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Side by Side Diff: cc/resources/tiling_set_raster_queue_required.cc

Issue 1051993002: cc: Remove tile sharing from tilings. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/tiling_set_raster_queue_required.h" 5 #include "cc/resources/tiling_set_raster_queue_required.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "cc/resources/picture_layer_tiling_set.h" 9 #include "cc/resources/picture_layer_tiling_set.h"
10 #include "cc/resources/tile.h" 10 #include "cc/resources/tile.h"
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24 // PictureLayerTiling::IsTileRequiredFor*, which all return false if the 24 // PictureLayerTiling::IsTileRequiredFor*, which all return false if the
25 // resolution is not HIGH_RESOLUTION. 25 // resolution is not HIGH_RESOLUTION.
26 PictureLayerTiling* tiling = 26 PictureLayerTiling* tiling =
27 tiling_set->FindTilingWithResolution(HIGH_RESOLUTION); 27 tiling_set->FindTilingWithResolution(HIGH_RESOLUTION);
28 // If we don't have a high res tiling, then this queue will yield no tiles. 28 // If we don't have a high res tiling, then this queue will yield no tiles.
29 // See PictureLayerImpl::CanHaveTilings for examples of when a HIGH_RESOLUTION 29 // See PictureLayerImpl::CanHaveTilings for examples of when a HIGH_RESOLUTION
30 // tiling would not be generated. 30 // tiling would not be generated.
31 if (!tiling) 31 if (!tiling)
32 return; 32 return;
33 33
34 iterator_ = TilingIterator(tiling, &tiling->tiling_data_); 34 if (type == RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION &&
35 tiling->IsActiveTree()) {
enne (OOO) 2015/04/02 21:45:34 This is a bit weird. ActiveTiling knows it's acti
vmpstr 2015/04/02 22:33:27 I can reduce it to just an if based on type. For r
36 iterator_ = TilingIterator(tiling, &tiling->tiling_data_,
37 tiling->pending_visible_rect());
38 } else {
39 iterator_ = TilingIterator(tiling, &tiling->tiling_data_,
40 tiling->current_visible_rect());
41 }
35 while (!iterator_.done() && !IsTileRequired(*iterator_)) 42 while (!iterator_.done() && !IsTileRequired(*iterator_))
36 ++iterator_; 43 ++iterator_;
37 } 44 }
38 45
39 TilingSetRasterQueueRequired::~TilingSetRasterQueueRequired() { 46 TilingSetRasterQueueRequired::~TilingSetRasterQueueRequired() {
40 } 47 }
41 48
42 bool TilingSetRasterQueueRequired::IsEmpty() const { 49 bool TilingSetRasterQueueRequired::IsEmpty() const {
43 return iterator_.done(); 50 return iterator_.done();
44 } 51 }
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66 (type_ == RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW && 73 (type_ == RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW &&
67 tile->required_for_draw()); 74 tile->required_for_draw());
68 } 75 }
69 76
70 TilingSetRasterQueueRequired::TilingIterator::TilingIterator() 77 TilingSetRasterQueueRequired::TilingIterator::TilingIterator()
71 : tiling_(nullptr), current_tile_(nullptr) { 78 : tiling_(nullptr), current_tile_(nullptr) {
72 } 79 }
73 80
74 TilingSetRasterQueueRequired::TilingIterator::TilingIterator( 81 TilingSetRasterQueueRequired::TilingIterator::TilingIterator(
75 PictureLayerTiling* tiling, 82 PictureLayerTiling* tiling,
76 TilingData* tiling_data) 83 TilingData* tiling_data,
84 const gfx::Rect& rect)
77 : tiling_(tiling), tiling_data_(tiling_data), current_tile_(nullptr) { 85 : tiling_(tiling), tiling_data_(tiling_data), current_tile_(nullptr) {
78 if (!tiling_->has_visible_rect_tiles()) {
79 // Verify that if we would create the iterator, then it would be empty (ie
80 // it would return false when evaluated as a bool).
81 DCHECK(!TilingData::Iterator(tiling_data_, tiling->current_visible_rect(),
82 false));
83 return;
84 }
85
86 visible_iterator_ = 86 visible_iterator_ =
87 TilingData::Iterator(tiling_data_, tiling_->current_visible_rect(), 87 TilingData::Iterator(tiling_data_, rect, false /* include_borders */);
88 false /* include_borders */);
89 if (!visible_iterator_) 88 if (!visible_iterator_)
90 return; 89 return;
91 90
92 current_tile_ = 91 current_tile_ =
93 tiling_->TileAt(visible_iterator_.index_x(), visible_iterator_.index_y()); 92 tiling_->TileAt(visible_iterator_.index_x(), visible_iterator_.index_y());
94 93
95 // If this is a valid tile, return it. Note that we have to use a tiling check 94 // If this is a valid tile, return it. Note that we have to use a tiling check
96 // for occlusion, since the tile's internal state has not yet been updated. 95 // for occlusion, since the tile's internal state has not yet been updated.
97 if (current_tile_ && current_tile_->NeedsRaster() && 96 if (current_tile_ && current_tile_->NeedsRaster() &&
98 !tiling_->IsTileOccluded(current_tile_)) { 97 !tiling_->IsTileOccluded(current_tile_)) {
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132 // in the NOW bin, which means that it can be required. 131 // in the NOW bin, which means that it can be required.
133 break; 132 break;
134 } 133 }
135 134
136 if (current_tile_) 135 if (current_tile_)
137 tiling_->UpdateTileAndTwinPriority(current_tile_); 136 tiling_->UpdateTileAndTwinPriority(current_tile_);
138 return *this; 137 return *this;
139 } 138 }
140 139
141 } // namespace cc 140 } // namespace cc
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