Index: media/base/video_renderer_sink.h |
diff --git a/media/base/video_renderer_sink.h b/media/base/video_renderer_sink.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..25159430dda7cdbfc9b2edbed43f5b9c0325ccdc |
--- /dev/null |
+++ b/media/base/video_renderer_sink.h |
@@ -0,0 +1,65 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_BASE_VIDEO_RENDERER_SINK_H_ |
+#define MEDIA_BASE_VIDEO_RENDERER_SINK_H_ |
+ |
+#include <vector> |
+ |
+#include "base/basictypes.h" |
+#include "base/logging.h" |
+#include "media/base/media_export.h" |
+#include "media/base/video_frame.h" |
+ |
+namespace media { |
+ |
+// VideoRendererSink is an interface representing the end-point for rendered |
+// video frames. An implementation is expected to periodically call Render() on |
+// a callback object. |
+class MEDIA_EXPORT VideoRendererSink { |
+ public: |
+ class RenderCallback { |
+ public: |
+ // Returns a VideoFrame for rendering which should be displayed within the |
+ // presentation interval [|deadline_min|, |deadline_max|]. Returns NULL if |
xhwang
2015/04/03 07:00:13
ditto: What if there are multiple frames in that i
DaleCurtis
2015/04/03 17:14:52
It's expected to be contiguous and monotonically i
xhwang
2015/04/03 19:18:27
Yeah, that makes sense. Let's update the comment t
DaleCurtis
2015/04/07 00:40:51
Done.
|
+ // no frame or no new frame (since the last Render() call) is available for |
+ // rendering within the requested interval. |
+ // |
+ // If |is_visible| is false, the returned frame may not be rendered; clients |
+ // may use this information to stop counting dropped frames (as the deadline |
+ // interval may be extend while render frequency is reduced to conserve on |
+ // power consumption). |
+ virtual scoped_refptr<VideoFrame> Render(base::TimeTicks deadline_min, |
+ base::TimeTicks deadline_max, |
+ bool is_visible) = 0; |
xhwang
2015/04/03 07:00:13
VideoFrameProvider has a separate SetVisible(bool
DaleCurtis
2015/04/03 17:14:52
I was hoping to avoid having to have the VideoRend
xhwang
2015/04/03 19:18:27
Agreed "visibility" should be a cc layer concept.
DaleCurtis
2015/04/03 19:59:16
Yes, it's power concern; which is why the cc/ time
DaleCurtis
2015/04/07 00:40:51
As discussed via chat, these have been replaced wi
|
+ |
+ // Called by the sink when a VideoFrame previously returned via Render() was |
+ // not actually rendered. Must be called before the next Render() call. |
+ // Must not be called if |is_visible| was false when Render() was called. |
+ virtual void OnFrameDropped() = 0; |
+ |
+ virtual ~RenderCallback() {} |
+ }; |
+ |
+ // Starts video rendering. See RenderCallback for more details. |
+ virtual void Start(RenderCallback* callback) = 0; |
+ |
+ // Stops video rendering, waits for any outstanding calls to |callback| to |
+ // complete before returning. No new calls to |callback| will be issued after |
+ // this method returns. |
+ virtual void Stop() = 0; |
+ |
+ // Instead of using a callback driven rendering path, allow clients to paint |
+ // frames as they see fit without regard for the compositor. |
+ // TODO(dalecurtis): This should be nuked once experiments show the new path |
+ // is amazing and the old path is not! http://crbug.com/439548 |
+ virtual void PaintFrameUsingOldRenderingPath( |
+ const scoped_refptr<VideoFrame>& frame) = 0; |
+ |
+ virtual ~VideoRendererSink() {} |
+}; |
+ |
+} // namespace media |
+ |
+#endif // MEDIA_BASE_VIDEO_RENDERER_SINK_H_ |