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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/image_factory.h" | 5 #include "gpu/command_buffer/service/image_factory.h" |
6 | 6 |
7 #include "gpu/command_buffer/common/capabilities.h" | 7 #include "gpu/command_buffer/common/capabilities.h" |
8 #include "ui/gl/gl_bindings.h" | 8 #include "ui/gl/gl_bindings.h" |
9 | 9 |
10 namespace gpu { | 10 namespace gpu { |
11 | 11 |
12 ImageFactory::ImageFactory() { | 12 ImageFactory::ImageFactory() { |
13 } | 13 } |
14 | 14 |
15 ImageFactory::~ImageFactory() { | 15 ImageFactory::~ImageFactory() { |
16 } | 16 } |
17 | 17 |
18 // static | 18 // static |
19 gfx::GpuMemoryBuffer::Format ImageFactory::ImageFormatToGpuMemoryBufferFormat( | 19 gfx::GpuMemoryBuffer::Format ImageFactory::ImageFormatToGpuMemoryBufferFormat( |
20 unsigned internalformat) { | 20 unsigned internalformat) { |
21 switch (internalformat) { | 21 switch (internalformat) { |
| 22 case GL_R8: |
| 23 return gfx::GpuMemoryBuffer::R_8; |
22 case GL_RGB: | 24 case GL_RGB: |
23 return gfx::GpuMemoryBuffer::RGBX_8888; | 25 return gfx::GpuMemoryBuffer::RGBX_8888; |
24 case GL_RGBA: | 26 case GL_RGBA: |
25 return gfx::GpuMemoryBuffer::RGBA_8888; | 27 return gfx::GpuMemoryBuffer::RGBA_8888; |
26 case GL_BGRA_EXT: | 28 case GL_BGRA_EXT: |
27 return gfx::GpuMemoryBuffer::BGRA_8888; | 29 return gfx::GpuMemoryBuffer::BGRA_8888; |
28 case GL_ATC_RGB_AMD: | 30 case GL_ATC_RGB_AMD: |
29 return gfx::GpuMemoryBuffer::ATC; | 31 return gfx::GpuMemoryBuffer::ATC; |
30 case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD: | 32 case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD: |
31 return gfx::GpuMemoryBuffer::ATCIA; | 33 return gfx::GpuMemoryBuffer::ATCIA; |
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71 case gfx::GpuMemoryBuffer::ATCIA: | 73 case gfx::GpuMemoryBuffer::ATCIA: |
72 return capabilities.texture_format_atc; | 74 return capabilities.texture_format_atc; |
73 case gfx::GpuMemoryBuffer::BGRA_8888: | 75 case gfx::GpuMemoryBuffer::BGRA_8888: |
74 return capabilities.texture_format_bgra8888; | 76 return capabilities.texture_format_bgra8888; |
75 case gfx::GpuMemoryBuffer::DXT1: | 77 case gfx::GpuMemoryBuffer::DXT1: |
76 return capabilities.texture_format_dxt1; | 78 return capabilities.texture_format_dxt1; |
77 case gfx::GpuMemoryBuffer::DXT5: | 79 case gfx::GpuMemoryBuffer::DXT5: |
78 return capabilities.texture_format_dxt5; | 80 return capabilities.texture_format_dxt5; |
79 case gfx::GpuMemoryBuffer::ETC1: | 81 case gfx::GpuMemoryBuffer::ETC1: |
80 return capabilities.texture_format_etc1; | 82 return capabilities.texture_format_etc1; |
| 83 case gfx::GpuMemoryBuffer::R_8: |
| 84 return capabilities.texture_rg; |
81 case gfx::GpuMemoryBuffer::RGBA_8888: | 85 case gfx::GpuMemoryBuffer::RGBA_8888: |
82 case gfx::GpuMemoryBuffer::RGBX_8888: | 86 case gfx::GpuMemoryBuffer::RGBX_8888: |
83 case gfx::GpuMemoryBuffer::YUV_420: | 87 case gfx::GpuMemoryBuffer::YUV_420: |
84 return true; | 88 return true; |
85 } | 89 } |
86 | 90 |
87 NOTREACHED(); | 91 NOTREACHED(); |
88 return false; | 92 return false; |
89 } | 93 } |
90 | 94 |
91 // static | 95 // static |
92 bool ImageFactory::IsImageSizeValidForGpuMemoryBufferFormat( | 96 bool ImageFactory::IsImageSizeValidForGpuMemoryBufferFormat( |
93 const gfx::Size& size, | 97 const gfx::Size& size, |
94 gfx::GpuMemoryBuffer::Format format) { | 98 gfx::GpuMemoryBuffer::Format format) { |
95 switch (format) { | 99 switch (format) { |
96 case gfx::GpuMemoryBuffer::ATC: | 100 case gfx::GpuMemoryBuffer::ATC: |
97 case gfx::GpuMemoryBuffer::ATCIA: | 101 case gfx::GpuMemoryBuffer::ATCIA: |
98 case gfx::GpuMemoryBuffer::DXT1: | 102 case gfx::GpuMemoryBuffer::DXT1: |
99 case gfx::GpuMemoryBuffer::DXT5: | 103 case gfx::GpuMemoryBuffer::DXT5: |
100 case gfx::GpuMemoryBuffer::ETC1: | 104 case gfx::GpuMemoryBuffer::ETC1: |
101 // Compressed images must have a width and height that's evenly divisible | 105 // Compressed images must have a width and height that's evenly divisible |
102 // by the block size. | 106 // by the block size. |
103 return size.width() % 4 == 0 && size.height() % 4 == 0; | 107 return size.width() % 4 == 0 && size.height() % 4 == 0; |
| 108 case gfx::GpuMemoryBuffer::R_8: |
104 case gfx::GpuMemoryBuffer::RGBA_8888: | 109 case gfx::GpuMemoryBuffer::RGBA_8888: |
105 case gfx::GpuMemoryBuffer::BGRA_8888: | 110 case gfx::GpuMemoryBuffer::BGRA_8888: |
106 case gfx::GpuMemoryBuffer::RGBX_8888: | 111 case gfx::GpuMemoryBuffer::RGBX_8888: |
107 case gfx::GpuMemoryBuffer::YUV_420: | 112 case gfx::GpuMemoryBuffer::YUV_420: |
108 return true; | 113 return true; |
109 } | 114 } |
110 | 115 |
111 NOTREACHED(); | 116 NOTREACHED(); |
112 return false; | 117 return false; |
113 } | 118 } |
114 | 119 |
115 } // namespace gpu | 120 } // namespace gpu |
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