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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/gpu_child_thread.h" | 5 #include "content/gpu/gpu_child_thread.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
9 #include "base/threading/worker_pool.h" | 9 #include "base/threading/worker_pool.h" |
10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
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159 deferred_messages_.pop(); | 159 deferred_messages_.pop(); |
160 } | 160 } |
161 | 161 |
162 if (dead_on_arrival_) { | 162 if (dead_on_arrival_) { |
163 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; | 163 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; |
164 base::MessageLoop::current()->Quit(); | 164 base::MessageLoop::current()->Quit(); |
165 return; | 165 return; |
166 } | 166 } |
167 | 167 |
168 #if defined(OS_ANDROID) | 168 #if defined(OS_ANDROID) |
169 base::PlatformThread::SetThreadPriority( | 169 base::PlatformThread::SetThreadPriority(base::PlatformThread::CurrentHandle(), |
170 base::PlatformThread::CurrentHandle(), | 170 base::ThreadPriority::DISPLAY); |
171 base::kThreadPriority_Display); | |
172 #endif | 171 #endif |
173 | 172 |
174 // We don't need to pipe log messages if we are running the GPU thread in | 173 // We don't need to pipe log messages if we are running the GPU thread in |
175 // the browser process. | 174 // the browser process. |
176 if (!in_browser_process_) | 175 if (!in_browser_process_) |
177 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); | 176 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); |
178 | 177 |
179 // Defer creation of the render thread. This is to prevent it from handling | 178 // Defer creation of the render thread. This is to prevent it from handling |
180 // IPC messages before the sandbox has been enabled and all other necessary | 179 // IPC messages before the sandbox has been enabled and all other necessary |
181 // initialization has succeeded. | 180 // initialization has succeeded. |
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286 } | 285 } |
287 | 286 |
288 void GpuChildThread::OnGpuSwitched() { | 287 void GpuChildThread::OnGpuSwitched() { |
289 DVLOG(1) << "GPU: GPU has switched"; | 288 DVLOG(1) << "GPU: GPU has switched"; |
290 // Notify observers in the GPU process. | 289 // Notify observers in the GPU process. |
291 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); | 290 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); |
292 } | 291 } |
293 | 292 |
294 } // namespace content | 293 } // namespace content |
295 | 294 |
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