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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/gpu/gpu_child_thread.h" | 5 #include "content/gpu/gpu_child_thread.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/lazy_instance.h" | 8 #include "base/lazy_instance.h" |
9 #include "base/threading/worker_pool.h" | 9 #include "base/threading/worker_pool.h" |
10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
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160 deferred_messages_.pop(); | 160 deferred_messages_.pop(); |
161 } | 161 } |
162 | 162 |
163 if (dead_on_arrival_) { | 163 if (dead_on_arrival_) { |
164 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; | 164 LOG(ERROR) << "Exiting GPU process due to errors during initialization"; |
165 base::MessageLoop::current()->Quit(); | 165 base::MessageLoop::current()->Quit(); |
166 return; | 166 return; |
167 } | 167 } |
168 | 168 |
169 #if defined(OS_ANDROID) | 169 #if defined(OS_ANDROID) |
170 base::PlatformThread::SetThreadPriority( | 170 base::PlatformThread::SetThreadPriority(base::PlatformThread::CurrentHandle(), |
171 base::PlatformThread::CurrentHandle(), | 171 base::ThreadPriority::DISPLAY); |
172 base::kThreadPriority_Display); | |
173 #endif | 172 #endif |
174 | 173 |
175 // We don't need to pipe log messages if we are running the GPU thread in | 174 // We don't need to pipe log messages if we are running the GPU thread in |
176 // the browser process. | 175 // the browser process. |
177 if (!in_browser_process_) | 176 if (!in_browser_process_) |
178 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); | 177 logging::SetLogMessageHandler(GpuProcessLogMessageHandler); |
179 | 178 |
180 // Defer creation of the render thread. This is to prevent it from handling | 179 // Defer creation of the render thread. This is to prevent it from handling |
181 // IPC messages before the sandbox has been enabled and all other necessary | 180 // IPC messages before the sandbox has been enabled and all other necessary |
182 // initialization has succeeded. | 181 // initialization has succeeded. |
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287 } | 286 } |
288 | 287 |
289 void GpuChildThread::OnGpuSwitched() { | 288 void GpuChildThread::OnGpuSwitched() { |
290 DVLOG(1) << "GPU: GPU has switched"; | 289 DVLOG(1) << "GPU: GPU has switched"; |
291 // Notify observers in the GPU process. | 290 // Notify observers in the GPU process. |
292 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); | 291 ui::GpuSwitchingManager::GetInstance()->NotifyGpuSwitched(); |
293 } | 292 } |
294 | 293 |
295 } // namespace content | 294 } // namespace content |
296 | 295 |
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