| Index: media/base/video_renderer_sink.h
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| diff --git a/media/base/video_renderer_sink.h b/media/base/video_renderer_sink.h
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| new file mode 100644
|
| index 0000000000000000000000000000000000000000..a2852ffcae575e6e2008fa6503ef79a4db541893
|
| --- /dev/null
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| +++ b/media/base/video_renderer_sink.h
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| @@ -0,0 +1,64 @@
|
| +// Copyright 2015 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef MEDIA_BASE_VIDEO_RENDERER_SINK_H_
|
| +#define MEDIA_BASE_VIDEO_RENDERER_SINK_H_
|
| +
|
| +#include "base/basictypes.h"
|
| +#include "base/logging.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/time/time.h"
|
| +#include "media/base/media_export.h"
|
| +#include "media/base/video_frame.h"
|
| +
|
| +namespace media {
|
| +
|
| +// VideoRendererSink is an interface representing the end-point for rendered
|
| +// video frames. An implementation is expected to periodically call Render() on
|
| +// a callback object.
|
| +class MEDIA_EXPORT VideoRendererSink {
|
| + public:
|
| + class RenderCallback {
|
| + public:
|
| + // Returns a VideoFrame for rendering which should be displayed within the
|
| + // presentation interval [|deadline_min|, |deadline_max|]. Returns NULL if
|
| + // no frame or no new frame (since the last Render() call) is available for
|
| + // rendering within the requested interval. Intervals are expected to be
|
| + // regular, contiguous, and monotonically increasing. Irregular intervals
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| + // may affect the rendering decisions made by the underlying callback.
|
| + virtual scoped_refptr<VideoFrame> Render(base::TimeTicks deadline_min,
|
| + base::TimeTicks deadline_max) = 0;
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| +
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| + // Called by the sink when a VideoFrame previously returned via Render() was
|
| + // not actually rendered. Must be called before the next Render() call.
|
| + virtual void OnFrameDropped() = 0;
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| +
|
| + virtual ~RenderCallback() {}
|
| + };
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| +
|
| + // Starts video rendering. See RenderCallback for more details. Must be
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| + // called to receive Render() callbacks. Callbacks may start immediately, so
|
| + // |callback| must be ready to receive callbacks before calling Start().
|
| + virtual void Start(RenderCallback* callback) = 0;
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| +
|
| + // Stops video rendering, waits for any outstanding calls to the |callback|
|
| + // given to Start() to complete before returning. No new calls to |callback|
|
| + // will be issued after this method returns. May be used as a means of power
|
| + // conservation by the sink implementation, so clients should call this
|
| + // liberally if no new frames are expected.
|
| + virtual void Stop() = 0;
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| +
|
| + // Instead of using a callback driven rendering path, allow clients to paint
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| + // frames as they see fit without regard for the compositor.
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| + // TODO(dalecurtis): This should be nuked once experiments show the new path
|
| + // is amazing and the old path is not! http://crbug.com/439548
|
| + virtual void PaintFrameUsingOldRenderingPath(
|
| + const scoped_refptr<VideoFrame>& frame) = 0;
|
| +
|
| + virtual ~VideoRendererSink() {}
|
| +};
|
| +
|
| +} // namespace media
|
| +
|
| +#endif // MEDIA_BASE_VIDEO_RENDERER_SINK_H_
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|
|