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Side by Side Diff: gpu/command_buffer/service/feature_info.cc

Issue 1051503003: Add R_8 GPU memory buffers format. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Merged on master. Created 5 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/feature_info.h" 5 #include "gpu/command_buffer/service/feature_info.h"
6 6
7 #include <set> 7 #include <set>
8 8
9 #include "base/command_line.h" 9 #include "base/command_line.h"
10 #include "base/macros.h" 10 #include "base/macros.h"
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1063 if ((gl_version_info_->is_es3 || gl_version_info_->is_desktop_core_profile || 1063 if ((gl_version_info_->is_es3 || gl_version_info_->is_desktop_core_profile ||
1064 extensions.Contains("GL_EXT_texture_rg") || 1064 extensions.Contains("GL_EXT_texture_rg") ||
1065 extensions.Contains("GL_ARB_texture_rg")) && 1065 extensions.Contains("GL_ARB_texture_rg")) &&
1066 IsGL_REDSupportedOnFBOs()) { 1066 IsGL_REDSupportedOnFBOs()) {
1067 feature_flags_.ext_texture_rg = true; 1067 feature_flags_.ext_texture_rg = true;
1068 AddExtensionString("GL_EXT_texture_rg"); 1068 AddExtensionString("GL_EXT_texture_rg");
1069 1069
1070 validators_.texture_format.AddValue(GL_RED_EXT); 1070 validators_.texture_format.AddValue(GL_RED_EXT);
1071 validators_.texture_format.AddValue(GL_RG_EXT); 1071 validators_.texture_format.AddValue(GL_RG_EXT);
1072 validators_.texture_internal_format.AddValue(GL_RED_EXT); 1072 validators_.texture_internal_format.AddValue(GL_RED_EXT);
1073 validators_.texture_internal_format.AddValue(GL_R8_EXT);
1073 validators_.texture_internal_format.AddValue(GL_RG_EXT); 1074 validators_.texture_internal_format.AddValue(GL_RG_EXT);
1075 validators_.texture_internal_format.AddValue(GL_RG8_EXT);
1074 validators_.read_pixel_format.AddValue(GL_RED_EXT); 1076 validators_.read_pixel_format.AddValue(GL_RED_EXT);
1075 validators_.read_pixel_format.AddValue(GL_RG_EXT); 1077 validators_.read_pixel_format.AddValue(GL_RG_EXT);
1076 validators_.render_buffer_format.AddValue(GL_R8_EXT); 1078 validators_.render_buffer_format.AddValue(GL_R8_EXT);
1077 validators_.render_buffer_format.AddValue(GL_RG8_EXT); 1079 validators_.render_buffer_format.AddValue(GL_RG8_EXT);
1078 1080
1079 texture_format_validators_[GL_RED_EXT].AddValue(GL_UNSIGNED_BYTE); 1081 texture_format_validators_[GL_RED_EXT].AddValue(GL_UNSIGNED_BYTE);
1080 texture_format_validators_[GL_RG_EXT].AddValue(GL_UNSIGNED_BYTE); 1082 texture_format_validators_[GL_RG_EXT].AddValue(GL_UNSIGNED_BYTE);
1081 1083
1082 if (enable_texture_float) { 1084 if (enable_texture_float) {
1083 texture_format_validators_[GL_RED_EXT].AddValue(GL_FLOAT); 1085 texture_format_validators_[GL_RED_EXT].AddValue(GL_FLOAT);
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1129 if (pos == std::string::npos) { 1131 if (pos == std::string::npos) {
1130 extensions_ += (extensions_.empty() ? "" : " ") + str; 1132 extensions_ += (extensions_.empty() ? "" : " ") + str;
1131 } 1133 }
1132 } 1134 }
1133 1135
1134 FeatureInfo::~FeatureInfo() { 1136 FeatureInfo::~FeatureInfo() {
1135 } 1137 }
1136 1138
1137 } // namespace gles2 1139 } // namespace gles2
1138 } // namespace gpu 1140 } // namespace gpu
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