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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ |
6 #define CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ | 6 #define CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
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24 | 24 |
25 namespace content { | 25 namespace content { |
26 | 26 |
27 class CONTENT_EXPORT GpuMemoryBufferFactory { | 27 class CONTENT_EXPORT GpuMemoryBufferFactory { |
28 public: | 28 public: |
29 struct Configuration { | 29 struct Configuration { |
30 gfx::GpuMemoryBuffer::Format format; | 30 gfx::GpuMemoryBuffer::Format format; |
31 gfx::GpuMemoryBuffer::Usage usage; | 31 gfx::GpuMemoryBuffer::Usage usage; |
32 }; | 32 }; |
33 | 33 |
34 GpuMemoryBufferFactory() {} | |
35 virtual ~GpuMemoryBufferFactory() {} | 34 virtual ~GpuMemoryBufferFactory() {} |
36 | 35 |
37 // Gets system supported GPU memory buffer factory types. Preferred type at | 36 // Gets system supported GPU memory buffer factory types. Preferred type at |
38 // the front of vector. | 37 // the front of vector. |
39 static void GetSupportedTypes(std::vector<gfx::GpuMemoryBufferType>* types); | 38 static void GetSupportedTypes(std::vector<gfx::GpuMemoryBufferType>* types); |
40 | 39 |
41 // Creates a new factory instance for |type|. | 40 // Creates a new factory instance for |type|. |
42 static scoped_ptr<GpuMemoryBufferFactory> Create( | 41 static scoped_ptr<GpuMemoryBufferFactory> Create( |
43 gfx::GpuMemoryBufferType type); | 42 gfx::GpuMemoryBufferType type); |
44 | 43 |
45 // Gets supported format/usage configurations. | 44 // Gets supported format/usage configurations. |
46 virtual void GetSupportedGpuMemoryBufferConfigurations( | 45 virtual void GetSupportedGpuMemoryBufferConfigurations( |
47 std::vector<Configuration>* configurations) = 0; | 46 std::vector<Configuration>* configurations) = 0; |
48 | 47 |
49 // Creates a new GPU memory buffer instance. A valid handle is returned on | 48 // Creates a new GPU memory buffer instance. A valid handle is returned on |
50 // success. | 49 // success. It can be called on any thread. |
51 virtual gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer( | 50 virtual gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer( |
52 gfx::GpuMemoryBufferId id, | 51 gfx::GpuMemoryBufferId id, |
53 const gfx::Size& size, | 52 const gfx::Size& size, |
54 gfx::GpuMemoryBuffer::Format format, | 53 gfx::GpuMemoryBuffer::Format format, |
55 gfx::GpuMemoryBuffer::Usage usage, | 54 gfx::GpuMemoryBuffer::Usage usage, |
56 int client_id, | 55 int client_id, |
57 gfx::PluginWindowHandle surface_handle) = 0; | 56 gfx::PluginWindowHandle surface_handle) = 0; |
58 | 57 |
59 // Destroys GPU memory buffer identified by |id|. | 58 // Destroys GPU memory buffer identified by |id|. |
| 59 // It can be called on any thread. |
60 virtual void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, | 60 virtual void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, |
61 int client_id) = 0; | 61 int client_id) = 0; |
62 | 62 |
63 // Type-checking downcast routine. | 63 // Type-checking downcast routine. |
64 virtual gpu::ImageFactory* AsImageFactory() = 0; | 64 virtual gpu::ImageFactory* AsImageFactory() = 0; |
65 | 65 |
| 66 protected: |
| 67 GpuMemoryBufferFactory() {} |
| 68 |
66 private: | 69 private: |
67 DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferFactory); | 70 DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferFactory); |
68 }; | 71 }; |
69 | 72 |
70 } // namespace content | 73 } // namespace content |
71 | 74 |
72 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ | 75 #endif // CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ |
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