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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GL_GL_IMAGE_EGL_H_ | 5 #ifndef UI_GL_GL_IMAGE_EGL_H_ |
| 6 #define UI_GL_GL_IMAGE_EGL_H_ | 6 #define UI_GL_GL_IMAGE_EGL_H_ |
| 7 | 7 |
| 8 #include "base/threading/thread_checker.h" |
| 8 #include "ui/gl/gl_bindings.h" | 9 #include "ui/gl/gl_bindings.h" |
| 9 #include "ui/gl/gl_image.h" | 10 #include "ui/gl/gl_image.h" |
| 10 | 11 |
| 11 namespace gfx { | 12 namespace gfx { |
| 12 | 13 |
| 13 class GL_EXPORT GLImageEGL : public GLImage { | 14 class GL_EXPORT GLImageEGL : public GLImage { |
| 14 public: | 15 public: |
| 15 explicit GLImageEGL(const gfx::Size& size); | 16 explicit GLImageEGL(const gfx::Size& size); |
| 16 | 17 |
| 17 bool Initialize(EGLenum target, EGLClientBuffer buffer, const EGLint* attrs); | 18 bool Initialize(EGLenum target, EGLClientBuffer buffer, const EGLint* attrs); |
| (...skipping 12 matching lines...) Expand all Loading... |
| 30 int z_order, | 31 int z_order, |
| 31 OverlayTransform transform, | 32 OverlayTransform transform, |
| 32 const Rect& bounds_rect, | 33 const Rect& bounds_rect, |
| 33 const RectF& crop_rect) override; | 34 const RectF& crop_rect) override; |
| 34 | 35 |
| 35 protected: | 36 protected: |
| 36 ~GLImageEGL() override; | 37 ~GLImageEGL() override; |
| 37 | 38 |
| 38 EGLImageKHR egl_image_; | 39 EGLImageKHR egl_image_; |
| 39 const gfx::Size size_; | 40 const gfx::Size size_; |
| 41 base::ThreadChecker thread_checker_; |
| 40 | 42 |
| 41 private: | 43 private: |
| 42 DISALLOW_COPY_AND_ASSIGN(GLImageEGL); | 44 DISALLOW_COPY_AND_ASSIGN(GLImageEGL); |
| 43 }; | 45 }; |
| 44 | 46 |
| 45 } // namespace gfx | 47 } // namespace gfx |
| 46 | 48 |
| 47 #endif // UI_GL_GL_IMAGE_EGL_H_ | 49 #endif // UI_GL_GL_IMAGE_EGL_H_ |
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