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Unified Diff: cc/layers/video_frame_provider.h

Issue 1053113002: Prime the landing pad for the new video rendering pipeline. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Remove visibility stuff. Created 5 years, 8 months ago
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Index: cc/layers/video_frame_provider.h
diff --git a/cc/layers/video_frame_provider.h b/cc/layers/video_frame_provider.h
index 45e6c4110c5364ec5deb36e2e1a7504fcbbf007d..9b4d89bc4f52704f8ca32def2afa3328b4b0e390 100644
--- a/cc/layers/video_frame_provider.h
+++ b/cc/layers/video_frame_provider.h
@@ -6,6 +6,7 @@
#define CC_LAYERS_VIDEO_FRAME_PROVIDER_H_
#include "base/memory/ref_counted.h"
+#include "base/time/time.h"
#include "cc/base/cc_export.h"
namespace media {
@@ -14,27 +15,35 @@ class VideoFrame;
namespace cc {
-// Threading notes: This class may be used in a multi threaded manner.
-// Specifically, the implementation may call GetCurrentFrame() or
-// PutCurrentFrame() from the compositor thread. If so, the caller is
-// responsible for making sure Client::DidReceiveFrame() and
-// Client::DidUpdateMatrix() are only called from this same thread.
+// VideoFrameProvider and VideoFrameProvider::Client define the relationship by
+// which video frames are exchanged between a provider and client.
+//
+// Threading notes: This class may be used in a multithreaded manner. However,
+// if the Client implementation calls GetCurrentFrame()/PutCurrentFrame() from
+// one thread, the provider must ensure that all client methods are called from
+// that thread (typically the compositor thread).
class CC_EXPORT VideoFrameProvider {
public:
- virtual ~VideoFrameProvider() {}
-
class CC_EXPORT Client {
public:
- // Provider will call this method to tell the client to stop using it.
+ // The provider will call this method to tell the client to stop using it.
// StopUsingProvider() may be called from any thread. The client should
xhwang 2015/04/13 20:50:29 This is inconsistent with the previous comment tha
DaleCurtis 2015/04/13 23:15:06 Looks like the current comment is correct, StopUsi
// block until it has PutCurrentFrame() any outstanding frames.
virtual void StopUsingProvider() = 0;
+ // Notifies the client that it should start or stop making regular Render()
+ // calls to the provider. No further calls to Render() will be made after
+ // StopRendering() returns. Clients should handle redundant calls.
xhwang 2015/04/13 20:50:28 Maybe add an example to explain why these are need
DaleCurtis 2015/04/13 23:15:05 Done.
+ virtual void StartRendering() = 0;
+ virtual void StopRendering() = 0;
+
// Notifies the provider's client that a call to GetCurrentFrame() will
xhwang 2015/04/13 20:50:29 nit: s/provider's//?
DaleCurtis 2015/04/13 23:15:05 Done.
// return new data.
+ // TODO(dalecurtis): Nuke this once VideoFrameProviderClientImpl is using a
+ // BeginFrameObserver based approach. http://crbug.com/336733
xhwang 2015/04/13 20:50:29 What's the relationship b/w this and the return va
DaleCurtis 2015/04/13 23:15:06 Nothing, it's only for the old path. UpdateCurrent
virtual void DidReceiveFrame() = 0;
- // Notifies the provider's client of a new UV transform matrix to be used.
+ // Notifies the client of a new UV transform matrix to be used.
virtual void DidUpdateMatrix(const float* matrix) = 0;
protected:
@@ -45,18 +54,23 @@ class CC_EXPORT VideoFrameProvider {
// that the provider is not destroyed before this call returns.
virtual void SetVideoFrameProviderClient(Client* client) = 0;
- // This function places a lock on the current frame and returns a pointer to
- // it. Calls to this method should always be followed with a call to
- // PutCurrentFrame().
- // Only the current provider client should call this function.
+ // Called by the client on a regular interval. Returns true if a new frame
+ // will be available via GetCurrentFrame() which should be displayed within
+ // the presentation interval [|deadline_min|, |deadline_max|].
xhwang 2015/04/13 20:50:28 nit to double check: Are you sure it's [] instead
DaleCurtis 2015/04/13 23:15:06 Double checked with Sunny, it's [].
xhwang 2015/04/14 00:29:52 Okay, but a bit surprised... I assume cc code will
+ virtual bool UpdateCurrentFrame(base::TimeTicks deadline_min,
+ base::TimeTicks deadline_max) = 0;
+
+ // Returns the last frame that was acquired during UpdateCurrentFrame(). A
xhwang 2015/04/13 20:50:29 nit: "acquired" is not mentioned in the documentat
DaleCurtis 2015/04/13 23:15:05 I've reworded the text to refer to calling UpdateC
+ // call to this method does not ensure that the frame will be rendered. A
+ // subsequent call to PutCurrentFrame() will be made if the frame is rendered.
virtual scoped_refptr<media::VideoFrame> GetCurrentFrame() = 0;
- // This function releases the lock on the video frame. It should always be
- // called after GetCurrentFrame(). Frames passed into this method
- // should no longer be referenced after the call is made. Only the current
- // provider client should call this function.
- virtual void PutCurrentFrame(
- const scoped_refptr<media::VideoFrame>& frame) = 0;
+ // Indicates that the frame returned via GetCurrentFrame() was rendered. Must
+ // only occur after a previous call to GetCurrentFrame().
+ virtual void PutCurrentFrame() = 0;
xhwang 2015/04/13 20:50:29 nit: This naming is really confusing. It probably
DaleCurtis 2015/04/13 23:15:06 Unfortunately it doesn't necessary mean rendered e
xhwang 2015/04/14 00:29:52 Acknowledged.
+
+ protected:
+ virtual ~VideoFrameProvider() {}
};
} // namespace cc

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