Index: Source/core/animation/ElementAnimation.cpp |
diff --git a/Source/core/animation/ElementAnimation.cpp b/Source/core/animation/ElementAnimation.cpp |
index 2588c529051033923ea781342ae7919137df7d06..062717e40d58c563383892432a4bd840793e2582 100644 |
--- a/Source/core/animation/ElementAnimation.cpp |
+++ b/Source/core/animation/ElementAnimation.cpp |
@@ -32,9 +32,9 @@ |
#include "core/animation/ElementAnimation.h" |
#include "bindings/v8/Dictionary.h" |
+#include "bindings/v8/ScriptValue.h" |
#include "core/animation/DocumentTimeline.h" |
#include "core/css/parser/BisonCSSParser.h" |
-#include "core/css/RuntimeCSSEnabled.h" |
#include "core/css/resolver/StyleResolver.h" |
#include "wtf/text/StringBuilder.h" |
#include <algorithm> |
@@ -59,22 +59,121 @@ CSSPropertyID ElementAnimation::camelCaseCSSPropertyNameToID(const String& prope |
return id; |
} |
-void ElementAnimation::animate(Element* element, Vector<Dictionary> keyframeDictionaryVector, double duration) |
+static void populateTiming(Timing& timing, Dictionary timingInputDictionary) |
+{ |
+ double startDelay = 0; |
+ timingInputDictionary.get("delay", startDelay); |
+ if (!isnan(startDelay) && !isinf(startDelay)) |
+ timing.startDelay = startDelay; |
+ |
+ String fillMode; |
+ timingInputDictionary.get("fill", fillMode); |
+ // FIXME: This will need to be changed to "forwards" when |
+ // Timing.h implements the spec change that makes default |
+ // fill mode "none". |
+ if (fillMode == "none") { |
+ timing.fillMode = Timing::FillModeNone; |
+ } else if (fillMode == "backwards") { |
+ timing.fillMode = Timing::FillModeBackwards; |
+ } else if (fillMode == "both") { |
+ timing.fillMode = Timing::FillModeBoth; |
+ } |
+ |
+ double iterationStart = 0; |
+ timingInputDictionary.get("iterationStart", iterationStart); |
+ if (!isnan(iterationStart) && !isinf(iterationStart)) |
dstockwell
2014/01/15 11:13:52
I'm not sure this is the correct procedure for con
rjwright
2014/01/17 05:08:15
Yeah I wasn't sure what to do about this.
|
+ timing.iterationStart = std::max<double>(iterationStart, 0); |
+ |
+ double iterationCount = 1; |
+ timingInputDictionary.get("iterations", iterationCount); |
+ if (!isnan(iterationCount)) |
+ timing.iterationCount = std::max<double>(iterationCount, 0); |
+ |
+ v8::Local<v8::Value> iterationDurationValue; |
+ bool hasIterationDurationValue = timingInputDictionary.get("duration", iterationDurationValue); |
dstockwell
2014/01/15 11:13:52
Did we discover whether this will invoke a custom
rjwright
2014/01/17 05:08:15
Yes it does invoke the getter in this case.
|
+ double iterationDuration = 0; |
dstockwell
2014/01/15 11:13:52
just declare this as needed on lines 98 / 103
rjwright
2014/01/17 05:08:15
Done.
|
+ if (hasIterationDurationValue) { |
+ if (iterationDurationValue->IsString()) { |
+ // All strings are treated as 'auto' except strings that are numbers, e.g. '1', 'Infinity'. |
+ iterationDuration = iterationDurationValue->NumberValue(); |
+ if (!isnan(iterationDuration)) |
+ timing.iterationDuration = std::max<double>(iterationDuration, 0); |
+ timing.hasIterationDuration = true; |
+ } else if (iterationDurationValue->IsNumber()) { |
+ iterationDuration = iterationDurationValue->NumberValue(); |
+ if (!isnan(iterationDuration)) { |
+ timing.iterationDuration = std::max<double>(iterationDuration, 0); |
+ timing.hasIterationDuration = true; |
+ } |
+ } |
+ } |
+ |
+ double playbackRate = 1; |
+ timingInputDictionary.get("playbackRate", playbackRate); |
+ if (!isnan(playbackRate) && !isinf(playbackRate)) |
+ timing.playbackRate = playbackRate; |
+ |
+ String direction; |
+ timingInputDictionary.get("direction", direction); |
+ if (direction == "reverse") { |
+ timing.direction = Timing::PlaybackDirectionReverse; |
+ } else if (direction == "alternate") { |
+ timing.direction = Timing::PlaybackDirectionAlternate; |
+ } else if (direction == "alternate-reverse") { |
+ timing.direction = Timing::PlaybackDirectionAlternateReverse; |
+ } |
+} |
dstockwell
2014/01/15 11:13:52
timing.assertValid();
rjwright
2014/01/17 05:08:15
Done.
|
+ |
+static void processTimingInput(Timing& timing, v8::Handle<v8::Value> timingInput) |
+{ |
+ if (!timingInput.IsEmpty()) { |
+ if (timingInput->IsObject()) { |
+ populateTiming(timing, Dictionary(v8::Handle<v8::Value>::Cast(timingInput), v8::Isolate::GetCurrent())); |
+ } else { |
+ double duration = timingInput->NumberValue(); |
+ if (!isnan(duration)) { |
+ timing.hasIterationDuration = true; |
+ timing.iterationDuration = std::max<double>(duration, 0); |
+ } |
+ } |
+ } |
+} |
+ |
+static bool checkDocumentAndRenderer(Element* element) |
+{ |
+ if (!element->inActiveDocument()) |
+ return false; |
+ element->document().updateStyleIfNeeded(); |
+ if (!element->renderer()) |
+ return false; |
+ return true; |
+} |
+ |
+void ElementAnimation::animate(Element* element, Vector<Dictionary> keyframeDictionaryVector) |
{ |
ASSERT(RuntimeEnabledFeatures::webAnimationsAPIEnabled()); |
// FIXME: This test will not be neccessary once resolution of keyframe values occurs at |
// animation application time. |
- if (!element->inActiveDocument()) |
+ if (!checkDocumentAndRenderer(element)) |
return; |
- element->document().updateStyleIfNeeded(); |
- if (!element->renderer()) |
+ |
+ startAnimation(element, keyframeDictionaryVector); |
+} |
+ |
+void ElementAnimation::animate(Element* element, Vector<Dictionary> keyframeDictionaryVector, ScriptValue timingInput) |
+{ |
+ ASSERT(RuntimeEnabledFeatures::webAnimationsAPIEnabled()); |
+ |
+ // FIXME: This test will not be neccessary once resolution of keyframe values occurs at |
+ // animation application time. |
+ if (!checkDocumentAndRenderer(element)) |
return; |
- startAnimation(element, keyframeDictionaryVector, duration); |
+ startAnimation(element, keyframeDictionaryVector, timingInput.v8Value()); |
} |
-void ElementAnimation::startAnimation(Element* element, Vector<Dictionary> keyframeDictionaryVector, double duration) |
+void ElementAnimation::startAnimation(Element* element, Vector<Dictionary> keyframeDictionaryVector, v8::Handle<v8::Value> timingInput) |
{ |
KeyframeEffectModel::KeyframeVector keyframes; |
Vector<RefPtr<MutableStylePropertySet> > propertySetVector; |
@@ -126,14 +225,8 @@ void ElementAnimation::startAnimation(Element* element, Vector<Dictionary> keyfr |
// FIXME: Replace this with code that just parses, when that code is available. |
RefPtr<KeyframeEffectModel> effect = StyleResolver::createKeyframeEffectModel(*element, propertySetVector, keyframes); |
- // FIXME: Totally hardcoded Timing for now. Will handle timing parameters later. |
Timing timing; |
- // FIXME: Currently there is no way to tell whether or not an iterationDuration |
- // has been specified (becauser the default argument is 0). So any animation |
- // created using Element.animate() will have a timing with hasIterationDuration() |
- // == true. |
- timing.hasIterationDuration = true; |
- timing.iterationDuration = std::max<double>(duration, 0); |
+ processTimingInput(timing, timingInput); |
RefPtr<Animation> animation = Animation::create(element, effect, timing); |
DocumentTimeline* timeline = element->document().timeline(); |