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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_IA32_MACRO_ASSEMBLER_IA32_H_ | 5 #ifndef V8_IA32_MACRO_ASSEMBLER_IA32_H_ |
6 #define V8_IA32_MACRO_ASSEMBLER_IA32_H_ | 6 #define V8_IA32_MACRO_ASSEMBLER_IA32_H_ |
7 | 7 |
8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
9 #include "src/bailout-reason.h" | 9 #include "src/bailout-reason.h" |
10 #include "src/frames.h" | 10 #include "src/frames.h" |
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594 Register key, | 594 Register key, |
595 Register r0, | 595 Register r0, |
596 Register r1, | 596 Register r1, |
597 Register r2, | 597 Register r2, |
598 Register result); | 598 Register result); |
599 | 599 |
600 | 600 |
601 // --------------------------------------------------------------------------- | 601 // --------------------------------------------------------------------------- |
602 // Allocation support | 602 // Allocation support |
603 | 603 |
604 // Allocate an object in new space or old pointer space. If the given space | 604 // Allocate an object in new space or old space. If the given space |
605 // is exhausted control continues at the gc_required label. The allocated | 605 // is exhausted control continues at the gc_required label. The allocated |
606 // object is returned in result and end of the new object is returned in | 606 // object is returned in result and end of the new object is returned in |
607 // result_end. The register scratch can be passed as no_reg in which case | 607 // result_end. The register scratch can be passed as no_reg in which case |
608 // an additional object reference will be added to the reloc info. The | 608 // an additional object reference will be added to the reloc info. The |
609 // returned pointers in result and result_end have not yet been tagged as | 609 // returned pointers in result and result_end have not yet been tagged as |
610 // heap objects. If result_contains_top_on_entry is true the content of | 610 // heap objects. If result_contains_top_on_entry is true the content of |
611 // result is known to be the allocation top on entry (could be result_end | 611 // result is known to be the allocation top on entry (could be result_end |
612 // from a previous call). If result_contains_top_on_entry is true scratch | 612 // from a previous call). If result_contains_top_on_entry is true scratch |
613 // should be no_reg as it is never used. | 613 // should be no_reg as it is never used. |
614 void Allocate(int object_size, | 614 void Allocate(int object_size, |
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1097 } \ | 1097 } \ |
1098 masm-> | 1098 masm-> |
1099 #else | 1099 #else |
1100 #define ACCESS_MASM(masm) masm-> | 1100 #define ACCESS_MASM(masm) masm-> |
1101 #endif | 1101 #endif |
1102 | 1102 |
1103 | 1103 |
1104 } } // namespace v8::internal | 1104 } } // namespace v8::internal |
1105 | 1105 |
1106 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_ | 1106 #endif // V8_IA32_MACRO_ASSEMBLER_IA32_H_ |
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