3Dintptr offset,
- blink::WGC3Dsizeiptr size);
- virtual void bindSampler(blink::WGC3Duint unit, blink::WebGLId sampler);
- virtual void bindTransformFeedback(blink::WGC3Denum target,
- blink::WebGLId transformfeedback);
- virtual void clearBufferfi(blink::WGC3Denum buffer,
- blink::WGC3Dint drawbuffer,
- blink::WGC3Dfloat depth,
- blink::WGC3Dint stencil);
- virtual void clearBufferfv(blink::WGC3Denum buffer,
- blink::WGC3Dint drawbuffer,
- const blink::WGC3Dfloat* value);
- virtual void clearBufferiv(blink::WGC3Denum buffer,
- blink::WGC3Dint drawbuffer,
- const blink::WGC3Dint* value);
- virtual void clearBufferuiv(blink::WGC3Denum buffer,
- blink::WGC3Dint drawbuffer,
- const blink::WGC3Duint* value);
- // virtual blink::WGC3Denum clientWaitSync(blink::WebGLId sync,
- // blink::WGC3Dbitfield flags,
- // blink::WGC3Duint64 timeout);
- // virtual void compressedTexImage3D(blink::WGC3Denum target, blink::WGC3Dint
- // level,
- // blink::WGC3Denum internalformat, blink::WGC3Dsizei width,
- // WGC3Dsizei height, WGC3Dsizei depth, blink::WGC3Dint border,
- // WGC3Dsizei imageSize, const void *data);
- // virtual void compressedTexSubImage3D(blink::WGC3Denum target,
- // blink::WGC3Dint level, blink::WGC3Dint xoffset, blink::WGC3Dint yoffset,
- // blink::WGC3Dint zoffset,
- // blink::WGC3Dsizei width, blink::WGC3Dsizei height,
- // blink::WGC3Dsizei depth, blink::WGC3Denum format,
- // blink::WGC3Dsizei imageSize, const void *data);
- virtual void copyBufferSubData(blink::WGC3Denum readTarget,
- blink::WGC3Denum writeTarget,
- blink::WGC3Dintptr readOffset,
- blink::WGC3Dintptr writeOffset,
- blink::WGC3Dsizeiptr size);
- virtual void copyTexSubImage3D(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Dint xoffset,
- blink::WGC3Dint yoffset,
- blink::WGC3Dint zoffset,
- blink::WGC3Dint x,
- blink::WGC3Dint y,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height);
- virtual blink::WebGLId createSampler();
- virtual blink::WebGLId createTransformFeedback();
- virtual void deleteSampler(blink::WebGLId sampler);
- // virtual void deleteSync(blink::WebGLId sync);
- virtual void deleteTransformFeedback(blink::WebGLId transformfeedback);
- virtual void endTransformFeedback(void);
- // virtual blink::WebGLId fenceSync(blink::WGC3Denum condition,
- // blink::WGC3Dbitfield flags);
- virtual void framebufferTextureLayer(blink::WGC3Denum target,
- blink::WGC3Denum attachment,
- blink::WGC3Duint texture,
- blink::WGC3Dint level,
- blink::WGC3Dint layer);
- virtual void getActiveUniformBlockName(blink::WGC3Duint program,
- blink::WGC3Duint uniformBlockIndex,
- blink::WGC3Dsizei bufSize,
- blink::WGC3Dsizei* length,
- blink::WGC3Dchar* uniformBlockName);
- virtual void getActiveUniformBlockiv(blink::WGC3Duint program,
- blink::WGC3Duint uniformBlockIndex,
- blink::WGC3Denum pname,
- blink::WGC3Dint* params);
- // virtual void getActiveUniformsiv(blink::WGC3Duint program,
- // blink::WGC3Dsizei uniformCount, const blink::WGC3Duint *uniformIndices,
- // blink::WGC3Denum pname, blink::WGC3Dint *params);
- virtual blink::WGC3Dint getFragDataLocation(blink::WGC3Duint program,
- const blink::WGC3Dchar* name);
- virtual void getInternalformativ(blink::WGC3Denum target,
- blink::WGC3Denum internalformat,
- blink::WGC3Denum pname,
- blink::WGC3Dsizei bufSize,
- blink::WGC3Dint* params);
- virtual void getSamplerParameterfv(blink::WGC3Duint sampler,
- blink::WGC3Denum pname,
- blink::WGC3Dfloat* params);
- virtual void getSamplerParameteriv(blink::WGC3Duint sampler,
- blink::WGC3Denum pname,
- blink::WGC3Dint* params);
- // virtual void getTransformFeedbackVarying(blink::WGC3Duint program,
- // blink::WGC3Duint index,
- // blink::WGC3Dsizei bufSize, blink::WGC3Dsizei *length,
- // blink::WGC3Dsizei *size, blink::WGC3Denum *type,
- // blink::WGC3Dchar *name);
- virtual blink::WGC3Duint getUniformBlockIndex(
- blink::WGC3Duint program,
- const blink::WGC3Dchar* uniformBlockName);
- // virtual void getUniformIndices(blink::WGC3Duint program,
- // blink::WGC3Dsizei uniformCount,
- // const blink::WGC3Dchar *const*uniformNames,
- // blink::WGC3Duint *uniformIndices);
- // virtual void getUniformuiv(blink::WGC3Duint program, blink::WGC3Dint
- // location,
- // blink::WGC3Duint *params);
- // virtual void getVertexAttribIiv(blink::WGC3Duint index, blink::WGC3Denum
- // pname,
- // blink::WGC3Dint *params);
- // virtual void getVertexAttribIuiv(blink::WGC3Duint index, blink::WGC3Denum
- // pname,
- // blink::WGC3Duint *params);
- virtual void invalidateFramebuffer(blink::WGC3Denum target,
- blink::WGC3Dsizei numAttachments,
- const blink::WGC3Denum* attachments);
- virtual void invalidateSubFramebuffer(blink::WGC3Denum target,
- blink::WGC3Dsizei numAttachments,
- const blink::WGC3Denum* attachments,
- blink::WGC3Dint x,
- blink::WGC3Dint y,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height);
- virtual blink::WGC3Dboolean isSampler(blink::WebGLId sampler);
- // virtual blink::WGC3Dboolean isSync(blink::WebGLId sync);
- virtual blink::WGC3Dboolean isTransformFeedback(blink::WGC3Duint id);
- virtual void pauseTransformFeedback(void);
- // virtual void programParameteri(blink::WGC3Duint program, blink::WGC3Denum
- // pname,
- // blink::WGC3Dint value);
- virtual void readBuffer(blink::WGC3Denum src);
- virtual void resumeTransformFeedback(void);
- virtual void samplerParameterf(blink::WGC3Duint sampler,
- blink::WGC3Denum pname,
- blink::WGC3Dfloat param);
- virtual void samplerParameterfv(blink::WGC3Duint sampler,
- blink::WGC3Denum pname,
- const blink::WGC3Dfloat* param);
- virtual void samplerParameteri(blink::WGC3Duint sampler,
- blink::WGC3Denum pname,
- blink::WGC3Dint param);
- virtual void samplerParameteriv(blink::WGC3Duint sampler,
- blink::WGC3Denum pname,
- const blink::WGC3Dint* param);
- virtual void texImage3D(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Dint internalformat,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Dsizei depth,
- blink::WGC3Dint border,
- blink::WGC3Denum format,
- blink::WGC3Denum type,
- const void* pixels);
- virtual void texStorage3D(blink::WGC3Denum target,
- blink::WGC3Dsizei levels,
- blink::WGC3Denum internalformat,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Dsizei depth);
- virtual void texSubImage3D(blink::WGC3Denum target,
- blink::WGC3Dint level,
- blink::WGC3Dint xoffset,
- blink::WGC3Dint yoffset,
- blink::WGC3Dint zoffset,
- blink::WGC3Dsizei width,
- blink::WGC3Dsizei height,
- blink::WGC3Dsizei depth,
- blink::WGC3Denum format,
- blink::WGC3Denum type,
- const void* pixels);
- virtual void transformFeedbackVaryings(
- blink::WGC3Duint program,
- blink::WGC3Dsizei count,
- const blink::WGC3Dchar* const* varyings,
- blink::WGC3Denum bufferMode);
- virtual void uniform1ui(blink::WGC3Dint location, blink::WGC3Duint x);
- virtual void uniform1uiv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- const blink::WGC3Duint* value);
- virtual void uniform2ui(blink::WGC3Dint location,
- blink::WGC3Duint x,
- blink::WGC3Duint y);
- virtual void uniform2uiv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- const blink::WGC3Duint* value);
- virtual void uniform3ui(blink::WGC3Dint location,
- blink::WGC3Duint x,
- blink::WGC3Duint y,
- blink::WGC3Duint z);
- virtual void uniform3uiv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- const blink::WGC3Duint* value);
- virtual void uniform4ui(blink::WGC3Dint location,
- blink::WGC3Duint x,
- blink::WGC3Duint y,
- blink::WGC3Duint z,
- blink::WGC3Duint w);
- virtual void uniform4uiv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- const blink::WGC3Duint* value);
- virtual void uniformBlockBinding(blink::WGC3Duint program,
- blink::WGC3Duint uniformBlockIndex,
- blink::WGC3Duint uniformBlockBinding);
- virtual void uniformMatrix2x3fv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- blink::WGC3Dboolean transpose,
- const blink::WGC3Dfloat* value);
- virtual void uniformMatrix2x4fv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- blink::WGC3Dboolean transpose,
- const blink::WGC3Dfloat* value);
- virtual void uniformMatrix3x2fv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- blink::WGC3Dboolean transpose,
- const blink::WGC3Dfloat* value);
- virtual void uniformMatrix3x4fv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- blink::WGC3Dboolean transpose,
- const blink::WGC3Dfloat* value);
- virtual void uniformMatrix4x2fv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- blink::WGC3Dboolean transpose,
- const blink::WGC3Dfloat* value);
- virtual void uniformMatrix4x3fv(blink::WGC3Dint location,
- blink::WGC3Dsizei count,
- blink::WGC3Dboolean transpose,
- const blink::WGC3Dfloat* value);
- virtual void vertexAttribI4i(blink::WGC3Duint index,
- blink::WGC3Dint x,
- blink::WGC3Dint y,
- blink::WGC3Dint z,
- blink::WGC3Dint w);
- virtual void vertexAttribI4iv(blink::WGC3Duint index,
- const blink::WGC3Dint* v);
- virtual void vertexAttribI4ui(blink::WGC3Duint index,
- blink::WGC3Duint x,
- blink::WGC3Duint y,
- blink::WGC3Duint z,
- blink::WGC3Duint w);
- virtual void vertexAttribI4uiv(blink::WGC3Duint index,
- const blink::WGC3Duint* v);
- virtual void vertexAttribIPointer(blink::WGC3Duint index,
- blink::WGC3Dint size,
- blink::WGC3Denum type,
- blink::WGC3Dsizei stride,
- blink::WGC3Dintptr pointer);
- // virtual void waitSync(blink::WebGLId sync, blink::WGC3Dbitfield flags,
- // blink::WGC3Duint64 timeout);
-
- virtual GrGLInterface* createGrGLInterface();
-
- ::gpu::gles2::GLES2Interface* GetGLInterface() {
- return gl_;
- }
-
- // Convert WebGL context creation attributes into command buffer / EGL size
- // requests.
- static void ConvertAttributes(
- const blink::WebGraphicsContext3D::Attributes& attributes,
- ::gpu::gles2::ContextCreationAttribHelper* output_attribs);
-
- protected:
- friend class WebGraphicsContext3DErrorMessageCallback;
-
- WebGraphicsContext3DImpl();
-
- ::gpu::gles2::GLES2ImplementationErrorMessageCallback*
- getErrorMessageCallback();
- virtual void OnErrorMessage(const std::string& message, int id);
-
- void setGLInterface(::gpu::gles2::GLES2Interface* gl) {
- gl_ = gl;
- }
-
- bool initialized_;
- bool initialize_failed_;
-
- WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_;
- blink::WGC3Denum context_lost_reason_;
-
- WebGraphicsContext3D::WebGraphicsErrorMessageCallback*
- error_message_callback_;
- scoped_ptr<WebGraphicsContext3DErrorMessageCallback>
- client_error_message_callback_;
-
- // Errors raised by synthesizeGLError().
- std::vector<blink::WGC3Denum> synthetic_errors_;
-
- ::gpu::gles2::GLES2Interface* gl_;
- bool lose_context_when_out_of_memory_;
- uint32_t flush_id_;
-};
-
-} // namespace gpu_blink
-
-#endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_
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