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Side by Side Diff: Source/core/paint/SVGShapePainter.cpp

Issue 1052873003: Explicitly use SkPaint(s) in SVGShapePainter (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/SVGShapePainter.h" 6 #include "core/paint/SVGShapePainter.h"
7 7
8 #include "core/layout/PaintInfo.h" 8 #include "core/layout/PaintInfo.h"
9 #include "core/layout/svg/LayoutSVGPath.h" 9 #include "core/layout/svg/LayoutSVGPath.h"
10 #include "core/layout/svg/LayoutSVGResourceMarker.h" 10 #include "core/layout/svg/LayoutSVGResourceMarker.h"
11 #include "core/layout/svg/LayoutSVGShape.h" 11 #include "core/layout/svg/LayoutSVGShape.h"
12 #include "core/layout/svg/SVGLayoutSupport.h" 12 #include "core/layout/svg/SVGLayoutSupport.h"
13 #include "core/layout/svg/SVGMarkerData.h" 13 #include "core/layout/svg/SVGMarkerData.h"
14 #include "core/layout/svg/SVGResources.h" 14 #include "core/layout/svg/SVGResources.h"
15 #include "core/layout/svg/SVGResourcesCache.h" 15 #include "core/layout/svg/SVGResourcesCache.h"
16 #include "core/paint/GraphicsContextAnnotator.h" 16 #include "core/paint/GraphicsContextAnnotator.h"
17 #include "core/paint/LayoutObjectDrawingRecorder.h" 17 #include "core/paint/LayoutObjectDrawingRecorder.h"
18 #include "core/paint/ObjectPainter.h" 18 #include "core/paint/ObjectPainter.h"
19 #include "core/paint/SVGContainerPainter.h" 19 #include "core/paint/SVGContainerPainter.h"
20 #include "core/paint/SVGPaintContext.h" 20 #include "core/paint/SVGPaintContext.h"
21 #include "core/paint/TransformRecorder.h" 21 #include "core/paint/TransformRecorder.h"
22 #include "platform/graphics/paint/DisplayItemListContextRecorder.h" 22 #include "platform/graphics/paint/DisplayItemListContextRecorder.h"
23 #include "third_party/skia/include/core/SkPaint.h"
23 #include "third_party/skia/include/core/SkPicture.h" 24 #include "third_party/skia/include/core/SkPicture.h"
24 25
25 namespace blink { 26 namespace blink {
26 27
27 static bool setupNonScalingStrokeContext(AffineTransform& strokeTransform, Graph icsContextStateSaver& stateSaver) 28 static bool setupNonScalingStrokeContext(AffineTransform& strokeTransform, Graph icsContextStateSaver& stateSaver)
28 { 29 {
29 if (!strokeTransform.isInvertible()) 30 if (!strokeTransform.isInvertible())
30 return false; 31 return false;
31 32
32 stateSaver.save(); 33 stateSaver.save();
33 stateSaver.context()->concatCTM(strokeTransform.inverse()); 34 stateSaver.context()->concatCTM(strokeTransform.inverse());
34 return true; 35 return true;
35 } 36 }
36 37
37 static void useStrokeStyleToFill(GraphicsContext* context) 38 static bool paintForLayoutObject(const PaintInfo& paintInfo, const ComputedStyle & style, LayoutObject& layoutObject, LayoutSVGResourceMode resourceMode, SkPaint & paint, const AffineTransform* additionalPaintServerTransform = nullptr)
38 { 39 {
39 if (Gradient* gradient = context->strokeGradient()) 40 if (paintInfo.isRenderingClipPathAsMaskImage()) {
40 context->setFillGradient(gradient); 41 if (resourceMode == ApplyToStrokeMode)
41 else if (Pattern* pattern = context->strokePattern()) 42 return false;
42 context->setFillPattern(pattern); 43 paint.setColor(SVGComputedStyle::initialFillPaintColor().rgb());
43 else 44 paint.setShader(nullptr);
44 context->setFillColor(context->strokeColor()); 45 return true;
46 }
47
48 SVGPaintServer paintServer = SVGPaintServer::requestForLayoutObject(layoutOb ject, style, resourceMode);
49 if (!paintServer.isValid())
50 return false;
51
52 if (additionalPaintServerTransform && paintServer.isTransformDependent())
53 paintServer.prependTransform(*additionalPaintServerTransform);
54
55 const SVGComputedStyle& svgStyle = style.svgStyle();
56 float paintAlpha = resourceMode == ApplyToFillMode ? svgStyle.fillOpacity() : svgStyle.strokeOpacity();
57 paintServer.transferToSkPaint(paint, paintAlpha);
f(malita) 2015/04/02 15:51:12 Would it make sense to compute the paintAlpha in S
fs 2015/04/03 18:19:44 I believe I had it there a while when working on t
fs 2015/04/07 12:03:56 I revisited this, and while it probably would be a
58
59 paint.setFilterQuality(WebCoreInterpolationQualityToSkFilterQuality(Interpol ationDefault));
60
61 if (resourceMode == ApplyToFillMode)
62 paintInfo.context->setFillRule(svgStyle.fillRule());
63 // TODO(fs): The color filter can set when generating a picture for a mask -
64 // due to color-interpolation. We could also just apply the
65 // color-interpolation property from the the shape itself (which could mean
66 // the paintserver if it has it specified), since that would be more in line
67 // with the spec for color-interpolation. For now, just steal it from the GC
68 // though.
69 paint.setColorFilter(paintInfo.context->colorFilter());
f(malita) 2015/04/02 15:51:12 This is one of the problematic GC states: we can s
fs 2015/04/03 18:19:44 Hmm, examples? It would boil down to ordering then
fs 2015/04/07 12:03:56 I've extended the comment, borrowing some of the a
f(malita) 2015/04/07 12:44:30 I was thinking mainly of nesting (masks vs. filter
70 return true;
45 } 71 }
46 72
47 void SVGShapePainter::paint(const PaintInfo& paintInfo) 73 void SVGShapePainter::paint(const PaintInfo& paintInfo)
48 { 74 {
49 ANNOTATE_GRAPHICS_CONTEXT(paintInfo, &m_renderSVGShape); 75 ANNOTATE_GRAPHICS_CONTEXT(paintInfo, &m_renderSVGShape);
50 if (paintInfo.phase != PaintPhaseForeground 76 if (paintInfo.phase != PaintPhaseForeground
51 || m_renderSVGShape.style()->visibility() == HIDDEN 77 || m_renderSVGShape.style()->visibility() == HIDDEN
52 || m_renderSVGShape.isShapeEmpty()) 78 || m_renderSVGShape.isShapeEmpty())
53 return; 79 return;
54 80
55 PaintInfo paintInfoBeforeFiltering(paintInfo); 81 PaintInfo paintInfoBeforeFiltering(paintInfo);
56 FloatRect boundingBox = m_renderSVGShape.paintInvalidationRectInLocalCoordin ates(); 82 FloatRect boundingBox = m_renderSVGShape.paintInvalidationRectInLocalCoordin ates();
57 83
58 TransformRecorder transformRecorder(*paintInfoBeforeFiltering.context, m_ren derSVGShape, m_renderSVGShape.localTransform()); 84 TransformRecorder transformRecorder(*paintInfoBeforeFiltering.context, m_ren derSVGShape, m_renderSVGShape.localTransform());
59 { 85 {
60 SVGPaintContext paintContext(m_renderSVGShape, paintInfoBeforeFiltering) ; 86 SVGPaintContext paintContext(m_renderSVGShape, paintInfoBeforeFiltering) ;
61 if (paintContext.applyClipMaskAndFilterIfNecessary()) { 87 if (paintContext.applyClipMaskAndFilterIfNecessary()) {
62 LayoutObjectDrawingRecorder recorder(*paintContext.paintInfo().conte xt, m_renderSVGShape, paintContext.paintInfo().phase, boundingBox); 88 LayoutObjectDrawingRecorder recorder(*paintContext.paintInfo().conte xt, m_renderSVGShape, paintContext.paintInfo().phase, boundingBox);
63 if (!recorder.canUseCachedDrawing()) { 89 if (!recorder.canUseCachedDrawing()) {
64 const SVGComputedStyle& svgStyle = m_renderSVGShape.style()->svg Style(); 90 const SVGComputedStyle& svgStyle = m_renderSVGShape.style()->svg Style();
65 91
66 bool shouldAntiAlias = svgStyle.shapeRendering() != SR_CRISPEDGE S; 92 bool shouldAntiAlias = svgStyle.shapeRendering() != SR_CRISPEDGE S;
67 // We're munging GC paint attributes without saving first (and s o does
68 // updateGraphicsContext below). This is in line with making GC less stateful,
69 // but we should keep an eye out for unintended side effects.
70 //
71 // FIXME: the mutation avoidance check should be in (all) the GC setters.
72 if (shouldAntiAlias != paintContext.paintInfo().context->shouldA ntialias())
73 paintContext.paintInfo().context->setShouldAntialias(shouldA ntiAlias);
74 93
75 for (int i = 0; i < 3; i++) { 94 for (int i = 0; i < 3; i++) {
76 switch (svgStyle.paintOrderType(i)) { 95 switch (svgStyle.paintOrderType(i)) {
77 case PT_FILL: { 96 case PT_FILL: {
78 GraphicsContextStateSaver stateSaver(*paintContext.paint Info().context, false); 97 SkPaint fillPaint;
79 if (!SVGLayoutSupport::updateGraphicsContext(paintContex t.paintInfo(), stateSaver, m_renderSVGShape.styleRef(), m_renderSVGShape, ApplyT oFillMode)) 98 if (!paintForLayoutObject(paintContext.paintInfo(), m_re nderSVGShape.styleRef(), m_renderSVGShape, ApplyToFillMode, fillPaint))
80 break; 99 break;
81 fillShape(paintContext.paintInfo().context); 100 fillPaint.setAntiAlias(shouldAntiAlias);
101 fillShape(paintContext.paintInfo().context, fillPaint);
82 break; 102 break;
83 } 103 }
84 case PT_STROKE: 104 case PT_STROKE:
85 if (svgStyle.hasVisibleStroke()) { 105 if (svgStyle.hasVisibleStroke()) {
86 GraphicsContextStateSaver stateSaver(*paintContext.p aintInfo().context, false); 106 GraphicsContextStateSaver stateSaver(*paintContext.p aintInfo().context, false);
87 AffineTransform nonScalingTransform; 107 AffineTransform nonScalingTransform;
88 const AffineTransform* additionalPaintServerTransfor m = 0; 108 const AffineTransform* additionalPaintServerTransfor m = 0;
89 109
90 if (m_renderSVGShape.hasNonScalingStroke()) { 110 if (m_renderSVGShape.hasNonScalingStroke()) {
91 nonScalingTransform = m_renderSVGShape.nonScalin gStrokeTransform(); 111 nonScalingTransform = m_renderSVGShape.nonScalin gStrokeTransform();
92 if (!setupNonScalingStrokeContext(nonScalingTran sform, stateSaver)) 112 if (!setupNonScalingStrokeContext(nonScalingTran sform, stateSaver))
93 return; 113 return;
94 114
95 // Non-scaling stroke needs to reset the transfo rm back to the host transform. 115 // Non-scaling stroke needs to reset the transfo rm back to the host transform.
96 additionalPaintServerTransform = &nonScalingTran sform; 116 additionalPaintServerTransform = &nonScalingTran sform;
97 } 117 }
98 118
99 if (!SVGLayoutSupport::updateGraphicsContext(paintCo ntext.paintInfo(), stateSaver, m_renderSVGShape.styleRef(), m_renderSVGShape, Ap plyToStrokeMode, additionalPaintServerTransform)) 119 SkPaint strokePaint;
120 if (!paintForLayoutObject(paintContext.paintInfo(), m_renderSVGShape.styleRef(), m_renderSVGShape, ApplyToStrokeMode, strokePaint, a dditionalPaintServerTransform))
100 break; 121 break;
101 strokeShape(paintContext.paintInfo().context); 122 strokePaint.setAntiAlias(shouldAntiAlias);
123
124 StrokeData strokeData;
125 SVGLayoutSupport::applyStrokeStyleToStrokeData(strok eData, m_renderSVGShape.styleRef(), m_renderSVGShape);
126 strokeData.setupPaint(&strokePaint);
127
128 strokeShape(paintContext.paintInfo().context, stroke Paint);
102 } 129 }
103 break; 130 break;
104 case PT_MARKERS: 131 case PT_MARKERS:
105 paintMarkers(paintContext.paintInfo()); 132 paintMarkers(paintContext.paintInfo());
106 break; 133 break;
107 default: 134 default:
108 ASSERT_NOT_REACHED(); 135 ASSERT_NOT_REACHED();
109 break; 136 break;
110 } 137 }
111 } 138 }
112 } 139 }
113 } 140 }
114 } 141 }
115 142
116 if (m_renderSVGShape.style()->outlineWidth()) { 143 if (m_renderSVGShape.style()->outlineWidth()) {
117 PaintInfo outlinePaintInfo(paintInfoBeforeFiltering); 144 PaintInfo outlinePaintInfo(paintInfoBeforeFiltering);
118 outlinePaintInfo.phase = PaintPhaseSelfOutline; 145 outlinePaintInfo.phase = PaintPhaseSelfOutline;
119 LayoutRect layoutObjectBounds(boundingBox); 146 LayoutRect layoutObjectBounds(boundingBox);
120 ObjectPainter(m_renderSVGShape).paintOutline(outlinePaintInfo, layoutObj ectBounds, layoutObjectBounds); 147 ObjectPainter(m_renderSVGShape).paintOutline(outlinePaintInfo, layoutObj ectBounds, layoutObjectBounds);
121 } 148 }
122 } 149 }
123 150
124 void SVGShapePainter::fillShape(GraphicsContext* context) 151 void SVGShapePainter::fillShape(GraphicsContext* context, const SkPaint& paint)
125 { 152 {
126 switch (m_renderSVGShape.geometryCodePath()) { 153 switch (m_renderSVGShape.geometryCodePath()) {
127 case RectGeometryFastPath: 154 case RectGeometryFastPath:
128 context->fillRect(m_renderSVGShape.objectBoundingBox()); 155 context->fillRect(m_renderSVGShape.objectBoundingBox(), &paint);
129 break; 156 break;
130 case EllipseGeometryFastPath: 157 case EllipseGeometryFastPath:
131 context->fillEllipse(m_renderSVGShape.objectBoundingBox()); 158 context->fillEllipse(m_renderSVGShape.objectBoundingBox(), &paint);
132 break; 159 break;
133 default: 160 default:
134 context->fillPath(m_renderSVGShape.path()); 161 context->fillPath(m_renderSVGShape.path(), &paint);
135 } 162 }
136 } 163 }
137 164
138 void SVGShapePainter::strokeShape(GraphicsContext* context) 165 void SVGShapePainter::strokeShape(GraphicsContext* context, const SkPaint& paint )
139 { 166 {
140 if (!m_renderSVGShape.style()->svgStyle().hasVisibleStroke()) 167 if (!m_renderSVGShape.style()->svgStyle().hasVisibleStroke())
141 return; 168 return;
142 169
143 switch (m_renderSVGShape.geometryCodePath()) { 170 switch (m_renderSVGShape.geometryCodePath()) {
144 case RectGeometryFastPath: 171 case RectGeometryFastPath:
145 context->strokeRect(m_renderSVGShape.objectBoundingBox(), m_renderSVGSha pe.strokeWidth()); 172 context->strokeRect(m_renderSVGShape.objectBoundingBox(), paint);
146 break; 173 break;
147 case EllipseGeometryFastPath: 174 case EllipseGeometryFastPath:
148 context->strokeEllipse(m_renderSVGShape.objectBoundingBox()); 175 context->strokeEllipse(m_renderSVGShape.objectBoundingBox(), &paint);
149 break; 176 break;
150 default: 177 default:
151 ASSERT(m_renderSVGShape.hasPath()); 178 ASSERT(m_renderSVGShape.hasPath());
152 Path* usePath = &m_renderSVGShape.path(); 179 Path* usePath = &m_renderSVGShape.path();
153 if (m_renderSVGShape.hasNonScalingStroke()) 180 if (m_renderSVGShape.hasNonScalingStroke())
154 usePath = m_renderSVGShape.nonScalingStrokePath(usePath, m_renderSVG Shape.nonScalingStrokeTransform()); 181 usePath = m_renderSVGShape.nonScalingStrokePath(usePath, m_renderSVG Shape.nonScalingStrokeTransform());
155 context->strokePath(*usePath); 182 context->strokePath(*usePath, &paint);
156 strokeZeroLengthLineCaps(context); 183 strokeZeroLengthLineCaps(context, paint);
157 } 184 }
158 } 185 }
159 186
160 void SVGShapePainter::paintMarkers(const PaintInfo& paintInfo) 187 void SVGShapePainter::paintMarkers(const PaintInfo& paintInfo)
161 { 188 {
162 const Vector<MarkerPosition>* markerPositions = m_renderSVGShape.markerPosit ions(); 189 const Vector<MarkerPosition>* markerPositions = m_renderSVGShape.markerPosit ions();
163 if (!markerPositions || markerPositions->isEmpty()) 190 if (!markerPositions || markerPositions->isEmpty())
164 return; 191 return;
165 192
166 SVGResources* resources = SVGResourcesCache::cachedResourcesForLayoutObject( &m_renderSVGShape); 193 SVGResources* resources = SVGResourcesCache::cachedResourcesForLayoutObject( &m_renderSVGShape);
(...skipping 29 matching lines...) Expand all
196 223
197 TransformRecorder transformRecorder(*markerPaintInfo.context, marker, ma rker.markerTransformation(position.origin, position.angle, strokeWidth)); 224 TransformRecorder transformRecorder(*markerPaintInfo.context, marker, ma rker.markerTransformation(position.origin, position.angle, strokeWidth));
198 OwnPtr<FloatClipRecorder> clipRecorder; 225 OwnPtr<FloatClipRecorder> clipRecorder;
199 if (SVGLayoutSupport::isOverflowHidden(&marker)) 226 if (SVGLayoutSupport::isOverflowHidden(&marker))
200 clipRecorder = adoptPtr(new FloatClipRecorder(*markerPaintInfo.conte xt, marker, markerPaintInfo.phase, marker.viewport())); 227 clipRecorder = adoptPtr(new FloatClipRecorder(*markerPaintInfo.conte xt, marker, markerPaintInfo.phase, marker.viewport()));
201 228
202 SVGContainerPainter(marker).paint(markerPaintInfo); 229 SVGContainerPainter(marker).paint(markerPaintInfo);
203 } 230 }
204 } 231 }
205 232
206 void SVGShapePainter::strokeZeroLengthLineCaps(GraphicsContext* context) 233 void SVGShapePainter::strokeZeroLengthLineCaps(GraphicsContext* context, const S kPaint& strokePaint)
207 { 234 {
208 const Vector<FloatPoint>* zeroLengthLineCaps = m_renderSVGShape.zeroLengthLi neCaps(); 235 const Vector<FloatPoint>* zeroLengthLineCaps = m_renderSVGShape.zeroLengthLi neCaps();
209 if (!zeroLengthLineCaps || zeroLengthLineCaps->isEmpty()) 236 if (!zeroLengthLineCaps || zeroLengthLineCaps->isEmpty())
210 return; 237 return;
211 238
212 Path* usePath; 239 // We need a paint for filling.
240 SkPaint fillPaint = strokePaint;
241 fillPaint.setStyle(SkPaint::kFill_Style);
242
213 AffineTransform nonScalingTransform; 243 AffineTransform nonScalingTransform;
214
215 if (m_renderSVGShape.hasNonScalingStroke()) 244 if (m_renderSVGShape.hasNonScalingStroke())
216 nonScalingTransform = m_renderSVGShape.nonScalingStrokeTransform(); 245 nonScalingTransform = m_renderSVGShape.nonScalingStrokeTransform();
217 246
218 GraphicsContextStateSaver stateSaver(*context, true); 247 Path tempPath;
219 useStrokeStyleToFill(context);
220 for (size_t i = 0; i < zeroLengthLineCaps->size(); ++i) { 248 for (size_t i = 0; i < zeroLengthLineCaps->size(); ++i) {
221 usePath = zeroLengthLinecapPath((*zeroLengthLineCaps)[i]); 249 FloatRect subpathRect = LayoutSVGPath::zeroLengthSubpathRect((*zeroLengt hLineCaps)[i], m_renderSVGShape.strokeWidth());
250 tempPath.clear();
251 if (m_renderSVGShape.style()->svgStyle().capStyle() == SquareCap)
252 tempPath.addRect(subpathRect);
253 else
254 tempPath.addEllipse(subpathRect);
255 // This open-codes LayoutSVGShape::nonScalingStrokePath, because the
256 // requirements here differ (we have a temporary path that we can
257 // mutate.)
222 if (m_renderSVGShape.hasNonScalingStroke()) 258 if (m_renderSVGShape.hasNonScalingStroke())
223 usePath = m_renderSVGShape.nonScalingStrokePath(usePath, nonScalingT ransform); 259 tempPath.transform(nonScalingTransform);
224 context->fillPath(*usePath); 260 context->fillPath(tempPath, &fillPaint);
225 } 261 }
226 } 262 }
227 263
228 Path* SVGShapePainter::zeroLengthLinecapPath(const FloatPoint& linecapPosition) const
229 {
230 DEFINE_STATIC_LOCAL(Path, tempPath, ());
231
232 tempPath.clear();
233 if (m_renderSVGShape.style()->svgStyle().capStyle() == SquareCap)
234 tempPath.addRect(LayoutSVGPath::zeroLengthSubpathRect(linecapPosition, m _renderSVGShape.strokeWidth()));
235 else
236 tempPath.addEllipse(LayoutSVGPath::zeroLengthSubpathRect(linecapPosition , m_renderSVGShape.strokeWidth()));
237
238 return &tempPath;
239 }
240
241 } // namespace blink 264 } // namespace blink
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