Index: ui/compositor/layer_unittest.cc |
diff --git a/ui/compositor/layer_unittest.cc b/ui/compositor/layer_unittest.cc |
index 9ab5a14b14f46619fc9006f71a50f6370178705d..b6039fb17a0237f30386353ac42d296bb28214f3 100644 |
--- a/ui/compositor/layer_unittest.cc |
+++ b/ui/compositor/layer_unittest.cc |
@@ -27,6 +27,7 @@ |
#include "ui/compositor/layer.h" |
#include "ui/compositor/layer_animation_sequence.h" |
#include "ui/compositor/layer_animator.h" |
+#include "ui/compositor/paint_context.h" |
#include "ui/compositor/test/context_factories_for_test.h" |
#include "ui/compositor/test/draw_waiter_for_test.h" |
#include "ui/compositor/test/test_compositor_host.h" |
@@ -62,7 +63,9 @@ class ColoredLayer : public Layer, public LayerDelegate { |
~ColoredLayer() override {} |
// Overridden from LayerDelegate: |
- void OnPaintLayer(gfx::Canvas* canvas) override { canvas->DrawColor(color_); } |
+ void OnPaintLayer(const ui::PaintContext& context) override { |
+ context.canvas()->DrawColor(color_); |
+ } |
void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} |
@@ -225,8 +228,8 @@ class TestLayerDelegate : public LayerDelegate { |
} |
// Overridden from LayerDelegate: |
- void OnPaintLayer(gfx::Canvas* canvas) override { |
- canvas->DrawColor(colors_[color_index_]); |
+ void OnPaintLayer(const ui::PaintContext& context) override { |
+ context.canvas()->DrawColor(colors_[color_index_]); |
color_index_ = (color_index_ + 1) % static_cast<int>(colors_.size()); |
} |
@@ -267,9 +270,9 @@ class DrawTreeLayerDelegate : public LayerDelegate { |
private: |
// Overridden from LayerDelegate: |
- void OnPaintLayer(gfx::Canvas* canvas) override { |
+ void OnPaintLayer(const ui::PaintContext& context) override { |
painted_ = true; |
- canvas->DrawColor(SK_ColorWHITE); |
+ context.canvas()->DrawColor(SK_ColorWHITE); |
} |
void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} |
void OnDeviceScaleFactorChanged(float device_scale_factor) override {} |
@@ -290,7 +293,7 @@ class NullLayerDelegate : public LayerDelegate { |
private: |
// Overridden from LayerDelegate: |
- void OnPaintLayer(gfx::Canvas* canvas) override {} |
+ void OnPaintLayer(const ui::PaintContext& context) override {} |
void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} |
void OnDeviceScaleFactorChanged(float device_scale_factor) override {} |
base::Closure PrepareForLayerBoundsChange() override { |
@@ -1207,7 +1210,8 @@ class SchedulePaintLayerDelegate : public LayerDelegate { |
private: |
// Overridden from LayerDelegate: |
- void OnPaintLayer(gfx::Canvas* canvas) override { |
+ void OnPaintLayer(const ui::PaintContext& context) override { |
+ gfx::Canvas* canvas = context.canvas(); |
paint_count_++; |
if (!schedule_paint_rect_.IsEmpty()) { |
layer_->SchedulePaint(schedule_paint_rect_); |