Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(978)

Side by Side Diff: cc/scheduler/scheduler_state_machine.cc

Issue 1051273003: Revert of cc: Make scheduling be driven by vsync for android webview. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « cc/scheduler/scheduler_state_machine.h ('k') | cc/scheduler/scheduler_unittest.cc » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/scheduler/scheduler_state_machine.h" 5 #include "cc/scheduler/scheduler_state_machine.h"
6 6
7 #include "base/format_macros.h" 7 #include "base/format_macros.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/strings/stringprintf.h" 9 #include "base/strings/stringprintf.h"
10 #include "base/trace_event/trace_event.h" 10 #include "base/trace_event/trace_event.h"
11 #include "base/trace_event/trace_event_argument.h" 11 #include "base/trace_event/trace_event_argument.h"
12 #include "base/values.h" 12 #include "base/values.h"
13 #include "ui/gfx/frame_time.h" 13 #include "ui/gfx/frame_time.h"
14 14
15 namespace cc { 15 namespace cc {
16 16
17 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings) 17 SchedulerStateMachine::SchedulerStateMachine(const SchedulerSettings& settings)
18 : settings_(settings), 18 : settings_(settings),
19 output_surface_state_(OUTPUT_SURFACE_LOST), 19 output_surface_state_(OUTPUT_SURFACE_LOST),
20 begin_impl_frame_state_(BEGIN_IMPL_FRAME_STATE_IDLE), 20 begin_impl_frame_state_(BEGIN_IMPL_FRAME_STATE_IDLE),
21 commit_state_(COMMIT_STATE_IDLE), 21 commit_state_(COMMIT_STATE_IDLE),
22 forced_redraw_state_(FORCED_REDRAW_STATE_IDLE), 22 forced_redraw_state_(FORCED_REDRAW_STATE_IDLE),
23 commit_count_(0), 23 commit_count_(0),
24 current_frame_number_(0), 24 current_frame_number_(0),
25 last_frame_number_animate_performed_(-1), 25 last_frame_number_animate_performed_(-1),
26 last_frame_number_swap_performed_(-1), 26 last_frame_number_swap_performed_(-1),
27 last_frame_number_swap_requested_(-1), 27 last_frame_number_swap_requested_(-1),
28 last_frame_number_begin_main_frame_sent_(-1), 28 last_frame_number_begin_main_frame_sent_(-1),
29 last_frame_number_invalidate_output_surface_performed_(-1),
30 animate_funnel_(false), 29 animate_funnel_(false),
30 perform_swap_funnel_(false),
31 request_swap_funnel_(false), 31 request_swap_funnel_(false),
32 send_begin_main_frame_funnel_(false), 32 send_begin_main_frame_funnel_(false),
33 invalidate_output_surface_funnel_(false),
34 prepare_tiles_funnel_(0), 33 prepare_tiles_funnel_(0),
35 consecutive_checkerboard_animations_(0), 34 consecutive_checkerboard_animations_(0),
36 max_pending_swaps_(1), 35 max_pending_swaps_(1),
37 pending_swaps_(0), 36 pending_swaps_(0),
38 needs_redraw_(false), 37 needs_redraw_(false),
39 needs_animate_(false), 38 needs_animate_(false),
40 needs_prepare_tiles_(false), 39 needs_prepare_tiles_(false),
41 needs_commit_(false), 40 needs_commit_(false),
41 inside_poll_for_anticipated_draw_triggers_(false),
42 visible_(false), 42 visible_(false),
43 can_start_(false), 43 can_start_(false),
44 can_draw_(false), 44 can_draw_(false),
45 has_pending_tree_(false), 45 has_pending_tree_(false),
46 pending_tree_is_ready_for_activation_(false), 46 pending_tree_is_ready_for_activation_(false),
47 active_tree_needs_first_draw_(false), 47 active_tree_needs_first_draw_(false),
48 did_create_and_initialize_first_output_surface_(false), 48 did_create_and_initialize_first_output_surface_(false),
49 impl_latency_takes_priority_(false), 49 impl_latency_takes_priority_(false),
50 skip_next_begin_main_frame_to_reduce_latency_(false), 50 skip_next_begin_main_frame_to_reduce_latency_(false),
51 skip_begin_main_frame_to_reduce_latency_(false), 51 skip_begin_main_frame_to_reduce_latency_(false),
52 continuous_painting_(false), 52 continuous_painting_(false),
53 children_need_begin_frames_(false), 53 children_need_begin_frames_(false),
54 defer_commits_(false), 54 defer_commits_(false),
55 last_commit_had_no_updates_(false), 55 last_commit_had_no_updates_(false),
56 wait_for_active_tree_ready_to_draw_(false), 56 wait_for_active_tree_ready_to_draw_(false) {
57 did_request_swap_in_last_frame_(false),
58 did_perform_swap_in_last_draw_(false) {
59 } 57 }
60 58
61 const char* SchedulerStateMachine::OutputSurfaceStateToString( 59 const char* SchedulerStateMachine::OutputSurfaceStateToString(
62 OutputSurfaceState state) { 60 OutputSurfaceState state) {
63 switch (state) { 61 switch (state) {
64 case OUTPUT_SURFACE_ACTIVE: 62 case OUTPUT_SURFACE_ACTIVE:
65 return "OUTPUT_SURFACE_ACTIVE"; 63 return "OUTPUT_SURFACE_ACTIVE";
66 case OUTPUT_SURFACE_LOST: 64 case OUTPUT_SURFACE_LOST:
67 return "OUTPUT_SURFACE_LOST"; 65 return "OUTPUT_SURFACE_LOST";
68 case OUTPUT_SURFACE_CREATING: 66 case OUTPUT_SURFACE_CREATING:
(...skipping 14 matching lines...) Expand all
83 return "BEGIN_IMPL_FRAME_STATE_IDLE"; 81 return "BEGIN_IMPL_FRAME_STATE_IDLE";
84 case BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING: 82 case BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING:
85 return "BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING"; 83 return "BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING";
86 case BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME: 84 case BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME:
87 return "BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME"; 85 return "BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME";
88 case BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE: 86 case BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE:
89 return "BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE"; 87 return "BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE";
90 } 88 }
91 NOTREACHED(); 89 NOTREACHED();
92 return "???"; 90 return "???";
93 }
94
95 const char* SchedulerStateMachine::BeginImplFrameDeadlineModeToString(
96 BeginImplFrameDeadlineMode mode) {
97 switch (mode) {
98 case BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE:
99 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE";
100 case BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE:
101 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE";
102 case BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR:
103 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR";
104 case BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE:
105 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE";
106 case BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW:
107 return "BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW";
108 }
109 NOTREACHED();
110 return "???";
111 } 91 }
112 92
113 const char* SchedulerStateMachine::CommitStateToString(CommitState state) { 93 const char* SchedulerStateMachine::CommitStateToString(CommitState state) {
114 switch (state) { 94 switch (state) {
115 case COMMIT_STATE_IDLE: 95 case COMMIT_STATE_IDLE:
116 return "COMMIT_STATE_IDLE"; 96 return "COMMIT_STATE_IDLE";
117 case COMMIT_STATE_BEGIN_MAIN_FRAME_SENT: 97 case COMMIT_STATE_BEGIN_MAIN_FRAME_SENT:
118 return "COMMIT_STATE_BEGIN_MAIN_FRAME_SENT"; 98 return "COMMIT_STATE_BEGIN_MAIN_FRAME_SENT";
119 case COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED: 99 case COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED:
120 return "COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED"; 100 return "COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED";
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
160 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: 140 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE:
161 return "ACTION_DRAW_AND_SWAP_IF_POSSIBLE"; 141 return "ACTION_DRAW_AND_SWAP_IF_POSSIBLE";
162 case ACTION_DRAW_AND_SWAP_FORCED: 142 case ACTION_DRAW_AND_SWAP_FORCED:
163 return "ACTION_DRAW_AND_SWAP_FORCED"; 143 return "ACTION_DRAW_AND_SWAP_FORCED";
164 case ACTION_DRAW_AND_SWAP_ABORT: 144 case ACTION_DRAW_AND_SWAP_ABORT:
165 return "ACTION_DRAW_AND_SWAP_ABORT"; 145 return "ACTION_DRAW_AND_SWAP_ABORT";
166 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: 146 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION:
167 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION"; 147 return "ACTION_BEGIN_OUTPUT_SURFACE_CREATION";
168 case ACTION_PREPARE_TILES: 148 case ACTION_PREPARE_TILES:
169 return "ACTION_PREPARE_TILES"; 149 return "ACTION_PREPARE_TILES";
170 case ACTION_INVALIDATE_OUTPUT_SURFACE:
171 return "ACTION_INVALIDATE_OUTPUT_SURFACE";
172 } 150 }
173 NOTREACHED(); 151 NOTREACHED();
174 return "???"; 152 return "???";
175 } 153 }
176 154
177 scoped_refptr<base::trace_event::ConvertableToTraceFormat> 155 scoped_refptr<base::trace_event::ConvertableToTraceFormat>
178 SchedulerStateMachine::AsValue() const { 156 SchedulerStateMachine::AsValue() const {
179 scoped_refptr<base::trace_event::TracedValue> state = 157 scoped_refptr<base::trace_event::TracedValue> state =
180 new base::trace_event::TracedValue(); 158 new base::trace_event::TracedValue();
181 AsValueInto(state.get()); 159 AsValueInto(state.get());
(...skipping 18 matching lines...) Expand all
200 state->SetInteger("current_frame_number", current_frame_number_); 178 state->SetInteger("current_frame_number", current_frame_number_);
201 state->SetInteger("last_frame_number_animate_performed", 179 state->SetInteger("last_frame_number_animate_performed",
202 last_frame_number_animate_performed_); 180 last_frame_number_animate_performed_);
203 state->SetInteger("last_frame_number_swap_performed", 181 state->SetInteger("last_frame_number_swap_performed",
204 last_frame_number_swap_performed_); 182 last_frame_number_swap_performed_);
205 state->SetInteger("last_frame_number_swap_requested", 183 state->SetInteger("last_frame_number_swap_requested",
206 last_frame_number_swap_requested_); 184 last_frame_number_swap_requested_);
207 state->SetInteger("last_frame_number_begin_main_frame_sent", 185 state->SetInteger("last_frame_number_begin_main_frame_sent",
208 last_frame_number_begin_main_frame_sent_); 186 last_frame_number_begin_main_frame_sent_);
209 state->SetBoolean("funnel: animate_funnel", animate_funnel_); 187 state->SetBoolean("funnel: animate_funnel", animate_funnel_);
188 state->SetBoolean("funnel: perform_swap_funnel", perform_swap_funnel_);
210 state->SetBoolean("funnel: request_swap_funnel", request_swap_funnel_); 189 state->SetBoolean("funnel: request_swap_funnel", request_swap_funnel_);
211 state->SetBoolean("funnel: send_begin_main_frame_funnel", 190 state->SetBoolean("funnel: send_begin_main_frame_funnel",
212 send_begin_main_frame_funnel_); 191 send_begin_main_frame_funnel_);
213 state->SetInteger("funnel: prepare_tiles_funnel", prepare_tiles_funnel_); 192 state->SetInteger("funnel: prepare_tiles_funnel", prepare_tiles_funnel_);
214 state->SetBoolean("funnel: invalidate_output_surface_funnel",
215 invalidate_output_surface_funnel_);
216 state->SetInteger("consecutive_checkerboard_animations", 193 state->SetInteger("consecutive_checkerboard_animations",
217 consecutive_checkerboard_animations_); 194 consecutive_checkerboard_animations_);
218 state->SetInteger("max_pending_swaps_", max_pending_swaps_); 195 state->SetInteger("max_pending_swaps_", max_pending_swaps_);
219 state->SetInteger("pending_swaps_", pending_swaps_); 196 state->SetInteger("pending_swaps_", pending_swaps_);
220 state->SetBoolean("needs_redraw", needs_redraw_); 197 state->SetBoolean("needs_redraw", needs_redraw_);
221 state->SetBoolean("needs_animate_", needs_animate_); 198 state->SetBoolean("needs_animate_", needs_animate_);
222 state->SetBoolean("needs_prepare_tiles", needs_prepare_tiles_); 199 state->SetBoolean("needs_prepare_tiles", needs_prepare_tiles_);
223 state->SetBoolean("needs_commit", needs_commit_); 200 state->SetBoolean("needs_commit", needs_commit_);
224 state->SetBoolean("visible", visible_); 201 state->SetBoolean("visible", visible_);
225 state->SetBoolean("can_start", can_start_); 202 state->SetBoolean("can_start", can_start_);
(...skipping 11 matching lines...) Expand all
237 impl_latency_takes_priority_); 214 impl_latency_takes_priority_);
238 state->SetBoolean("main_thread_is_in_high_latency_mode", 215 state->SetBoolean("main_thread_is_in_high_latency_mode",
239 MainThreadIsInHighLatencyMode()); 216 MainThreadIsInHighLatencyMode());
240 state->SetBoolean("skip_begin_main_frame_to_reduce_latency", 217 state->SetBoolean("skip_begin_main_frame_to_reduce_latency",
241 skip_begin_main_frame_to_reduce_latency_); 218 skip_begin_main_frame_to_reduce_latency_);
242 state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency", 219 state->SetBoolean("skip_next_begin_main_frame_to_reduce_latency",
243 skip_next_begin_main_frame_to_reduce_latency_); 220 skip_next_begin_main_frame_to_reduce_latency_);
244 state->SetBoolean("continuous_painting", continuous_painting_); 221 state->SetBoolean("continuous_painting", continuous_painting_);
245 state->SetBoolean("children_need_begin_frames", children_need_begin_frames_); 222 state->SetBoolean("children_need_begin_frames", children_need_begin_frames_);
246 state->SetBoolean("defer_commits", defer_commits_); 223 state->SetBoolean("defer_commits", defer_commits_);
247 state->SetBoolean("last_commit_had_no_updates", last_commit_had_no_updates_);
248 state->SetBoolean("did_request_swap_in_last_frame",
249 did_request_swap_in_last_frame_);
250 state->SetBoolean("did_perform_swap_in_last_draw",
251 did_perform_swap_in_last_draw_);
252 state->EndDictionary(); 224 state->EndDictionary();
253 } 225 }
254 226
227 void SchedulerStateMachine::AdvanceCurrentFrameNumber() {
228 current_frame_number_++;
229
230 animate_funnel_ = false;
231 perform_swap_funnel_ = false;
232 request_swap_funnel_ = false;
233 send_begin_main_frame_funnel_ = false;
234
235 // "Drain" the PrepareTiles funnel.
236 if (prepare_tiles_funnel_ > 0)
237 prepare_tiles_funnel_--;
238
239 skip_begin_main_frame_to_reduce_latency_ =
240 skip_next_begin_main_frame_to_reduce_latency_;
241 skip_next_begin_main_frame_to_reduce_latency_ = false;
242 }
243
255 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const { 244 bool SchedulerStateMachine::PendingDrawsShouldBeAborted() const {
256 // These are all the cases where we normally cannot or do not want to draw 245 // These are all the cases where we normally cannot or do not want to draw
257 // but, if needs_redraw_ is true and we do not draw to make forward progress, 246 // but, if needs_redraw_ is true and we do not draw to make forward progress,
258 // we might deadlock with the main thread. 247 // we might deadlock with the main thread.
259 // This should be a superset of PendingActivationsShouldBeForced() since 248 // This should be a superset of PendingActivationsShouldBeForced() since
260 // activation of the pending tree is blocked by drawing of the active tree and 249 // activation of the pending tree is blocked by drawing of the active tree and
261 // the main thread might be blocked on activation of the most recent commit. 250 // the main thread might be blocked on activation of the most recent commit.
262 if (PendingActivationsShouldBeForced()) 251 if (PendingActivationsShouldBeForced())
263 return true; 252 return true;
264 253
(...skipping 169 matching lines...) Expand 10 before | Expand all | Expand 10 after
434 return true; 423 return true;
435 424
436 // We shouldn't normally accept commits if there isn't an OutputSurface. 425 // We shouldn't normally accept commits if there isn't an OutputSurface.
437 if (!HasInitializedOutputSurface()) 426 if (!HasInitializedOutputSurface())
438 return false; 427 return false;
439 428
440 // SwapAck throttle the BeginMainFrames unless we just swapped. 429 // SwapAck throttle the BeginMainFrames unless we just swapped.
441 // TODO(brianderson): Remove this restriction to improve throughput. 430 // TODO(brianderson): Remove this restriction to improve throughput.
442 bool just_swapped_in_deadline = 431 bool just_swapped_in_deadline =
443 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE && 432 begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE &&
444 did_perform_swap_in_last_draw_; 433 perform_swap_funnel_;
445 if (pending_swaps_ >= max_pending_swaps_ && !just_swapped_in_deadline) 434 if (pending_swaps_ >= max_pending_swaps_ && !just_swapped_in_deadline)
446 return false; 435 return false;
447 436
448 if (skip_begin_main_frame_to_reduce_latency_) 437 if (skip_begin_main_frame_to_reduce_latency_)
449 return false; 438 return false;
450 439
451 return true; 440 return true;
452 } 441 }
453 442
454 bool SchedulerStateMachine::ShouldCommit() const { 443 bool SchedulerStateMachine::ShouldCommit() const {
(...skipping 14 matching lines...) Expand all
469 } 458 }
470 459
471 bool SchedulerStateMachine::ShouldPrepareTiles() const { 460 bool SchedulerStateMachine::ShouldPrepareTiles() const {
472 // PrepareTiles only really needs to be called immediately after commit 461 // PrepareTiles only really needs to be called immediately after commit
473 // and then periodically after that. Use a funnel to make sure we average 462 // and then periodically after that. Use a funnel to make sure we average
474 // one PrepareTiles per BeginImplFrame in the long run. 463 // one PrepareTiles per BeginImplFrame in the long run.
475 if (prepare_tiles_funnel_ > 0) 464 if (prepare_tiles_funnel_ > 0)
476 return false; 465 return false;
477 466
478 // Limiting to once per-frame is not enough, since we only want to 467 // Limiting to once per-frame is not enough, since we only want to
479 // prepare tiles _after_ draws. 468 // prepare tiles _after_ draws. Polling for draw triggers and
480 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) 469 // begin-frame are mutually exclusive, so we limit to these two cases.
470 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE &&
471 !inside_poll_for_anticipated_draw_triggers_)
481 return false; 472 return false;
482
483 return needs_prepare_tiles_; 473 return needs_prepare_tiles_;
484 } 474 }
485 475
486 bool SchedulerStateMachine::ShouldInvalidateOutputSurface() const {
487 // Do not invalidate too many times in a frame.
488 if (invalidate_output_surface_funnel_)
489 return false;
490
491 // Only the synchronous compositor requires invalidations.
492 if (!settings_.using_synchronous_renderer_compositor)
493 return false;
494
495 // Invalidations are only performed inside a BeginFrame.
496 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING)
497 return false;
498
499 // TODO(sunnyps): needs_prepare_tiles_ is needed here because PrepareTiles is
500 // called only inside the deadline / draw phase. We could remove this if we
501 // allowed PrepareTiles to happen in OnBeginImplFrame.
502 return needs_redraw_ || needs_prepare_tiles_;
503 }
504
505 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const { 476 SchedulerStateMachine::Action SchedulerStateMachine::NextAction() const {
506 if (ShouldActivatePendingTree()) 477 if (ShouldActivatePendingTree())
507 return ACTION_ACTIVATE_SYNC_TREE; 478 return ACTION_ACTIVATE_SYNC_TREE;
508 if (ShouldCommit()) 479 if (ShouldCommit())
509 return ACTION_COMMIT; 480 return ACTION_COMMIT;
510 if (ShouldAnimate()) 481 if (ShouldAnimate())
511 return ACTION_ANIMATE; 482 return ACTION_ANIMATE;
512 if (ShouldDraw()) { 483 if (ShouldDraw()) {
513 if (PendingDrawsShouldBeAborted()) 484 if (PendingDrawsShouldBeAborted())
514 return ACTION_DRAW_AND_SWAP_ABORT; 485 return ACTION_DRAW_AND_SWAP_ABORT;
515 else if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW) 486 else if (forced_redraw_state_ == FORCED_REDRAW_STATE_WAITING_FOR_DRAW)
516 return ACTION_DRAW_AND_SWAP_FORCED; 487 return ACTION_DRAW_AND_SWAP_FORCED;
517 else 488 else
518 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE; 489 return ACTION_DRAW_AND_SWAP_IF_POSSIBLE;
519 } 490 }
520 if (ShouldPrepareTiles()) 491 if (ShouldPrepareTiles())
521 return ACTION_PREPARE_TILES; 492 return ACTION_PREPARE_TILES;
522 if (ShouldSendBeginMainFrame()) 493 if (ShouldSendBeginMainFrame())
523 return ACTION_SEND_BEGIN_MAIN_FRAME; 494 return ACTION_SEND_BEGIN_MAIN_FRAME;
524 if (ShouldInvalidateOutputSurface())
525 return ACTION_INVALIDATE_OUTPUT_SURFACE;
526 if (ShouldBeginOutputSurfaceCreation()) 495 if (ShouldBeginOutputSurfaceCreation())
527 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION; 496 return ACTION_BEGIN_OUTPUT_SURFACE_CREATION;
528 return ACTION_NONE; 497 return ACTION_NONE;
529 } 498 }
530 499
531 void SchedulerStateMachine::UpdateState(Action action) { 500 void SchedulerStateMachine::UpdateState(Action action) {
532 switch (action) { 501 switch (action) {
533 case ACTION_NONE: 502 case ACTION_NONE:
534 return; 503 return;
535 504
536 case ACTION_ACTIVATE_SYNC_TREE: 505 case ACTION_ACTIVATE_SYNC_TREE:
537 UpdateStateOnActivation(); 506 UpdateStateOnActivation();
538 return; 507 return;
539 508
540 case ACTION_ANIMATE: 509 case ACTION_ANIMATE:
541 UpdateStateOnAnimate(); 510 DCHECK(!animate_funnel_);
511 last_frame_number_animate_performed_ = current_frame_number_;
512 animate_funnel_ = true;
513 needs_animate_ = false;
514 // TODO(skyostil): Instead of assuming this, require the client to tell
515 // us.
516 SetNeedsRedraw();
542 return; 517 return;
543 518
544 case ACTION_SEND_BEGIN_MAIN_FRAME: 519 case ACTION_SEND_BEGIN_MAIN_FRAME:
545 UpdateStateOnSendBeginMainFrame(); 520 DCHECK(!has_pending_tree_ ||
521 settings_.main_frame_before_activation_enabled);
522 DCHECK(visible_);
523 DCHECK(!send_begin_main_frame_funnel_);
524 commit_state_ = COMMIT_STATE_BEGIN_MAIN_FRAME_SENT;
525 needs_commit_ = false;
526 send_begin_main_frame_funnel_ = true;
527 last_frame_number_begin_main_frame_sent_ =
528 current_frame_number_;
546 return; 529 return;
547 530
548 case ACTION_COMMIT: { 531 case ACTION_COMMIT: {
549 bool commit_has_no_updates = false; 532 bool commit_has_no_updates = false;
550 UpdateStateOnCommit(commit_has_no_updates); 533 UpdateStateOnCommit(commit_has_no_updates);
551 return; 534 return;
552 } 535 }
553 536
554 case ACTION_DRAW_AND_SWAP_FORCED: 537 case ACTION_DRAW_AND_SWAP_FORCED:
555 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: { 538 case ACTION_DRAW_AND_SWAP_IF_POSSIBLE: {
556 bool did_request_swap = true; 539 bool did_request_swap = true;
557 UpdateStateOnDraw(did_request_swap); 540 UpdateStateOnDraw(did_request_swap);
558 return; 541 return;
559 } 542 }
560 543
561 case ACTION_DRAW_AND_SWAP_ABORT: { 544 case ACTION_DRAW_AND_SWAP_ABORT: {
562 bool did_request_swap = false; 545 bool did_request_swap = false;
563 UpdateStateOnDraw(did_request_swap); 546 UpdateStateOnDraw(did_request_swap);
564 return; 547 return;
565 } 548 }
566 549
567 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION: 550 case ACTION_BEGIN_OUTPUT_SURFACE_CREATION:
568 UpdateStateOnBeginOutputSurfaceCreation(); 551 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST);
552 output_surface_state_ = OUTPUT_SURFACE_CREATING;
553
554 // The following DCHECKs make sure we are in the proper quiescent state.
555 // The pipeline should be flushed entirely before we start output
556 // surface creation to avoid complicated corner cases.
557 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE);
558 DCHECK(!has_pending_tree_);
559 DCHECK(!active_tree_needs_first_draw_);
569 return; 560 return;
570 561
571 case ACTION_PREPARE_TILES: 562 case ACTION_PREPARE_TILES:
572 UpdateStateOnPrepareTiles(); 563 UpdateStateOnPrepareTiles();
573 return; 564 return;
574
575 case ACTION_INVALIDATE_OUTPUT_SURFACE:
576 UpdateStateOnInvalidateOutputSurface();
577 return;
578 } 565 }
579 } 566 }
580 567
581 void SchedulerStateMachine::UpdateStateOnAnimate() {
582 DCHECK(!animate_funnel_);
583 last_frame_number_animate_performed_ = current_frame_number_;
584 animate_funnel_ = true;
585 needs_animate_ = false;
586 // TODO(skyostil): Instead of assuming this, require the client to tell us.
587 SetNeedsRedraw();
588 }
589
590 void SchedulerStateMachine::UpdateStateOnSendBeginMainFrame() {
591 DCHECK(!has_pending_tree_ || settings_.main_frame_before_activation_enabled);
592 DCHECK(visible_);
593 DCHECK(!send_begin_main_frame_funnel_);
594 commit_state_ = COMMIT_STATE_BEGIN_MAIN_FRAME_SENT;
595 needs_commit_ = false;
596 send_begin_main_frame_funnel_ = true;
597 last_frame_number_begin_main_frame_sent_ = current_frame_number_;
598 }
599
600 void SchedulerStateMachine::UpdateStateOnCommit(bool commit_has_no_updates) { 568 void SchedulerStateMachine::UpdateStateOnCommit(bool commit_has_no_updates) {
601 commit_count_++; 569 commit_count_++;
602 570
603 // Animate after commit even if we've already animated.
604 if (!commit_has_no_updates) 571 if (!commit_has_no_updates)
605 animate_funnel_ = false; 572 animate_funnel_ = false;
606 573
607 if (commit_has_no_updates || settings_.main_frame_before_activation_enabled) { 574 if (commit_has_no_updates || settings_.main_frame_before_activation_enabled) {
608 commit_state_ = COMMIT_STATE_IDLE; 575 commit_state_ = COMMIT_STATE_IDLE;
609 } else if (settings_.impl_side_painting) { 576 } else if (settings_.impl_side_painting) {
610 commit_state_ = COMMIT_STATE_WAITING_FOR_ACTIVATION; 577 commit_state_ = COMMIT_STATE_WAITING_FOR_ACTIVATION;
611 } else { 578 } else {
612 commit_state_ = settings_.main_thread_should_always_be_low_latency 579 commit_state_ = settings_.main_thread_should_always_be_low_latency
613 ? COMMIT_STATE_WAITING_FOR_DRAW 580 ? COMMIT_STATE_WAITING_FOR_DRAW
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
678 645
679 if (commit_state_ == COMMIT_STATE_WAITING_FOR_DRAW) 646 if (commit_state_ == COMMIT_STATE_WAITING_FOR_DRAW)
680 commit_state_ = COMMIT_STATE_IDLE; 647 commit_state_ = COMMIT_STATE_IDLE;
681 648
682 needs_redraw_ = false; 649 needs_redraw_ = false;
683 active_tree_needs_first_draw_ = false; 650 active_tree_needs_first_draw_ = false;
684 651
685 if (did_request_swap) { 652 if (did_request_swap) {
686 DCHECK(!request_swap_funnel_); 653 DCHECK(!request_swap_funnel_);
687 request_swap_funnel_ = true; 654 request_swap_funnel_ = true;
688 did_request_swap_in_last_frame_ = true;
689 last_frame_number_swap_requested_ = current_frame_number_; 655 last_frame_number_swap_requested_ = current_frame_number_;
690 } 656 }
691 } 657 }
692 658
693 void SchedulerStateMachine::UpdateStateOnPrepareTiles() { 659 void SchedulerStateMachine::UpdateStateOnPrepareTiles() {
694 needs_prepare_tiles_ = false; 660 needs_prepare_tiles_ = false;
695 } 661 }
696 662
697 void SchedulerStateMachine::UpdateStateOnBeginOutputSurfaceCreation() {
698 DCHECK_EQ(output_surface_state_, OUTPUT_SURFACE_LOST);
699 output_surface_state_ = OUTPUT_SURFACE_CREATING;
700
701 // The following DCHECKs make sure we are in the proper quiescent state.
702 // The pipeline should be flushed entirely before we start output
703 // surface creation to avoid complicated corner cases.
704 DCHECK_EQ(commit_state_, COMMIT_STATE_IDLE);
705 DCHECK(!has_pending_tree_);
706 DCHECK(!active_tree_needs_first_draw_);
707 }
708
709 void SchedulerStateMachine::UpdateStateOnInvalidateOutputSurface() {
710 DCHECK(!invalidate_output_surface_funnel_);
711 invalidate_output_surface_funnel_ = true;
712 last_frame_number_invalidate_output_surface_performed_ =
713 current_frame_number_;
714 }
715
716 void SchedulerStateMachine::SetSkipNextBeginMainFrameToReduceLatency() { 663 void SchedulerStateMachine::SetSkipNextBeginMainFrameToReduceLatency() {
717 TRACE_EVENT_INSTANT0("cc", 664 TRACE_EVENT_INSTANT0("cc",
718 "Scheduler: SkipNextBeginMainFrameToReduceLatency", 665 "Scheduler: SkipNextBeginMainFrameToReduceLatency",
719 TRACE_EVENT_SCOPE_THREAD); 666 TRACE_EVENT_SCOPE_THREAD);
720 skip_next_begin_main_frame_to_reduce_latency_ = true; 667 skip_next_begin_main_frame_to_reduce_latency_ = true;
721 } 668 }
722 669
723 bool SchedulerStateMachine::BeginFrameNeededForChildren() const { 670 bool SchedulerStateMachine::BeginFrameNeededForChildren() const {
724 return children_need_begin_frames_; 671 if (HasInitializedOutputSurface())
672 return children_need_begin_frames_;
673
674 return false;
725 } 675 }
726 676
727 bool SchedulerStateMachine::BeginFrameNeeded() const { 677 bool SchedulerStateMachine::BeginFrameNeeded() const {
728 // We can't handle BeginFrames when output surface isn't initialized. 678 // We can't handle BeginFrames when output surface isn't initialized.
729 // TODO(brianderson): Support output surface creation inside a BeginFrame. 679 // TODO(brianderson): Support output surface creation inside a BeginFrame.
730 if (!HasInitializedOutputSurface()) 680 if (!HasInitializedOutputSurface())
731 return false; 681 return false;
732 return (BeginFrameNeededToAnimateOrDraw() || BeginFrameNeededForChildren() || 682
733 ProactiveBeginFrameWanted()); 683 if (SupportsProactiveBeginFrame()) {
684 return (BeginFrameNeededToAnimateOrDraw() ||
685 BeginFrameNeededForChildren() ||
686 ProactiveBeginFrameWanted());
687 }
688
689 // Proactive BeginFrames are bad for the synchronous compositor because we
690 // have to draw when we get the BeginFrame and could end up drawing many
691 // duplicate frames if our new frame isn't ready in time.
692 // To poll for state with the synchronous compositor without having to draw,
693 // we rely on ShouldPollForAnticipatedDrawTriggers instead.
694 // Synchronous compositor doesn't have a browser.
695 DCHECK(!children_need_begin_frames_);
696 return BeginFrameNeededToAnimateOrDraw();
697 }
698
699 bool SchedulerStateMachine::ShouldPollForAnticipatedDrawTriggers() const {
700 // ShouldPollForAnticipatedDrawTriggers is what we use in place of
701 // ProactiveBeginFrameWanted when we are using the synchronous
702 // compositor.
703 if (!SupportsProactiveBeginFrame()) {
704 return !BeginFrameNeededToAnimateOrDraw() && ProactiveBeginFrameWanted();
705 }
706
707 // Non synchronous compositors should rely on
708 // ProactiveBeginFrameWanted to poll for state instead.
709 return false;
710 }
711
712 // Note: If SupportsProactiveBeginFrame is false, the scheduler should poll
713 // for changes in it's draw state so it can request a BeginFrame when it's
714 // actually ready.
715 bool SchedulerStateMachine::SupportsProactiveBeginFrame() const {
716 // It is undesirable to proactively request BeginFrames if we are
717 // using a synchronous compositor because we *must* draw for every
718 // BeginFrame, which could cause duplicate draws.
719 return !settings_.using_synchronous_renderer_compositor;
734 } 720 }
735 721
736 void SchedulerStateMachine::SetChildrenNeedBeginFrames( 722 void SchedulerStateMachine::SetChildrenNeedBeginFrames(
737 bool children_need_begin_frames) { 723 bool children_need_begin_frames) {
738 children_need_begin_frames_ = children_need_begin_frames; 724 children_need_begin_frames_ = children_need_begin_frames;
739 } 725 }
740 726
741 void SchedulerStateMachine::SetDeferCommits(bool defer_commits) { 727 void SchedulerStateMachine::SetDeferCommits(bool defer_commits) {
742 defer_commits_ = defer_commits; 728 defer_commits_ = defer_commits;
743 } 729 }
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
786 // Changing priorities may allow us to activate (given the new priorities), 772 // Changing priorities may allow us to activate (given the new priorities),
787 // which may result in a new frame. 773 // which may result in a new frame.
788 if (needs_prepare_tiles_) 774 if (needs_prepare_tiles_)
789 return true; 775 return true;
790 776
791 // If we just sent a swap request, it's likely that we are going to produce 777 // If we just sent a swap request, it's likely that we are going to produce
792 // another frame soon. This helps avoid negative glitches in our 778 // another frame soon. This helps avoid negative glitches in our
793 // SetNeedsBeginFrame requests, which may propagate to the BeginImplFrame 779 // SetNeedsBeginFrame requests, which may propagate to the BeginImplFrame
794 // provider and get sampled at an inopportune time, delaying the next 780 // provider and get sampled at an inopportune time, delaying the next
795 // BeginImplFrame. 781 // BeginImplFrame.
796 if (did_request_swap_in_last_frame_) 782 if (request_swap_funnel_)
797 return true; 783 return true;
798 784
799 // If the last commit was aborted because of early out (no updates), we should 785 // If the last commit was aborted because of early out (no updates), we should
800 // still want a begin frame in case there is a commit coming again. 786 // still want a begin frame in case there is a commit coming again.
801 if (last_commit_had_no_updates_) 787 if (last_commit_had_no_updates_)
802 return true; 788 return true;
803 789
804 return false; 790 return false;
805 } 791 }
806 792
807 void SchedulerStateMachine::OnBeginImplFrame() { 793 void SchedulerStateMachine::OnBeginImplFrame() {
794 AdvanceCurrentFrameNumber();
795 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_IDLE)
796 << AsValue()->ToString();
808 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING; 797 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING;
809 current_frame_number_++;
810
811 last_commit_had_no_updates_ = false; 798 last_commit_had_no_updates_ = false;
812 did_request_swap_in_last_frame_ = false;
813
814 // Clear funnels for any actions we perform during the frame.
815 animate_funnel_ = false;
816 send_begin_main_frame_funnel_ = false;
817 invalidate_output_surface_funnel_ = false;
818
819 // "Drain" the PrepareTiles funnel.
820 if (prepare_tiles_funnel_ > 0)
821 prepare_tiles_funnel_--;
822
823 skip_begin_main_frame_to_reduce_latency_ =
824 skip_next_begin_main_frame_to_reduce_latency_;
825 skip_next_begin_main_frame_to_reduce_latency_ = false;
826 } 799 }
827 800
828 void SchedulerStateMachine::OnBeginImplFrameDeadlinePending() { 801 void SchedulerStateMachine::OnBeginImplFrameDeadlinePending() {
802 DCHECK_EQ(begin_impl_frame_state_,
803 BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING)
804 << AsValue()->ToString();
829 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME; 805 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME;
830 } 806 }
831 807
832 void SchedulerStateMachine::OnBeginImplFrameDeadline() { 808 void SchedulerStateMachine::OnBeginImplFrameDeadline() {
809 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME)
810 << AsValue()->ToString();
833 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE; 811 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE;
834
835 did_perform_swap_in_last_draw_ = false;
836
837 // Clear funnels for any actions we perform during the deadline.
838 request_swap_funnel_ = false;
839 } 812 }
840 813
841 void SchedulerStateMachine::OnBeginImplFrameIdle() { 814 void SchedulerStateMachine::OnBeginImplFrameIdle() {
815 DCHECK_EQ(begin_impl_frame_state_, BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE)
816 << AsValue()->ToString();
842 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_IDLE; 817 begin_impl_frame_state_ = BEGIN_IMPL_FRAME_STATE_IDLE;
843 } 818 }
844 819
845 SchedulerStateMachine::BeginImplFrameDeadlineMode 820 SchedulerStateMachine::BeginImplFrameDeadlineMode
846 SchedulerStateMachine::CurrentBeginImplFrameDeadlineMode() const { 821 SchedulerStateMachine::CurrentBeginImplFrameDeadlineMode() const {
847 if (settings_.using_synchronous_renderer_compositor) { 822 if (wait_for_active_tree_ready_to_draw_) {
848 // No deadline for synchronous compositor.
849 return BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE;
850 } else if (wait_for_active_tree_ready_to_draw_) {
851 // When we are waiting for ready to draw signal, we do not wait to post a 823 // When we are waiting for ready to draw signal, we do not wait to post a
852 // deadline yet. 824 // deadline yet.
853 return BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW; 825 return BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW;
854 } else if (ShouldTriggerBeginImplFrameDeadlineImmediately()) { 826 } else if (ShouldTriggerBeginImplFrameDeadlineImmediately()) {
855 return BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE; 827 return BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE;
856 } else if (needs_redraw_ && pending_swaps_ < max_pending_swaps_) { 828 } else if (needs_redraw_ && pending_swaps_ < max_pending_swaps_) {
857 // We have an animation or fast input path on the impl thread that wants 829 // We have an animation or fast input path on the impl thread that wants
858 // to draw, so don't wait too long for a new active tree. 830 // to draw, so don't wait too long for a new active tree.
859 // If we are swap throttled we should wait until we are unblocked. 831 // If we are swap throttled we should wait until we are unblocked.
860 return BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR; 832 return BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR;
861 } else { 833 } else {
862 // The impl thread doesn't have anything it wants to draw and we are just 834 // The impl thread doesn't have anything it wants to draw and we are just
863 // waiting for a new active tree or we are swap throttled. In short we are 835 // waiting for a new active tree or we are swap throttled. In short we are
864 // blocked. 836 // blocked.
865 return BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE; 837 return BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE;
866 } 838 }
867 } 839 }
868 840
869 bool SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately() 841 bool SchedulerStateMachine::ShouldTriggerBeginImplFrameDeadlineImmediately()
870 const { 842 const {
871 // TODO(brianderson): This should take into account multiple commit sources. 843 // TODO(brianderson): This should take into account multiple commit sources.
844
872 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME) 845 if (begin_impl_frame_state_ != BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME)
873 return false; 846 return false;
874 847
875 // If things are being aborted, end the current BeginImplFrame ASAP so we can 848 // If things are being aborted, end the current BeginImplFrame ASAP so we can
876 // unblock creating the next output surface. 849 // unblock creating the next output surface.
877 if (PendingDrawsShouldBeAborted()) 850 if (PendingDrawsShouldBeAborted())
878 return true; 851 return true;
879 852
880 // SwapAck throttle the deadline since we wont draw and swap anyway. 853 // SwapAck throttle the deadline since we wont draw and swap anyway.
881 if (pending_swaps_ >= max_pending_swaps_) 854 if (pending_swaps_ >= max_pending_swaps_)
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
927 // or 900 // or
928 // we're currently drawing the active tree and the pending tree will thus 901 // we're currently drawing the active tree and the pending tree will thus
929 // only be drawn in the next frame. 902 // only be drawn in the next frame.
930 if (has_pending_tree_) 903 if (has_pending_tree_)
931 return true; 904 return true;
932 905
933 if (begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) { 906 if (begin_impl_frame_state_ == BEGIN_IMPL_FRAME_STATE_INSIDE_DEADLINE) {
934 // Even if there's a new active tree to draw at the deadline or we've just 907 // Even if there's a new active tree to draw at the deadline or we've just
935 // swapped it, it may have been triggered by a previous BeginImplFrame, in 908 // swapped it, it may have been triggered by a previous BeginImplFrame, in
936 // which case the main thread is in a high latency mode. 909 // which case the main thread is in a high latency mode.
937 return (active_tree_needs_first_draw_ || did_perform_swap_in_last_draw_) && 910 return (active_tree_needs_first_draw_ || perform_swap_funnel_) &&
938 !send_begin_main_frame_funnel_; 911 !send_begin_main_frame_funnel_;
939 } 912 }
940 913
941 // If the active tree needs its first draw in any other state, we know the 914 // If the active tree needs its first draw in any other state, we know the
942 // main thread is in a high latency mode. 915 // main thread is in a high latency mode.
943 return active_tree_needs_first_draw_; 916 return active_tree_needs_first_draw_;
944 } 917 }
945 918
919 void SchedulerStateMachine::DidEnterPollForAnticipatedDrawTriggers() {
920 AdvanceCurrentFrameNumber();
921 inside_poll_for_anticipated_draw_triggers_ = true;
922 }
923
924 void SchedulerStateMachine::DidLeavePollForAnticipatedDrawTriggers() {
925 inside_poll_for_anticipated_draw_triggers_ = false;
926 }
927
946 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; } 928 void SchedulerStateMachine::SetVisible(bool visible) { visible_ = visible; }
947 929
948 void SchedulerStateMachine::SetCanDraw(bool can_draw) { can_draw_ = can_draw; } 930 void SchedulerStateMachine::SetCanDraw(bool can_draw) { can_draw_ = can_draw; }
949 931
950 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; } 932 void SchedulerStateMachine::SetNeedsRedraw() { needs_redraw_ = true; }
951 933
952 void SchedulerStateMachine::SetNeedsAnimate() { 934 void SchedulerStateMachine::SetNeedsAnimate() {
953 needs_animate_ = true; 935 needs_animate_ = true;
954 } 936 }
955 937
956 void SchedulerStateMachine::SetWaitForReadyToDraw() { 938 void SchedulerStateMachine::SetWaitForReadyToDraw() {
957 DCHECK(settings_.impl_side_painting); 939 DCHECK(settings_.impl_side_painting);
958 wait_for_active_tree_ready_to_draw_ = true; 940 wait_for_active_tree_ready_to_draw_ = true;
959 } 941 }
960 942
961 void SchedulerStateMachine::SetNeedsPrepareTiles() { 943 void SchedulerStateMachine::SetNeedsPrepareTiles() {
962 if (!needs_prepare_tiles_) { 944 if (!needs_prepare_tiles_) {
963 TRACE_EVENT0("cc", "SchedulerStateMachine::SetNeedsPrepareTiles"); 945 TRACE_EVENT0("cc", "SchedulerStateMachine::SetNeedsPrepareTiles");
964 needs_prepare_tiles_ = true; 946 needs_prepare_tiles_ = true;
965 } 947 }
966 } 948 }
967 949
968 void SchedulerStateMachine::SetMaxSwapsPending(int max) { 950 void SchedulerStateMachine::SetMaxSwapsPending(int max) {
969 max_pending_swaps_ = max; 951 max_pending_swaps_ = max;
970 } 952 }
971 953
972 void SchedulerStateMachine::DidSwapBuffers() { 954 void SchedulerStateMachine::DidSwapBuffers() {
973 pending_swaps_++; 955 pending_swaps_++;
974 DCHECK_LE(pending_swaps_, max_pending_swaps_); 956 DCHECK_LE(pending_swaps_, max_pending_swaps_);
957 DCHECK(!perform_swap_funnel_);
975 958
976 did_perform_swap_in_last_draw_ = true; 959 perform_swap_funnel_ = true;
977 last_frame_number_swap_performed_ = current_frame_number_; 960 last_frame_number_swap_performed_ = current_frame_number_;
978 } 961 }
979 962
980 void SchedulerStateMachine::DidSwapBuffersComplete() { 963 void SchedulerStateMachine::DidSwapBuffersComplete() {
981 DCHECK_GT(pending_swaps_, 0); 964 DCHECK_GT(pending_swaps_, 0);
982 pending_swaps_--; 965 pending_swaps_--;
983 } 966 }
984 967
985 void SchedulerStateMachine::SetImplLatencyTakesPriority( 968 void SchedulerStateMachine::SetImplLatencyTakesPriority(
986 bool impl_latency_takes_priority) { 969 bool impl_latency_takes_priority) {
(...skipping 138 matching lines...) Expand 10 before | Expand all | Expand 10 after
1125 static_cast<int>(begin_impl_frame_state_), 1108 static_cast<int>(begin_impl_frame_state_),
1126 static_cast<int>(commit_state_), 1109 static_cast<int>(commit_state_),
1127 has_pending_tree_ ? 'T' : 'F', 1110 has_pending_tree_ ? 'T' : 'F',
1128 pending_tree_is_ready_for_activation_ ? 'T' : 'F', 1111 pending_tree_is_ready_for_activation_ ? 'T' : 'F',
1129 active_tree_needs_first_draw_ ? 'T' : 'F', 1112 active_tree_needs_first_draw_ ? 'T' : 'F',
1130 max_pending_swaps_, 1113 max_pending_swaps_,
1131 pending_swaps_); 1114 pending_swaps_);
1132 } 1115 }
1133 1116
1134 } // namespace cc 1117 } // namespace cc
OLDNEW
« no previous file with comments | « cc/scheduler/scheduler_state_machine.h ('k') | cc/scheduler/scheduler_unittest.cc » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698