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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. | 5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first. |
| 6 | 6 |
| 7 #include "ui/views/view.h" | 7 #include "ui/views/view.h" |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 #include <cmath> | 10 #include <cmath> |
| 11 | 11 |
| 12 #include "base/logging.h" | 12 #include "base/logging.h" |
| 13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
| 14 #include "base/message_loop/message_loop.h" | 14 #include "base/message_loop/message_loop.h" |
| 15 #include "base/strings/stringprintf.h" | 15 #include "base/strings/stringprintf.h" |
| 16 #include "base/strings/utf_string_conversions.h" | 16 #include "base/strings/utf_string_conversions.h" |
| 17 #include "base/trace_event/trace_event.h" | 17 #include "base/trace_event/trace_event.h" |
| 18 #include "third_party/skia/include/core/SkRect.h" | 18 #include "third_party/skia/include/core/SkRect.h" |
| 19 #include "ui/accessibility/ax_enums.h" | 19 #include "ui/accessibility/ax_enums.h" |
| 20 #include "ui/base/cursor/cursor.h" | 20 #include "ui/base/cursor/cursor.h" |
| 21 #include "ui/base/dragdrop/drag_drop_types.h" | 21 #include "ui/base/dragdrop/drag_drop_types.h" |
| 22 #include "ui/compositor/compositor.h" | 22 #include "ui/compositor/compositor.h" |
| 23 #include "ui/compositor/dip_util.h" | 23 #include "ui/compositor/dip_util.h" |
| 24 #include "ui/compositor/layer.h" | 24 #include "ui/compositor/layer.h" |
| 25 #include "ui/compositor/layer_animator.h" | 25 #include "ui/compositor/layer_animator.h" |
| 26 #include "ui/compositor/paint_context.h" | |
| 27 #include "ui/compositor/paint_recorder.h" | |
| 26 #include "ui/events/event_target_iterator.h" | 28 #include "ui/events/event_target_iterator.h" |
| 27 #include "ui/gfx/canvas.h" | 29 #include "ui/gfx/canvas.h" |
| 28 #include "ui/gfx/geometry/point3_f.h" | 30 #include "ui/gfx/geometry/point3_f.h" |
| 29 #include "ui/gfx/geometry/point_conversions.h" | 31 #include "ui/gfx/geometry/point_conversions.h" |
| 30 #include "ui/gfx/interpolated_transform.h" | 32 #include "ui/gfx/interpolated_transform.h" |
| 31 #include "ui/gfx/path.h" | 33 #include "ui/gfx/path.h" |
| 32 #include "ui/gfx/scoped_canvas.h" | 34 #include "ui/gfx/scoped_canvas.h" |
| 33 #include "ui/gfx/screen.h" | 35 #include "ui/gfx/screen.h" |
| 34 #include "ui/gfx/skia_util.h" | 36 #include "ui/gfx/skia_util.h" |
| 35 #include "ui/gfx/transform.h" | 37 #include "ui/gfx/transform.h" |
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| 724 | 726 |
| 725 if (layer()) { | 727 if (layer()) { |
| 726 layer()->SchedulePaint(rect); | 728 layer()->SchedulePaint(rect); |
| 727 } else if (parent_) { | 729 } else if (parent_) { |
| 728 // Translate the requested paint rect to the parent's coordinate system | 730 // Translate the requested paint rect to the parent's coordinate system |
| 729 // then pass this notification up to the parent. | 731 // then pass this notification up to the parent. |
| 730 parent_->SchedulePaintInRect(ConvertRectToParent(rect)); | 732 parent_->SchedulePaintInRect(ConvertRectToParent(rect)); |
| 731 } | 733 } |
| 732 } | 734 } |
| 733 | 735 |
| 734 void View::Paint(const PaintContext& parent_context) { | 736 void View::Paint(const ui::PaintContext& parent_context) { |
| 735 if (!visible_) | 737 if (!visible_) |
| 736 return; | 738 return; |
| 737 | 739 |
| 738 gfx::Vector2d offset_to_parent; | 740 gfx::Vector2d offset_to_parent; |
| 739 if (!layer()) { | 741 if (!layer()) { |
| 740 // If the View has a layer() then it is a paint root. Otherwise, we need to | 742 // If the View has a layer() then it is a paint root. Otherwise, we need to |
| 741 // add the offset from the parent into the total offset from the paint root. | 743 // add the offset from the parent into the total offset from the paint root. |
| 742 DCHECK_IMPLIES(!parent(), bounds().origin() == gfx::Point()); | 744 DCHECK_IMPLIES(!parent(), bounds().origin() == gfx::Point()); |
| 743 offset_to_parent = GetMirroredPosition().OffsetFromOrigin(); | 745 offset_to_parent = GetMirroredPosition().OffsetFromOrigin(); |
| 744 } | 746 } |
| 745 PaintContext context = parent_context.CloneWithPaintOffset(offset_to_parent); | 747 ui::PaintContext context = |
| 748 parent_context.CloneWithPaintOffset(offset_to_parent); | |
| 746 | 749 |
| 747 if (context.CanCheckInvalidated()) { | 750 if (context.CanCheckInvalidated()) { |
| 748 #if DCHECK_IS_ON() | 751 #if DCHECK_IS_ON() |
| 749 gfx::Vector2d offset; | 752 gfx::Vector2d offset; |
| 750 context.Visited(this); | 753 context.Visited(this); |
| 751 View* view = this; | 754 View* view = this; |
| 752 while (view->parent() && !view->layer()) { | 755 while (view->parent() && !view->layer()) { |
| 753 DCHECK(view->GetTransform().IsIdentity()); | 756 DCHECK(view->GetTransform().IsIdentity()); |
| 754 offset += view->GetMirroredPosition().OffsetFromOrigin(); | 757 offset += view->GetMirroredPosition().OffsetFromOrigin(); |
| 755 view = view->parent(); | 758 view = view->parent(); |
| 756 } | 759 } |
| 757 // The offset in the PaintContext should be the offset up to the paint root, | 760 // The offset in the PaintContext should be the offset up to the paint root, |
| 758 // which we compute and verify here. | 761 // which we compute and verify here. |
| 759 DCHECK_EQ(context.PaintOffset().x(), offset.x()); | 762 DCHECK_EQ(context.PaintOffset().x(), offset.x()); |
| 760 DCHECK_EQ(context.PaintOffset().y(), offset.y()); | 763 DCHECK_EQ(context.PaintOffset().y(), offset.y()); |
| 761 // The above loop will stop when |view| is the paint root, which should be | 764 // The above loop will stop when |view| is the paint root, which should be |
| 762 // the root of the current paint walk, as verified by storing the root in | 765 // the root of the current paint walk, as verified by storing the root in |
| 763 // the PaintContext. | 766 // the PaintContext. |
| 764 DCHECK_EQ(context.RootVisited(), view); | 767 DCHECK_EQ(context.RootVisited(), view); |
| 765 #endif | 768 #endif |
| 766 | 769 |
| 767 // If the View wasn't invalidated, don't waste time painting it, the output | 770 // If the View wasn't invalidated, don't waste time painting it, the output |
| 768 // would be culled. | 771 // would be culled. |
| 769 if (!context.IsRectInvalidated(GetLocalBounds())) | 772 if (!context.IsRectInvalidated(GetLocalBounds())) |
| 770 return; | 773 return; |
| 771 } | 774 } |
| 772 | 775 |
| 773 TRACE_EVENT1("views", "View::Paint", "class", GetClassName()); | 776 TRACE_EVENT1("views", "View::Paint", "class", GetClassName()); |
| 774 | 777 |
| 775 gfx::Canvas* canvas = context.canvas(); | |
| 776 gfx::ScopedCanvas scoped_canvas(canvas); | |
| 777 | |
| 778 // If the view is backed by a layer, it should paint with itself as the origin | 778 // If the view is backed by a layer, it should paint with itself as the origin |
| 779 // rather than relative to its parent. | 779 // rather than relative to its parent. |
| 780 if (!layer()) { | 780 bool paint_relative_to_parent = !layer(); |
| 781 // Set the clip rect to the bounds of this View and translating the origin | 781 if (paint_relative_to_parent) { |
| 782 // to the local bounds' top left point. | 782 // Set the clip rect to the bounds of this View. Note that the X (or left) |
| 783 // | 783 // position we pass to ClipRect takes into consideration whether or not the |
| 784 // Note that the X (or left) position we pass to ClipRectInt takes into | 784 // View uses a right-to-left layout so that we paint the View in its |
| 785 // consideration whether or not the view uses a right-to-left layout so that | 785 // mirrored position if need be. |
| 786 // we paint our view in its mirrored position if need be. | 786 ui::PaintRecorder recorder(context); |
| 787 gfx::Canvas* canvas = recorder.canvas(); | |
| 788 canvas->Save(); | |
| 789 | |
| 787 gfx::Rect clip_rect = bounds(); | 790 gfx::Rect clip_rect = bounds(); |
| 788 clip_rect.Inset(clip_insets_); | 791 clip_rect.Inset(clip_insets_); |
| 789 if (parent_) | 792 if (parent_) |
| 790 clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect)); | 793 clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect)); |
| 791 canvas->ClipRect(clip_rect); | 794 canvas->ClipRect(clip_rect); |
| 792 if (canvas->IsClipEmpty()) | |
| 793 return; | |
| 794 | 795 |
| 795 // Non-empty clip, translate the graphics such that 0,0 corresponds to where | 796 // Translate the graphics such that 0,0 corresponds to where |
| 796 // this view is located (related to its parent). | 797 // this View is located relative to its parent. |
| 797 canvas->Translate(GetMirroredPosition().OffsetFromOrigin()); | 798 canvas->Translate(GetMirroredPosition().OffsetFromOrigin()); |
| 798 canvas->Transform(GetTransform()); | 799 canvas->Transform(GetTransform()); |
| 799 } | 800 } |
| 800 | 801 |
| 801 { | 802 { |
| 803 ui::PaintRecorder recorder(context); | |
| 804 gfx::Canvas* canvas = recorder.canvas(); | |
| 805 gfx::ScopedCanvas scoped_canvas(canvas); | |
| 806 | |
| 802 // If the View we are about to paint requested the canvas to be flipped, we | 807 // If the View we are about to paint requested the canvas to be flipped, we |
| 803 // should change the transform appropriately. | 808 // should change the transform appropriately. |
| 804 // The canvas mirroring is undone once the View is done painting so that we | 809 // The canvas mirroring is undone once the View is done painting so that we |
| 805 // don't pass the canvas with the mirrored transform to Views that didn't | 810 // don't pass the canvas with the mirrored transform to Views that didn't |
| 806 // request the canvas to be flipped. | 811 // request the canvas to be flipped. |
| 807 gfx::ScopedCanvas scoped(canvas); | |
| 808 if (FlipCanvasOnPaintForRTLUI()) { | 812 if (FlipCanvasOnPaintForRTLUI()) { |
| 809 canvas->Translate(gfx::Vector2d(width(), 0)); | 813 canvas->Translate(gfx::Vector2d(width(), 0)); |
| 810 canvas->Scale(-1, 1); | 814 canvas->Scale(-1, 1); |
| 811 } | 815 } |
| 812 | 816 |
| 813 // Delegate painting the contents of the View to the virtual OnPaint method. | 817 // Delegate painting the contents of the View to the virtual OnPaint method. |
| 814 OnPaint(canvas); | 818 OnPaint(canvas); |
| 815 } | 819 } |
| 816 | 820 |
| 821 // View::Paint recursion over the subtree. | |
| 817 PaintChildren(context); | 822 PaintChildren(context); |
| 823 | |
| 824 if (paint_relative_to_parent) { | |
| 825 ui::PaintRecorder recorder(context); | |
|
sky
2015/04/02 23:43:09
Why do you need this logic?
danakj
2015/04/03 00:27:36
This matches the save on l.788. We can't use Scope
sky
2015/04/03 14:53:59
Tricky, but error prone. How about a scoped_ptr<Sc
danakj
2015/04/03 16:15:35
The Canvas* here and at l786 are going to be diffe
| |
| 826 recorder.canvas()->Restore(); | |
| 827 } | |
| 818 } | 828 } |
| 819 | 829 |
| 820 void View::set_background(Background* b) { | 830 void View::set_background(Background* b) { |
| 821 background_.reset(b); | 831 background_.reset(b); |
| 822 } | 832 } |
| 823 | 833 |
| 824 void View::SetBorder(scoped_ptr<Border> b) { border_ = b.Pass(); } | 834 void View::SetBorder(scoped_ptr<Border> b) { border_ = b.Pass(); } |
| 825 | 835 |
| 826 ui::ThemeProvider* View::GetThemeProvider() const { | 836 ui::ThemeProvider* View::GetThemeProvider() const { |
| 827 const Widget* widget = GetWidget(); | 837 const Widget* widget = GetWidget(); |
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| 1332 if (accelerator_focus_manager_ != focus_manager) { | 1342 if (accelerator_focus_manager_ != focus_manager) { |
| 1333 UnregisterAccelerators(true); | 1343 UnregisterAccelerators(true); |
| 1334 | 1344 |
| 1335 if (focus_manager) | 1345 if (focus_manager) |
| 1336 RegisterPendingAccelerators(); | 1346 RegisterPendingAccelerators(); |
| 1337 } | 1347 } |
| 1338 } | 1348 } |
| 1339 | 1349 |
| 1340 // Painting -------------------------------------------------------------------- | 1350 // Painting -------------------------------------------------------------------- |
| 1341 | 1351 |
| 1342 void View::PaintChildren(const PaintContext& context) { | 1352 void View::PaintChildren(const ui::PaintContext& context) { |
| 1343 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName()); | 1353 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName()); |
| 1344 for (int i = 0, count = child_count(); i < count; ++i) | 1354 for (int i = 0, count = child_count(); i < count; ++i) |
| 1345 if (!child_at(i)->layer()) | 1355 if (!child_at(i)->layer()) |
| 1346 child_at(i)->Paint(context); | 1356 child_at(i)->Paint(context); |
| 1347 } | 1357 } |
| 1348 | 1358 |
| 1349 void View::OnPaint(gfx::Canvas* canvas) { | 1359 void View::OnPaint(gfx::Canvas* canvas) { |
| 1350 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName()); | 1360 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName()); |
| 1351 OnPaintBackground(canvas); | 1361 OnPaintBackground(canvas); |
| 1352 OnPaintBorder(canvas); | 1362 OnPaintBorder(canvas); |
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| 1442 SetLayerBounds(GetLocalBounds() + offset); | 1452 SetLayerBounds(GetLocalBounds() + offset); |
| 1443 } else { | 1453 } else { |
| 1444 for (int i = 0, count = child_count(); i < count; ++i) { | 1454 for (int i = 0, count = child_count(); i < count; ++i) { |
| 1445 View* child = child_at(i); | 1455 View* child = child_at(i); |
| 1446 child->UpdateChildLayerBounds( | 1456 child->UpdateChildLayerBounds( |
| 1447 offset + gfx::Vector2d(child->GetMirroredX(), child->y())); | 1457 offset + gfx::Vector2d(child->GetMirroredX(), child->y())); |
| 1448 } | 1458 } |
| 1449 } | 1459 } |
| 1450 } | 1460 } |
| 1451 | 1461 |
| 1452 void View::OnPaintLayer(gfx::Canvas* canvas) { | 1462 void View::OnPaintLayer(const ui::PaintContext& context) { |
| 1453 if (!layer()->fills_bounds_opaquely()) | 1463 if (!layer()->fills_bounds_opaquely()) |
| 1454 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); | 1464 context.canvas()->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode); |
| 1455 if (!visible_) | 1465 if (!visible_) |
| 1456 return; | 1466 return; |
| 1457 Paint(PaintContext(canvas, layer()->PaintRect())); | 1467 Paint(context); |
| 1458 } | 1468 } |
| 1459 | 1469 |
| 1460 void View::OnDelegatedFrameDamage( | 1470 void View::OnDelegatedFrameDamage( |
| 1461 const gfx::Rect& damage_rect_in_dip) { | 1471 const gfx::Rect& damage_rect_in_dip) { |
| 1462 } | 1472 } |
| 1463 | 1473 |
| 1464 void View::OnDeviceScaleFactorChanged(float device_scale_factor) { | 1474 void View::OnDeviceScaleFactorChanged(float device_scale_factor) { |
| 1465 snap_layer_to_pixel_boundary_ = | 1475 snap_layer_to_pixel_boundary_ = |
| 1466 (device_scale_factor - std::floor(device_scale_factor)) != 0.0f; | 1476 (device_scale_factor - std::floor(device_scale_factor)) != 0.0f; |
| 1467 SnapLayerToPixelBoundary(); | 1477 SnapLayerToPixelBoundary(); |
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| 2358 // Message the RootView to do the drag and drop. That way if we're removed | 2368 // Message the RootView to do the drag and drop. That way if we're removed |
| 2359 // the RootView can detect it and avoid calling us back. | 2369 // the RootView can detect it and avoid calling us back. |
| 2360 gfx::Point widget_location(event.location()); | 2370 gfx::Point widget_location(event.location()); |
| 2361 ConvertPointToWidget(this, &widget_location); | 2371 ConvertPointToWidget(this, &widget_location); |
| 2362 widget->RunShellDrag(this, data, widget_location, drag_operations, source); | 2372 widget->RunShellDrag(this, data, widget_location, drag_operations, source); |
| 2363 // WARNING: we may have been deleted. | 2373 // WARNING: we may have been deleted. |
| 2364 return true; | 2374 return true; |
| 2365 } | 2375 } |
| 2366 | 2376 |
| 2367 } // namespace views | 2377 } // namespace views |
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