Index: media/base/video_renderer_sink.h |
diff --git a/media/base/video_renderer_sink.h b/media/base/video_renderer_sink.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..a2852ffcae575e6e2008fa6503ef79a4db541893 |
--- /dev/null |
+++ b/media/base/video_renderer_sink.h |
@@ -0,0 +1,64 @@ |
+// Copyright 2015 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef MEDIA_BASE_VIDEO_RENDERER_SINK_H_ |
+#define MEDIA_BASE_VIDEO_RENDERER_SINK_H_ |
+ |
+#include "base/basictypes.h" |
+#include "base/logging.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/time/time.h" |
+#include "media/base/media_export.h" |
+#include "media/base/video_frame.h" |
+ |
+namespace media { |
+ |
+// VideoRendererSink is an interface representing the end-point for rendered |
+// video frames. An implementation is expected to periodically call Render() on |
+// a callback object. |
+class MEDIA_EXPORT VideoRendererSink { |
+ public: |
+ class RenderCallback { |
+ public: |
+ // Returns a VideoFrame for rendering which should be displayed within the |
+ // presentation interval [|deadline_min|, |deadline_max|]. Returns NULL if |
+ // no frame or no new frame (since the last Render() call) is available for |
+ // rendering within the requested interval. Intervals are expected to be |
+ // regular, contiguous, and monotonically increasing. Irregular intervals |
+ // may affect the rendering decisions made by the underlying callback. |
+ virtual scoped_refptr<VideoFrame> Render(base::TimeTicks deadline_min, |
+ base::TimeTicks deadline_max) = 0; |
+ |
+ // Called by the sink when a VideoFrame previously returned via Render() was |
+ // not actually rendered. Must be called before the next Render() call. |
+ virtual void OnFrameDropped() = 0; |
+ |
+ virtual ~RenderCallback() {} |
+ }; |
+ |
+ // Starts video rendering. See RenderCallback for more details. Must be |
+ // called to receive Render() callbacks. Callbacks may start immediately, so |
+ // |callback| must be ready to receive callbacks before calling Start(). |
+ virtual void Start(RenderCallback* callback) = 0; |
+ |
+ // Stops video rendering, waits for any outstanding calls to the |callback| |
+ // given to Start() to complete before returning. No new calls to |callback| |
+ // will be issued after this method returns. May be used as a means of power |
+ // conservation by the sink implementation, so clients should call this |
+ // liberally if no new frames are expected. |
+ virtual void Stop() = 0; |
+ |
+ // Instead of using a callback driven rendering path, allow clients to paint |
+ // frames as they see fit without regard for the compositor. |
+ // TODO(dalecurtis): This should be nuked once experiments show the new path |
+ // is amazing and the old path is not! http://crbug.com/439548 |
+ virtual void PaintFrameUsingOldRenderingPath( |
+ const scoped_refptr<VideoFrame>& frame) = 0; |
+ |
+ virtual ~VideoRendererSink() {} |
+}; |
+ |
+} // namespace media |
+ |
+#endif // MEDIA_BASE_VIDEO_RENDERER_SINK_H_ |