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1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MEDIA_BASE_VIDEO_RENDERER_SINK_H_ | |
6 #define MEDIA_BASE_VIDEO_RENDERER_SINK_H_ | |
7 | |
8 #include <vector> | |
9 | |
10 #include "base/basictypes.h" | |
11 #include "base/logging.h" | |
12 #include "media/base/media_export.h" | |
13 #include "media/base/video_frame.h" | |
14 | |
15 namespace media { | |
16 | |
17 // VideoRendererSink is an interface representing the end-point for rendered | |
18 // video frames. An implementation is expected to periodically call Render() on | |
19 // a callback object. | |
20 class MEDIA_EXPORT VideoRendererSink { | |
21 public: | |
22 class RenderCallback { | |
23 public: | |
24 // Returns a VideoFrame for rendering which should be displayed within the | |
25 // presentation interval [|deadline_min|, |deadline_max|]. Returns NULL if | |
26 // no frame or no new frame (since the last Render() call) is available for | |
27 // rendering within the requested interval. Intervals are expected to be | |
28 // regular, contiguous, and monotonically increasing. Irregular intervals | |
29 // may affect the rendering decisions made by the underlying callback. | |
30 virtual scoped_refptr<VideoFrame> Render(base::TimeTicks deadline_min, | |
DaleCurtis
2015/04/07 19:58:45
Since VideoFrameCompositor will need to pump and t
| |
31 base::TimeTicks deadline_max) = 0; | |
32 | |
33 // Called by the sink when a VideoFrame previously returned via Render() was | |
34 // not actually rendered. Must be called before the next Render() call. | |
35 virtual void OnFrameDropped() = 0; | |
36 | |
37 // Render() callbacks may be suspended for compositing reasons. There will | |
DaleCurtis
2015/04/07 19:58:45
As discussed offline, these don't work since Video
| |
38 // be no outstanding Render() callbacks when OnRenderSuspended() is called, | |
39 // nor any issued until after OnRenderResumed() has returned. | |
40 virtual void OnRenderResumed() = 0; | |
41 virtual void OnRenderSuspended() = 0; | |
42 | |
43 virtual ~RenderCallback() {} | |
44 }; | |
45 | |
46 // Starts video rendering. See RenderCallback for more details. | |
47 virtual void Start(RenderCallback* callback) = 0; | |
48 | |
49 // Stops video rendering, waits for any outstanding calls to |callback| to | |
50 // complete before returning. No new calls to |callback| will be issued after | |
51 // this method returns. | |
52 virtual void Stop() = 0; | |
53 | |
54 // Instead of using a callback driven rendering path, allow clients to paint | |
55 // frames as they see fit without regard for the compositor. | |
56 // TODO(dalecurtis): This should be nuked once experiments show the new path | |
57 // is amazing and the old path is not! http://crbug.com/439548 | |
58 virtual void PaintFrameUsingOldRenderingPath( | |
59 const scoped_refptr<VideoFrame>& frame) = 0; | |
60 | |
61 virtual ~VideoRendererSink() {} | |
62 }; | |
63 | |
64 } // namespace media | |
65 | |
66 #endif // MEDIA_BASE_VIDEO_RENDERER_SINK_H_ | |
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