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Side by Side Diff: bench/DecodingBench.cpp

Issue 1051973002: Test SkCodec to kIndex8 in nanobench. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Remove extra newline. Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "DecodingBench.h" 8 #include "DecodingBench.h"
9 #include "SkBitmap.h"
9 #include "SkData.h" 10 #include "SkData.h"
10 #include "SkImageDecoder.h" 11 #include "SkImageDecoder.h"
11 #include "SkMallocPixelRef.h" 12 #include "SkMallocPixelRef.h"
12 #include "SkOSFile.h" 13 #include "SkOSFile.h"
13 #include "SkPixelRef.h"
14 #include "SkStream.h" 14 #include "SkStream.h"
15 15
16 /* 16 /*
17 * 17 *
18 * This benchmark is designed to test the performance of image decoding. 18 * This benchmark is designed to test the performance of image decoding.
19 * It is invoked from the nanobench.cpp file. 19 * It is invoked from the nanobench.cpp file.
20 * 20 *
21 */ 21 */
22 DecodingBench::DecodingBench(SkString path, SkColorType colorType) 22 DecodingBench::DecodingBench(SkString path, SkColorType colorType)
23 : fColorType(colorType) 23 : fColorType(colorType)
(...skipping 30 matching lines...) Expand all
54 } 54 }
55 55
56 bool DecodingBench::isSuitableFor(Backend backend) { 56 bool DecodingBench::isSuitableFor(Backend backend) {
57 return kNonRendering_Backend == backend; 57 return kNonRendering_Backend == backend;
58 } 58 }
59 59
60 void DecodingBench::onPreDraw() { 60 void DecodingBench::onPreDraw() {
61 // Allocate the pixels now, to remove it from the loop. 61 // Allocate the pixels now, to remove it from the loop.
62 SkAutoTDelete<SkStreamRewindable> stream(new SkMemoryStream(fData)); 62 SkAutoTDelete<SkStreamRewindable> stream(new SkMemoryStream(fData));
63 SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(stream)); 63 SkAutoTDelete<SkImageDecoder> decoder(SkImageDecoder::Factory(stream));
64 SkBitmap bm;
64 #ifdef SK_DEBUG 65 #ifdef SK_DEBUG
65 SkImageDecoder::Result result = 66 SkImageDecoder::Result result =
66 #endif 67 #endif
67 decoder->decode(stream, &fBitmap, fColorType, 68 decoder->decode(stream, &bm, fColorType, SkImageDecoder::kDecodeBounds_Mode) ;
68 SkImageDecoder::kDecodeBounds_Mode);
69 SkASSERT(SkImageDecoder::kFailure != result); 69 SkASSERT(SkImageDecoder::kFailure != result);
70 fBitmap.allocPixels(fBitmap.info()); 70
71 const size_t rowBytes = bm.info().minRowBytes();
72 fStorage.reset(bm.info().getSafeSize(rowBytes));
71 } 73 }
72 74
73 // Allocator which just reuses the pixels from an existing SkPixelRef. 75 // Allocator which just uses an existing block of memory.
74 class UseExistingAllocator : public SkBitmap::Allocator { 76 class TargetAllocator : public SkBitmap::Allocator {
75 public: 77 public:
76 explicit UseExistingAllocator(SkPixelRef* pr) 78 explicit TargetAllocator(void* storage)
77 : fPixelRef(SkRef(pr)) {} 79 : fStorage(storage) {}
78 80
79 bool allocPixelRef(SkBitmap* bm, SkColorTable* ct) override { 81 bool allocPixelRef(SkBitmap* bm, SkColorTable* ct) override {
80 // We depend on the fact that fPixelRef is an SkMallocPixelRef, which 82 // We depend on the fact that this will only ever be used to
81 // is always locked, and the fact that this will only ever be used to 83 // decode to a bitmap with the same settings used to create
82 // decode to a bitmap with the same settings used to create the 84 // fStorage.
83 // original pixel ref.
84 bm->setPixelRef(SkMallocPixelRef::NewDirect(bm->info(), 85 bm->setPixelRef(SkMallocPixelRef::NewDirect(bm->info(),
85 fPixelRef->pixels(), bm->rowBytes(), ct))->unref(); 86 fStorage, bm->rowBytes(), ct))->unref();
86 return true; 87 return true;
87 } 88 }
88 89
89 private: 90 private:
90 SkAutoTUnref<SkPixelRef> fPixelRef; 91 void* fStorage; // Unowned. DecodingBench owns this.
91 }; 92 };
92 93
93 void DecodingBench::onDraw(const int n, SkCanvas* canvas) { 94 void DecodingBench::onDraw(const int n, SkCanvas* canvas) {
94 SkBitmap bitmap; 95 SkBitmap bitmap;
95 // Declare the allocator before the decoder, so it will outlive the 96 // Declare the allocator before the decoder, so it will outlive the
96 // decoder, which will unref it. 97 // decoder, which will unref it.
97 UseExistingAllocator allocator(fBitmap.pixelRef()); 98 TargetAllocator allocator(fStorage.get());
98 SkAutoTDelete<SkImageDecoder> decoder; 99 SkAutoTDelete<SkImageDecoder> decoder;
99 SkAutoTDelete<SkStreamRewindable> stream; 100 SkAutoTDelete<SkStreamRewindable> stream;
100 for (int i = 0; i < n; i++) { 101 for (int i = 0; i < n; i++) {
101 // create a new stream and a new decoder to mimic the behavior of 102 // create a new stream and a new decoder to mimic the behavior of
102 // CodecBench. 103 // CodecBench.
103 stream.reset(new SkMemoryStream(fData)); 104 stream.reset(new SkMemoryStream(fData));
104 decoder.reset(SkImageDecoder::Factory(stream)); 105 decoder.reset(SkImageDecoder::Factory(stream));
105 decoder->setAllocator(&allocator); 106 decoder->setAllocator(&allocator);
106 decoder->decode(stream, &bitmap, fColorType, 107 decoder->decode(stream, &bitmap, fColorType,
107 SkImageDecoder::kDecodePixels_Mode); 108 SkImageDecoder::kDecodePixels_Mode);
108 } 109 }
109 } 110 }
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