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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/compiler/pipeline.h" | 5 #include "src/compiler/pipeline.h" |
6 | 6 |
7 #include <fstream> // NOLINT(readability/streams) | 7 #include <fstream> // NOLINT(readability/streams) |
8 #include <sstream> | 8 #include <sstream> |
9 | 9 |
| 10 #include "src/base/adapters.h" |
10 #include "src/base/platform/elapsed-timer.h" | 11 #include "src/base/platform/elapsed-timer.h" |
11 #include "src/compiler/ast-graph-builder.h" | 12 #include "src/compiler/ast-graph-builder.h" |
12 #include "src/compiler/ast-loop-assignment-analyzer.h" | 13 #include "src/compiler/ast-loop-assignment-analyzer.h" |
13 #include "src/compiler/basic-block-instrumentor.h" | 14 #include "src/compiler/basic-block-instrumentor.h" |
14 #include "src/compiler/change-lowering.h" | 15 #include "src/compiler/change-lowering.h" |
15 #include "src/compiler/code-generator.h" | 16 #include "src/compiler/code-generator.h" |
16 #include "src/compiler/common-operator-reducer.h" | 17 #include "src/compiler/common-operator-reducer.h" |
17 #include "src/compiler/control-flow-optimizer.h" | 18 #include "src/compiler/control-flow-optimizer.h" |
18 #include "src/compiler/control-reducer.h" | 19 #include "src/compiler/control-reducer.h" |
| 20 #include "src/compiler/frame-elider.h" |
19 #include "src/compiler/graph-replay.h" | 21 #include "src/compiler/graph-replay.h" |
20 #include "src/compiler/graph-visualizer.h" | 22 #include "src/compiler/graph-visualizer.h" |
21 #include "src/compiler/instruction.h" | 23 #include "src/compiler/instruction.h" |
22 #include "src/compiler/instruction-selector.h" | 24 #include "src/compiler/instruction-selector.h" |
23 #include "src/compiler/js-builtin-reducer.h" | 25 #include "src/compiler/js-builtin-reducer.h" |
24 #include "src/compiler/js-context-specialization.h" | 26 #include "src/compiler/js-context-specialization.h" |
25 #include "src/compiler/js-generic-lowering.h" | 27 #include "src/compiler/js-generic-lowering.h" |
26 #include "src/compiler/js-inlining.h" | 28 #include "src/compiler/js-inlining.h" |
27 #include "src/compiler/js-intrinsic-lowering.h" | 29 #include "src/compiler/js-intrinsic-lowering.h" |
28 #include "src/compiler/js-type-feedback.h" | 30 #include "src/compiler/js-type-feedback.h" |
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825 struct OptimizeMovesPhase { | 827 struct OptimizeMovesPhase { |
826 static const char* phase_name() { return "optimize moves"; } | 828 static const char* phase_name() { return "optimize moves"; } |
827 | 829 |
828 void Run(PipelineData* data, Zone* temp_zone) { | 830 void Run(PipelineData* data, Zone* temp_zone) { |
829 MoveOptimizer move_optimizer(temp_zone, data->sequence()); | 831 MoveOptimizer move_optimizer(temp_zone, data->sequence()); |
830 move_optimizer.Run(); | 832 move_optimizer.Run(); |
831 } | 833 } |
832 }; | 834 }; |
833 | 835 |
834 | 836 |
| 837 struct FrameElisionPhase { |
| 838 static const char* phase_name() { return "frame elision"; } |
| 839 |
| 840 void Run(PipelineData* data, Zone* temp_zone) { |
| 841 FrameElider(data->sequence()).Run(); |
| 842 } |
| 843 }; |
| 844 |
| 845 |
835 struct JumpThreadingPhase { | 846 struct JumpThreadingPhase { |
836 static const char* phase_name() { return "jump threading"; } | 847 static const char* phase_name() { return "jump threading"; } |
837 | 848 |
838 void Run(PipelineData* data, Zone* temp_zone) { | 849 void Run(PipelineData* data, Zone* temp_zone) { |
839 ZoneVector<RpoNumber> result(temp_zone); | 850 ZoneVector<RpoNumber> result(temp_zone); |
840 if (JumpThreading::ComputeForwarding(temp_zone, result, data->sequence())) { | 851 if (JumpThreading::ComputeForwarding(temp_zone, result, data->sequence())) { |
841 JumpThreading::ApplyForwarding(result, data->sequence()); | 852 JumpThreading::ApplyForwarding(result, data->sequence()); |
842 } | 853 } |
843 } | 854 } |
844 }; | 855 }; |
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1177 BeginPhaseKind("register allocation"); | 1188 BeginPhaseKind("register allocation"); |
1178 | 1189 |
1179 bool run_verifier = FLAG_turbo_verify_allocation; | 1190 bool run_verifier = FLAG_turbo_verify_allocation; |
1180 // Allocate registers. | 1191 // Allocate registers. |
1181 AllocateRegisters(RegisterConfiguration::ArchDefault(), run_verifier); | 1192 AllocateRegisters(RegisterConfiguration::ArchDefault(), run_verifier); |
1182 if (data->compilation_failed()) { | 1193 if (data->compilation_failed()) { |
1183 info()->AbortOptimization(kNotEnoughVirtualRegistersRegalloc); | 1194 info()->AbortOptimization(kNotEnoughVirtualRegistersRegalloc); |
1184 return Handle<Code>(); | 1195 return Handle<Code>(); |
1185 } | 1196 } |
1186 | 1197 |
| 1198 if (FLAG_turbo_frame_elision) { |
| 1199 Run<FrameElisionPhase>(); |
| 1200 } |
| 1201 |
1187 BeginPhaseKind("code generation"); | 1202 BeginPhaseKind("code generation"); |
1188 | 1203 |
1189 // Optimimize jumps. | 1204 // Optimimize jumps. |
1190 if (FLAG_turbo_jt) { | 1205 if (FLAG_turbo_jt) { |
1191 Run<JumpThreadingPhase>(); | 1206 Run<JumpThreadingPhase>(); |
1192 } | 1207 } |
1193 | 1208 |
1194 // Generate final machine code. | 1209 // Generate final machine code. |
1195 Run<GenerateCodePhase>(&linkage); | 1210 Run<GenerateCodePhase>(&linkage); |
1196 | 1211 |
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1306 tcf << AsC1VRegisterAllocationData("CodeGen", | 1321 tcf << AsC1VRegisterAllocationData("CodeGen", |
1307 data->register_allocation_data()); | 1322 data->register_allocation_data()); |
1308 } | 1323 } |
1309 | 1324 |
1310 data->DeleteRegisterAllocationZone(); | 1325 data->DeleteRegisterAllocationZone(); |
1311 } | 1326 } |
1312 | 1327 |
1313 } // namespace compiler | 1328 } // namespace compiler |
1314 } // namespace internal | 1329 } // namespace internal |
1315 } // namespace v8 | 1330 } // namespace v8 |
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