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Unified Diff: net/socket/tcp_client_socket_unittest.cc

Issue 1053343002: Use TCPServerSocket instead of TCPListenSocket in transport_client_socket_unittest.cc (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Moved tests to tcp_client_socket_unittests.cc Created 5 years, 8 months ago
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Index: net/socket/tcp_client_socket_unittest.cc
diff --git a/net/socket/tcp_client_socket_unittest.cc b/net/socket/tcp_client_socket_unittest.cc
index ce0c53559f862a50d0f5562c0759defa309a878f..8687394097a26b35a99e87e57ebde4281897fd67 100644
--- a/net/socket/tcp_client_socket_unittest.cc
+++ b/net/socket/tcp_client_socket_unittest.cc
@@ -8,20 +8,477 @@
#include "net/socket/tcp_client_socket.h"
+#include <string>
+
+#include "base/basictypes.h"
+#include "base/bind.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/run_loop.h"
+#include "net/base/address_list.h"
+#include "net/base/io_buffer.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/base/net_util.h"
#include "net/base/test_completion_callback.h"
+#include "net/dns/mock_host_resolver.h"
+#include "net/log/net_log.h"
+#include "net/log/net_log_unittest.h"
+#include "net/socket/client_socket_factory.h"
#include "net/socket/tcp_server_socket.h"
#include "testing/gtest/include/gtest/gtest.h"
+#include "testing/platform_test.h"
namespace net {
namespace {
+const char kServerReply[] = "HTTP/1.1 404 Not Found";
+
+enum ClientSocketTestTypes { TCP, SCTP };
+
+} // namespace net
+
+class TCPClientSocketTest
+ : public ::testing::TestWithParam<ClientSocketTestTypes> {
+ public:
+ TCPClientSocketTest()
+ : listen_port_(0),
+ socket_factory_(ClientSocketFactory::GetDefaultFactory()),
+ close_server_socket_on_next_send_(false) {}
+
+ virtual ~TCPClientSocketTest() {}
+
+ // Testcase hooks
+ void SetUp() override;
+
+ void CloseServerSocket() {
+ // delete the connected_sock_, which will close it.
+ connected_sock_.reset();
+ }
+
+ void AcceptCallback(int res) {
+ ASSERT_EQ(OK, res);
+ connect_loop_.Quit();
+ }
+
+ int DrainClientSocket(IOBuffer* buf,
+ uint32 buf_len,
+ uint32 bytes_to_read,
+ TestCompletionCallback* callback);
+
+ // Establishes a connection to the server.
+ void EstablishConnection(TestCompletionCallback* callback);
+
+ // Sends a request from the client to the server socket. Makes the server read
+ // the request and send a response.
+ void SendRequestAndResponse();
+
+ // Makes |connected_sock_| to read |expected_bytes_read| bytes. Returns the
+ // the data read as a string.
+ std::string ReadServerData(int expected_bytes_read);
+
+ // Sends server response.
+ void SendServerResponse();
+
+ void set_close_server_socket_on_next_send(bool close) {
+ close_server_socket_on_next_send_ = close;
+ }
+
+ protected:
+ base::RunLoop connect_loop_;
+ uint16 listen_port_;
+ TestNetLog net_log_;
+ ClientSocketFactory* const socket_factory_;
+ scoped_ptr<StreamSocket> sock_;
+ scoped_ptr<StreamSocket> connected_sock_;
+
+ private:
+ scoped_ptr<TCPServerSocket> listen_sock_;
+ bool close_server_socket_on_next_send_;
+};
+
+void TCPClientSocketTest::SetUp() {
+ ::testing::TestWithParam<ClientSocketTestTypes>::SetUp();
+
+ // Open a server socket on an ephemeral port.
+ listen_sock_.reset(new TCPServerSocket(NULL, NetLog::Source()));
+ IPAddressNumber address;
+ ParseIPLiteralToNumber("127.0.0.1", &address);
+ IPEndPoint local_address(address, 0);
+ ASSERT_EQ(OK, listen_sock_->Listen(local_address, 1));
+ // Get the server's address (including the actual port number).
+ ASSERT_EQ(OK, listen_sock_->GetLocalAddress(&local_address));
+ listen_port_ = local_address.port();
+ listen_sock_->Accept(
+ &connected_sock_,
+ base::Bind(&TCPClientSocketTest::AcceptCallback, base::Unretained(this)));
+
+ AddressList addr;
+ // MockHostResolver resolves everything to 127.0.0.1.
+ scoped_ptr<HostResolver> resolver(new MockHostResolver());
+ HostResolver::RequestInfo info(HostPortPair("localhost", listen_port_));
+ TestCompletionCallback callback;
+ int rv = resolver->Resolve(info, DEFAULT_PRIORITY, &addr, callback.callback(),
+ NULL, BoundNetLog());
+ CHECK_EQ(ERR_IO_PENDING, rv);
+ rv = callback.WaitForResult();
+ CHECK_EQ(rv, OK);
+ sock_ = socket_factory_->CreateTransportClientSocket(addr, &net_log_,
+ NetLog::Source());
+}
+
+int TCPClientSocketTest::DrainClientSocket(IOBuffer* buf,
+ uint32 buf_len,
+ uint32 bytes_to_read,
+ TestCompletionCallback* callback) {
+ int rv = OK;
+ uint32 bytes_read = 0;
+
+ while (bytes_read < bytes_to_read) {
+ rv = sock_->Read(buf, buf_len, callback->callback());
+ EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING);
+ rv = callback->GetResult(rv);
+ EXPECT_GT(rv, 0);
+ bytes_read += rv;
+ }
+
+ return static_cast<int>(bytes_read);
+}
+
+void TCPClientSocketTest::EstablishConnection(
+ TestCompletionCallback* callback) {
+ int rv = sock_->Connect(callback->callback());
+ // Wait for |listen_sock_| to accept a connection.
+ connect_loop_.Run();
+ // Now wait for the client socket to accept the connection.
+ EXPECT_EQ(OK, callback->GetResult(rv));
+}
+
+void TCPClientSocketTest::SendRequestAndResponse() {
+ // Send client request.
+ const char request_text[] = "GET / HTTP/1.0\r\n\r\n";
+ int request_len = strlen(request_text);
+ scoped_refptr<DrainableIOBuffer> request_buffer(
+ new DrainableIOBuffer(new IOBuffer(request_len), request_len));
+ memcpy(request_buffer->data(), request_text, request_len);
+
+ int bytes_written = 0;
+ while (request_buffer->BytesRemaining() > 0) {
+ TestCompletionCallback write_callback;
+ int write_result =
+ sock_->Write(request_buffer.get(), request_buffer->BytesRemaining(),
+ write_callback.callback());
+ write_result = write_callback.GetResult(write_result);
+ ASSERT_GT(write_result, 0);
+ ASSERT_LE(bytes_written + write_result, request_len);
+ request_buffer->DidConsume(write_result);
+ bytes_written += write_result;
+ }
+ ASSERT_EQ(request_len, bytes_written);
+
+ // Confirm that the server receives what client sent.
+ std::string data_received = ReadServerData(bytes_written);
+ ASSERT_TRUE(connected_sock_->IsConnectedAndIdle());
+ ASSERT_EQ(request_text, data_received);
+
+ // Write server response.
+ SendServerResponse();
+}
+
+void TCPClientSocketTest::SendServerResponse() {
+ // TODO(dkegel): this might not be long enough to tickle some bugs.
+ int reply_len = strlen(kServerReply);
+ scoped_refptr<DrainableIOBuffer> write_buffer(
+ new DrainableIOBuffer(new IOBuffer(reply_len), reply_len));
+ memcpy(write_buffer->data(), kServerReply, reply_len);
+ int bytes_written = 0;
+ while (write_buffer->BytesRemaining() > 0) {
+ TestCompletionCallback write_callback;
+ int write_result = connected_sock_->Write(write_buffer.get(),
+ write_buffer->BytesRemaining(),
+ write_callback.callback());
+ write_result = write_callback.GetResult(write_result);
+ ASSERT_GE(write_result, 0);
+ ASSERT_LE(bytes_written + write_result, reply_len);
+ write_buffer->DidConsume(write_result);
+ bytes_written += write_result;
+ }
+ if (close_server_socket_on_next_send_)
+ CloseServerSocket();
+}
+
+std::string TCPClientSocketTest::ReadServerData(int expected_bytes_read) {
+ int bytes_read = 0;
+ scoped_refptr<IOBufferWithSize> read_buffer(
+ new IOBufferWithSize(expected_bytes_read));
+ while (bytes_read < expected_bytes_read) {
+ TestCompletionCallback read_callback;
+ int rv = connected_sock_->Read(read_buffer.get(),
+ expected_bytes_read - bytes_read,
+ read_callback.callback());
+ EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING);
+ rv = read_callback.GetResult(rv);
+ EXPECT_GE(rv, 0);
+ bytes_read += rv;
+ }
+ EXPECT_EQ(expected_bytes_read, bytes_read);
+ return std::string(read_buffer->data(), bytes_read);
+}
+
+// TODO(leighton): Add SCTP to this list when it is ready.
+INSTANTIATE_TEST_CASE_P(StreamSocket,
+ TCPClientSocketTest,
+ ::testing::Values(TCP));
mmenke 2015/04/24 20:45:49 This TODO seems to indicate this is intended to te
xunjieli 2015/04/24 20:50:15 Sounds good! will do.
+
+TEST_P(TCPClientSocketTest, Connect) {
+ TestCompletionCallback callback;
+ EXPECT_FALSE(sock_->IsConnected());
+
+ int rv = sock_->Connect(callback.callback());
+ // Wait for |listen_sock_| to accept a connection.
+ connect_loop_.Run();
+
+ TestNetLog::CapturedEntryList net_log_entries;
+ net_log_.GetEntries(&net_log_entries);
+ EXPECT_TRUE(
+ LogContainsBeginEvent(net_log_entries, 0, NetLog::TYPE_SOCKET_ALIVE));
+ EXPECT_TRUE(
+ LogContainsBeginEvent(net_log_entries, 1, NetLog::TYPE_TCP_CONNECT));
+ // Now wait for the client socket to accept the connection.
+ if (rv != OK) {
+ ASSERT_EQ(rv, ERR_IO_PENDING);
+ rv = callback.WaitForResult();
+ EXPECT_EQ(rv, OK);
+ }
+
+ EXPECT_TRUE(sock_->IsConnected());
+ net_log_.GetEntries(&net_log_entries);
+ EXPECT_TRUE(
+ LogContainsEndEvent(net_log_entries, -1, NetLog::TYPE_TCP_CONNECT));
+
+ sock_->Disconnect();
+ EXPECT_FALSE(sock_->IsConnected());
+}
+
+TEST_P(TCPClientSocketTest, IsConnected) {
+ scoped_refptr<IOBuffer> buf(new IOBuffer(4096));
+ TestCompletionCallback callback;
+ uint32 bytes_read;
+
+ EXPECT_FALSE(sock_->IsConnected());
+ EXPECT_FALSE(sock_->IsConnectedAndIdle());
+
+ EstablishConnection(&callback);
+
+ EXPECT_TRUE(sock_->IsConnected());
+ EXPECT_TRUE(sock_->IsConnectedAndIdle());
+
+ // Send the request and wait for the server to respond.
+ SendRequestAndResponse();
+
+ // Drain a single byte so we know we've received some data.
+ bytes_read = DrainClientSocket(buf.get(), 1, 1, &callback);
+ ASSERT_EQ(bytes_read, 1u);
+
+ // Socket should be considered connected, but not idle, due to
+ // pending data.
+ EXPECT_TRUE(sock_->IsConnected());
+ EXPECT_FALSE(sock_->IsConnectedAndIdle());
+
+ bytes_read =
+ DrainClientSocket(buf.get(), 4096, strlen(kServerReply) - 1, &callback);
+ ASSERT_EQ(bytes_read, strlen(kServerReply) - 1);
+
+ // After draining the data, the socket should be back to connected
+ // and idle.
+ EXPECT_TRUE(sock_->IsConnected());
+ EXPECT_TRUE(sock_->IsConnectedAndIdle());
+
+ // This time close the server socket immediately after the server response.
+ set_close_server_socket_on_next_send(true);
+ SendRequestAndResponse();
+
+ bytes_read = DrainClientSocket(buf.get(), 1, 1, &callback);
+ ASSERT_EQ(bytes_read, 1u);
+
+ // As above because of data.
+ EXPECT_TRUE(sock_->IsConnected());
+ EXPECT_FALSE(sock_->IsConnectedAndIdle());
+
+ bytes_read =
+ DrainClientSocket(buf.get(), 4096, strlen(kServerReply) - 1, &callback);
+ ASSERT_EQ(bytes_read, strlen(kServerReply) - 1);
+
+ // Once the data is drained, the socket should now be seen as not
+ // connected.
+ if (sock_->IsConnected()) {
+ // In the unlikely event that the server's connection closure is not
+ // processed in time, wait for the connection to be closed.
+ int rv = sock_->Read(buf.get(), 4096, callback.callback());
+ EXPECT_EQ(0, callback.GetResult(rv));
+ EXPECT_FALSE(sock_->IsConnected());
+ }
+ EXPECT_FALSE(sock_->IsConnectedAndIdle());
+}
+
+TEST_P(TCPClientSocketTest, Read) {
+ TestCompletionCallback callback;
+ EstablishConnection(&callback);
+
+ SendRequestAndResponse();
+
+ scoped_refptr<IOBuffer> buf(new IOBuffer(4096));
+ uint32 bytes_read =
+ DrainClientSocket(buf.get(), 4096, strlen(kServerReply), &callback);
+ ASSERT_EQ(bytes_read, strlen(kServerReply));
+ ASSERT_EQ(std::string(kServerReply), std::string(buf->data(), bytes_read));
+
+ // All data has been read now. Read once more to force an ERR_IO_PENDING, and
+ // then close the server socket, and note the close.
+
+ int rv = sock_->Read(buf.get(), 4096, callback.callback());
+ ASSERT_EQ(ERR_IO_PENDING, rv);
+ CloseServerSocket();
+ EXPECT_EQ(0, callback.WaitForResult());
+}
+
+TEST_P(TCPClientSocketTest, Read_SmallChunks) {
+ TestCompletionCallback callback;
+ EstablishConnection(&callback);
+
+ SendRequestAndResponse();
+
+ scoped_refptr<IOBuffer> buf(new IOBuffer(1));
+ uint32 bytes_read = 0;
+ while (bytes_read < strlen(kServerReply)) {
+ int rv = sock_->Read(buf.get(), 1, callback.callback());
+ EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING);
+
+ rv = callback.GetResult(rv);
+
+ ASSERT_EQ(1, rv);
+ bytes_read += rv;
+ }
+
+ // All data has been read now. Read once more to force an ERR_IO_PENDING, and
+ // then close the server socket, and note the close.
+
+ int rv = sock_->Read(buf.get(), 1, callback.callback());
+ ASSERT_EQ(ERR_IO_PENDING, rv);
+ CloseServerSocket();
+ EXPECT_EQ(0, callback.WaitForResult());
+}
+
+TEST_P(TCPClientSocketTest, Read_Interrupted) {
+ TestCompletionCallback callback;
+ EstablishConnection(&callback);
+
+ SendRequestAndResponse();
+
+ // Do a partial read and then exit. This test should not crash!
+ scoped_refptr<IOBuffer> buf(new IOBuffer(16));
+ int rv = sock_->Read(buf.get(), 16, callback.callback());
+ EXPECT_TRUE(rv >= 0 || rv == ERR_IO_PENDING);
+
+ rv = callback.GetResult(rv);
+
+ EXPECT_NE(0, rv);
+}
+
+TEST_P(TCPClientSocketTest, FullDuplex_ReadFirst) {
+ TestCompletionCallback callback;
+ EstablishConnection(&callback);
+
+ // Read first. There's no data, so it should return ERR_IO_PENDING.
+ const int kBufLen = 4096;
+ scoped_refptr<IOBuffer> buf(new IOBuffer(kBufLen));
+ int rv = sock_->Read(buf.get(), kBufLen, callback.callback());
+ EXPECT_EQ(ERR_IO_PENDING, rv);
+
+ const int kWriteBufLen = 64 * 1024;
+ scoped_refptr<IOBuffer> request_buffer(new IOBuffer(kWriteBufLen));
+ char* request_data = request_buffer->data();
+ memset(request_data, 'A', kWriteBufLen);
+ TestCompletionCallback write_callback;
+
+ int bytes_written = 0;
+ while (true) {
+ rv = sock_->Write(request_buffer.get(), kWriteBufLen,
+ write_callback.callback());
+ ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING);
+ if (rv == ERR_IO_PENDING) {
+ ReadServerData(bytes_written);
+ ASSERT_TRUE(connected_sock_->IsConnectedAndIdle());
+ SendServerResponse();
+ rv = write_callback.WaitForResult();
+ break;
+ }
+ bytes_written += rv;
+ }
+
+ // At this point, both read and write have returned ERR_IO_PENDING, and the
+ // write callback has executed. We wait for the read callback to run now to
+ // make sure that the socket can handle full duplex communications.
+
+ rv = callback.WaitForResult();
+ EXPECT_GE(rv, 0);
+}
+
+TEST_P(TCPClientSocketTest, FullDuplex_WriteFirst) {
+ TestCompletionCallback callback;
+ EstablishConnection(&callback);
+
+ const int kWriteBufLen = 64 * 1024;
+ scoped_refptr<IOBuffer> request_buffer(new IOBuffer(kWriteBufLen));
+ char* request_data = request_buffer->data();
+ memset(request_data, 'A', kWriteBufLen);
+ TestCompletionCallback write_callback;
+
+ int bytes_written = 0;
+ while (true) {
+ int rv = sock_->Write(request_buffer.get(), kWriteBufLen,
+ write_callback.callback());
+ ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING);
+
+ if (rv == ERR_IO_PENDING)
+ break;
+ bytes_written += rv;
+ }
+
+ // Now we have the Write() blocked on ERR_IO_PENDING. It's time to force the
+ // Read() to block on ERR_IO_PENDING too.
+
+ const int kBufLen = 4096;
+ scoped_refptr<IOBuffer> buf(new IOBuffer(kBufLen));
+ while (true) {
+ int rv = sock_->Read(buf.get(), kBufLen, callback.callback());
+ ASSERT_TRUE(rv >= 0 || rv == ERR_IO_PENDING);
+ if (rv == ERR_IO_PENDING)
+ break;
+ }
+
+ // At this point, both read and write have returned ERR_IO_PENDING. Now we
+ // run the write and read callbacks to make sure they can handle full duplex
+ // communications.
+
+ ReadServerData(bytes_written);
+ ASSERT_TRUE(connected_sock_->IsConnectedAndIdle());
xunjieli 2015/04/24 20:50:15 Matt, I should remove line 466 and 412's ASSERT_TR
mmenke 2015/04/24 20:55:40 Yes, you should remove just remove them. They may
+ SendServerResponse();
+ int rv = write_callback.WaitForResult();
+ EXPECT_GE(rv, 0);
+
+ // It's possible the read is blocked because it's already read all the data.
+ // Close the server socket, so there will at least be a 0-byte read.
+ CloseServerSocket();
+
+ rv = callback.WaitForResult();
+ EXPECT_GE(rv, 0);
+}
+
// Try binding a socket to loopback interface and verify that we can
// still connect to a server on the same interface.
-TEST(TCPClientSocketTest, BindLoopbackToLoopback) {
+TEST(TCPClientSocketLoopbackTest, BindLoopbackToLoopback) {
IPAddressNumber lo_address;
ASSERT_TRUE(ParseIPLiteralToNumber("127.0.0.1", &lo_address));
@@ -59,7 +516,7 @@ TEST(TCPClientSocketTest, BindLoopbackToLoopback) {
// Try to bind socket to the loopback interface and connect to an
// external address, verify that connection fails.
-TEST(TCPClientSocketTest, BindLoopbackToExternal) {
+TEST(TCPClientSocketLoopbackTest, BindLoopbackToExternal) {
IPAddressNumber external_ip;
ASSERT_TRUE(ParseIPLiteralToNumber("72.14.213.105", &external_ip));
TCPClientSocket socket(AddressList::CreateFromIPAddress(external_ip, 80),
@@ -81,7 +538,7 @@ TEST(TCPClientSocketTest, BindLoopbackToExternal) {
// Bind a socket to the IPv4 loopback interface and try to connect to
// the IPv6 loopback interface, verify that connection fails.
-TEST(TCPClientSocketTest, BindLoopbackToIPv6) {
+TEST(TCPClientSocketLoopbackTest, BindLoopbackToIPv6) {
IPAddressNumber ipv6_lo_ip;
ASSERT_TRUE(ParseIPLiteralToNumber("::1", &ipv6_lo_ip));
TCPServerSocket server(NULL, NetLog::Source());
@@ -108,6 +565,4 @@ TEST(TCPClientSocketTest, BindLoopbackToIPv6) {
EXPECT_NE(OK, result);
}
-} // namespace
-
} // namespace net
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