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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/views/bubble/tray_bubble_view.h" | 5 #include "ui/views/bubble/tray_bubble_view.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "third_party/skia/include/core/SkCanvas.h" | 9 #include "third_party/skia/include/core/SkCanvas.h" |
| 10 #include "third_party/skia/include/core/SkColor.h" | 10 #include "third_party/skia/include/core/SkColor.h" |
| 11 #include "third_party/skia/include/core/SkPaint.h" | 11 #include "third_party/skia/include/core/SkPaint.h" |
| 12 #include "third_party/skia/include/core/SkPath.h" | 12 #include "third_party/skia/include/core/SkPath.h" |
| 13 #include "third_party/skia/include/effects/SkBlurImageFilter.h" | 13 #include "third_party/skia/include/effects/SkBlurImageFilter.h" |
| 14 #include "ui/accessibility/ax_view_state.h" | 14 #include "ui/accessibility/ax_view_state.h" |
| 15 #include "ui/aura/window.h" | 15 #include "ui/aura/window.h" |
| 16 #include "ui/compositor/layer.h" | 16 #include "ui/compositor/layer.h" |
| 17 #include "ui/compositor/layer_delegate.h" | 17 #include "ui/compositor/layer_delegate.h" |
| 18 #include "ui/compositor/paint_context.h" |
| 18 #include "ui/events/event.h" | 19 #include "ui/events/event.h" |
| 19 #include "ui/gfx/canvas.h" | 20 #include "ui/gfx/canvas.h" |
| 20 #include "ui/gfx/geometry/insets.h" | 21 #include "ui/gfx/geometry/insets.h" |
| 21 #include "ui/gfx/geometry/rect.h" | 22 #include "ui/gfx/geometry/rect.h" |
| 22 #include "ui/gfx/path.h" | 23 #include "ui/gfx/path.h" |
| 23 #include "ui/gfx/skia_util.h" | 24 #include "ui/gfx/skia_util.h" |
| 24 #include "ui/views/bubble/bubble_frame_view.h" | 25 #include "ui/views/bubble/bubble_frame_view.h" |
| 25 #include "ui/views/bubble/bubble_window_targeter.h" | 26 #include "ui/views/bubble/bubble_window_targeter.h" |
| 26 #include "ui/views/layout/box_layout.h" | 27 #include "ui/views/layout/box_layout.h" |
| 27 #include "ui/views/widget/widget.h" | 28 #include "ui/views/widget/widget.h" |
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| 175 // TODO(miket): This does not work on Windows. Implement layer masking or | 176 // TODO(miket): This does not work on Windows. Implement layer masking or |
| 176 // alternate solutions if the TrayBubbleView is needed there in the future. | 177 // alternate solutions if the TrayBubbleView is needed there in the future. |
| 177 class TrayBubbleContentMask : public ui::LayerDelegate { | 178 class TrayBubbleContentMask : public ui::LayerDelegate { |
| 178 public: | 179 public: |
| 179 explicit TrayBubbleContentMask(int corner_radius); | 180 explicit TrayBubbleContentMask(int corner_radius); |
| 180 ~TrayBubbleContentMask() override; | 181 ~TrayBubbleContentMask() override; |
| 181 | 182 |
| 182 ui::Layer* layer() { return &layer_; } | 183 ui::Layer* layer() { return &layer_; } |
| 183 | 184 |
| 184 // Overridden from LayerDelegate. | 185 // Overridden from LayerDelegate. |
| 185 void OnPaintLayer(gfx::Canvas* canvas) override; | 186 void OnPaintLayer(const ui::PaintContext& context) override; |
| 186 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} | 187 void OnDelegatedFrameDamage(const gfx::Rect& damage_rect_in_dip) override {} |
| 187 void OnDeviceScaleFactorChanged(float device_scale_factor) override; | 188 void OnDeviceScaleFactorChanged(float device_scale_factor) override; |
| 188 base::Closure PrepareForLayerBoundsChange() override; | 189 base::Closure PrepareForLayerBoundsChange() override; |
| 189 | 190 |
| 190 private: | 191 private: |
| 191 ui::Layer layer_; | 192 ui::Layer layer_; |
| 192 int corner_radius_; | 193 int corner_radius_; |
| 193 | 194 |
| 194 DISALLOW_COPY_AND_ASSIGN(TrayBubbleContentMask); | 195 DISALLOW_COPY_AND_ASSIGN(TrayBubbleContentMask); |
| 195 }; | 196 }; |
| 196 | 197 |
| 197 TrayBubbleContentMask::TrayBubbleContentMask(int corner_radius) | 198 TrayBubbleContentMask::TrayBubbleContentMask(int corner_radius) |
| 198 : layer_(ui::LAYER_TEXTURED), | 199 : layer_(ui::LAYER_TEXTURED), |
| 199 corner_radius_(corner_radius) { | 200 corner_radius_(corner_radius) { |
| 200 layer_.set_delegate(this); | 201 layer_.set_delegate(this); |
| 201 } | 202 } |
| 202 | 203 |
| 203 TrayBubbleContentMask::~TrayBubbleContentMask() { | 204 TrayBubbleContentMask::~TrayBubbleContentMask() { |
| 204 layer_.set_delegate(NULL); | 205 layer_.set_delegate(NULL); |
| 205 } | 206 } |
| 206 | 207 |
| 207 void TrayBubbleContentMask::OnPaintLayer(gfx::Canvas* canvas) { | 208 void TrayBubbleContentMask::OnPaintLayer(const ui::PaintContext& context) { |
| 208 SkPaint paint; | 209 SkPaint paint; |
| 209 paint.setAlpha(255); | 210 paint.setAlpha(255); |
| 210 paint.setStyle(SkPaint::kFill_Style); | 211 paint.setStyle(SkPaint::kFill_Style); |
| 211 gfx::Rect rect(layer()->bounds().size()); | 212 gfx::Rect rect(layer()->bounds().size()); |
| 212 canvas->DrawRoundRect(rect, corner_radius_, paint); | 213 context.canvas()->DrawRoundRect(rect, corner_radius_, paint); |
| 213 } | 214 } |
| 214 | 215 |
| 215 void TrayBubbleContentMask::OnDeviceScaleFactorChanged( | 216 void TrayBubbleContentMask::OnDeviceScaleFactorChanged( |
| 216 float device_scale_factor) { | 217 float device_scale_factor) { |
| 217 // Redrawing will take care of scale factor change. | 218 // Redrawing will take care of scale factor change. |
| 218 } | 219 } |
| 219 | 220 |
| 220 base::Closure TrayBubbleContentMask::PrepareForLayerBoundsChange() { | 221 base::Closure TrayBubbleContentMask::PrepareForLayerBoundsChange() { |
| 221 return base::Closure(); | 222 return base::Closure(); |
| 222 } | 223 } |
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| 498 void TrayBubbleView::ViewHierarchyChanged( | 499 void TrayBubbleView::ViewHierarchyChanged( |
| 499 const ViewHierarchyChangedDetails& details) { | 500 const ViewHierarchyChangedDetails& details) { |
| 500 if (details.is_add && details.child == this) { | 501 if (details.is_add && details.child == this) { |
| 501 details.parent->SetPaintToLayer(true); | 502 details.parent->SetPaintToLayer(true); |
| 502 details.parent->SetFillsBoundsOpaquely(true); | 503 details.parent->SetFillsBoundsOpaquely(true); |
| 503 details.parent->layer()->SetMasksToBounds(true); | 504 details.parent->layer()->SetMasksToBounds(true); |
| 504 } | 505 } |
| 505 } | 506 } |
| 506 | 507 |
| 507 } // namespace views | 508 } // namespace views |
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