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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h" | 5 #include "content/common/gpu/gpu_memory_buffer_factory_surface_texture.h" |
| 6 | 6 |
| 7 #include "content/common/android/surface_texture_manager.h" | 7 #include "content/common/android/surface_texture_manager.h" |
| 8 #include "ui/gl/android/surface_texture.h" | 8 #include "ui/gl/android/surface_texture.h" |
| 9 #include "ui/gl/gl_image_surface_texture.h" | 9 #include "ui/gl/gl_image_surface_texture.h" |
| 10 | 10 |
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| 44 } | 44 } |
| 45 | 45 |
| 46 gfx::GpuMemoryBufferHandle | 46 gfx::GpuMemoryBufferHandle |
| 47 GpuMemoryBufferFactorySurfaceTexture::CreateGpuMemoryBuffer( | 47 GpuMemoryBufferFactorySurfaceTexture::CreateGpuMemoryBuffer( |
| 48 gfx::GpuMemoryBufferId id, | 48 gfx::GpuMemoryBufferId id, |
| 49 const gfx::Size& size, | 49 const gfx::Size& size, |
| 50 gfx::GpuMemoryBuffer::Format format, | 50 gfx::GpuMemoryBuffer::Format format, |
| 51 gfx::GpuMemoryBuffer::Usage usage, | 51 gfx::GpuMemoryBuffer::Usage usage, |
| 52 int client_id, | 52 int client_id, |
| 53 gfx::PluginWindowHandle surface_handle) { | 53 gfx::PluginWindowHandle surface_handle) { |
| 54 DCHECK(thread_checker_.CalledOnValidThread()); |
| 54 // Note: this needs to be 0 as the surface texture implemenation will take | 55 // Note: this needs to be 0 as the surface texture implemenation will take |
| 55 // ownership of the texture and call glDeleteTextures when the GPU service | 56 // ownership of the texture and call glDeleteTextures when the GPU service |
| 56 // attaches the surface texture to a real texture id. glDeleteTextures | 57 // attaches the surface texture to a real texture id. glDeleteTextures |
| 57 // silently ignores 0. | 58 // silently ignores 0. |
| 58 const int kDummyTextureId = 0; | 59 const int kDummyTextureId = 0; |
| 59 scoped_refptr<gfx::SurfaceTexture> surface_texture = | 60 scoped_refptr<gfx::SurfaceTexture> surface_texture = |
| 60 gfx::SurfaceTexture::Create(kDummyTextureId); | 61 gfx::SurfaceTexture::Create(kDummyTextureId); |
| 61 if (!surface_texture.get()) | 62 if (!surface_texture.get()) |
| 62 return gfx::GpuMemoryBufferHandle(); | 63 return gfx::GpuMemoryBufferHandle(); |
| 63 | 64 |
| 64 SurfaceTextureManager::GetInstance()->RegisterSurfaceTexture( | 65 SurfaceTextureManager::GetInstance()->RegisterSurfaceTexture( |
| 65 id, client_id, surface_texture.get()); | 66 id, client_id, surface_texture.get()); |
| 66 | 67 |
| 67 { | 68 SurfaceTextureMapKey key(id, client_id); |
| 68 base::AutoLock lock(surface_textures_lock_); | 69 DCHECK(surface_textures_.find(key) == surface_textures_.end()); |
| 69 | 70 surface_textures_[key] = surface_texture; |
| 70 SurfaceTextureMapKey key(id, client_id); | |
| 71 DCHECK(surface_textures_.find(key) == surface_textures_.end()); | |
| 72 surface_textures_[key] = surface_texture; | |
| 73 } | |
| 74 | 71 |
| 75 gfx::GpuMemoryBufferHandle handle; | 72 gfx::GpuMemoryBufferHandle handle; |
| 76 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 73 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
| 77 handle.id = id; | 74 handle.id = id; |
| 78 return handle; | 75 return handle; |
| 79 } | 76 } |
| 80 | 77 |
| 81 void GpuMemoryBufferFactorySurfaceTexture::DestroyGpuMemoryBuffer( | 78 void GpuMemoryBufferFactorySurfaceTexture::DestroyGpuMemoryBuffer( |
| 82 gfx::GpuMemoryBufferId id, | 79 gfx::GpuMemoryBufferId id, |
| 83 int client_id) { | 80 int client_id) { |
| 84 { | 81 DCHECK(thread_checker_.CalledOnValidThread()); |
| 85 base::AutoLock lock(surface_textures_lock_); | 82 SurfaceTextureMapKey key(id, client_id); |
| 86 | 83 SurfaceTextureMap::iterator it = surface_textures_.find(key); |
| 87 SurfaceTextureMapKey key(id, client_id); | 84 if (it != surface_textures_.end()) |
| 88 SurfaceTextureMap::iterator it = surface_textures_.find(key); | 85 surface_textures_.erase(it); |
| 89 if (it != surface_textures_.end()) | |
| 90 surface_textures_.erase(it); | |
| 91 } | |
| 92 | 86 |
| 93 SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture(id, client_id); | 87 SurfaceTextureManager::GetInstance()->UnregisterSurfaceTexture(id, client_id); |
| 94 } | 88 } |
| 95 | 89 |
| 96 gpu::ImageFactory* GpuMemoryBufferFactorySurfaceTexture::AsImageFactory() { | 90 gpu::ImageFactory* GpuMemoryBufferFactorySurfaceTexture::AsImageFactory() { |
| 97 return this; | 91 return this; |
| 98 } | 92 } |
| 99 | 93 |
| 100 scoped_refptr<gfx::GLImage> | 94 scoped_refptr<gfx::GLImage> |
| 101 GpuMemoryBufferFactorySurfaceTexture::CreateImageForGpuMemoryBuffer( | 95 GpuMemoryBufferFactorySurfaceTexture::CreateImageForGpuMemoryBuffer( |
| 102 const gfx::GpuMemoryBufferHandle& handle, | 96 const gfx::GpuMemoryBufferHandle& handle, |
| 103 const gfx::Size& size, | 97 const gfx::Size& size, |
| 104 gfx::GpuMemoryBuffer::Format format, | 98 gfx::GpuMemoryBuffer::Format format, |
| 105 unsigned internalformat, | 99 unsigned internalformat, |
| 106 int client_id) { | 100 int client_id) { |
| 107 base::AutoLock lock(surface_textures_lock_); | 101 DCHECK(thread_checker_.CalledOnValidThread()); |
| 108 | |
| 109 DCHECK_EQ(handle.type, gfx::SURFACE_TEXTURE_BUFFER); | 102 DCHECK_EQ(handle.type, gfx::SURFACE_TEXTURE_BUFFER); |
| 110 | 103 |
| 111 SurfaceTextureMapKey key(handle.id, client_id); | 104 SurfaceTextureMapKey key(handle.id, client_id); |
| 112 SurfaceTextureMap::iterator it = surface_textures_.find(key); | 105 SurfaceTextureMap::iterator it = surface_textures_.find(key); |
| 113 if (it == surface_textures_.end()) | 106 if (it == surface_textures_.end()) |
| 114 return scoped_refptr<gfx::GLImage>(); | 107 return scoped_refptr<gfx::GLImage>(); |
| 115 | 108 |
| 116 scoped_refptr<gfx::GLImageSurfaceTexture> image( | 109 scoped_refptr<gfx::GLImageSurfaceTexture> image( |
| 117 new gfx::GLImageSurfaceTexture(size)); | 110 new gfx::GLImageSurfaceTexture(size)); |
| 118 if (!image->Initialize(it->second.get())) | 111 if (!image->Initialize(it->second.get())) |
| 119 return scoped_refptr<gfx::GLImage>(); | 112 return scoped_refptr<gfx::GLImage>(); |
| 120 | 113 |
| 121 return image; | 114 return image; |
| 122 } | 115 } |
| 123 | 116 |
| 124 } // namespace content | 117 } // namespace content |
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