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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/pixel_ref_map.h" | 5 #include "cc/resources/pixel_ref_map.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 | 9 |
10 #include "cc/base/util.h" | 10 #include "cc/base/util.h" |
| 11 #include "cc/resources/display_item_list.h" |
11 #include "cc/resources/picture.h" | 12 #include "cc/resources/picture.h" |
12 #include "skia/ext/pixel_ref_utils.h" | 13 #include "skia/ext/pixel_ref_utils.h" |
13 | 14 |
14 namespace cc { | 15 namespace cc { |
15 | 16 |
16 PixelRefMap::PixelRefMap(const gfx::Size& cell_size) : cell_size_(cell_size) { | 17 PixelRefMap::PixelRefMap(const gfx::Size& cell_size) : cell_size_(cell_size) { |
17 DCHECK(!cell_size.IsEmpty()); | 18 DCHECK(!cell_size.IsEmpty()); |
18 } | 19 } |
19 | 20 |
20 PixelRefMap::~PixelRefMap() { | 21 PixelRefMap::~PixelRefMap() { |
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68 min_point_(-1, -1), | 69 min_point_(-1, -1), |
69 max_point_(-1, -1), | 70 max_point_(-1, -1), |
70 current_x_(0), | 71 current_x_(0), |
71 current_y_(0) { | 72 current_y_(0) { |
72 } | 73 } |
73 | 74 |
74 PixelRefMap::Iterator::Iterator(const gfx::Rect& rect, const Picture* picture) | 75 PixelRefMap::Iterator::Iterator(const gfx::Rect& rect, const Picture* picture) |
75 : target_pixel_ref_map_(&(picture->pixel_refs_)), | 76 : target_pixel_ref_map_(&(picture->pixel_refs_)), |
76 current_pixel_refs_(empty_pixel_refs_.Pointer()), | 77 current_pixel_refs_(empty_pixel_refs_.Pointer()), |
77 current_index_(0) { | 78 current_index_(0) { |
78 gfx::Rect layer_rect = picture->layer_rect_; | 79 map_layer_rect_ = picture->layer_rect_; |
79 gfx::Size cell_size = target_pixel_ref_map_->cell_size_; | 80 DCHECK(!target_pixel_ref_map_->cell_size_.IsEmpty()); |
80 DCHECK(!cell_size.IsEmpty()); | 81 PointToFirstPixelRef(rect); |
81 gfx::Rect query_rect(rect); | 82 } |
82 // Early out if the query rect doesn't intersect this picture. | |
83 if (!query_rect.Intersects(layer_rect)) { | |
84 min_point_ = gfx::Point(0, 0); | |
85 max_point_ = gfx::Point(0, 0); | |
86 current_x_ = 1; | |
87 current_y_ = 1; | |
88 return; | |
89 } | |
90 | 83 |
91 // First, subtract the layer origin as cells are stored in layer space. | 84 PixelRefMap::Iterator::Iterator(const gfx::Rect& rect, |
92 query_rect.Offset(-layer_rect.OffsetFromOrigin()); | 85 const DisplayItemList* display_list) |
93 | 86 : target_pixel_ref_map_(display_list->pixel_refs_.get()), |
94 // We have to find a cell_size aligned point that corresponds to | 87 current_pixel_refs_(empty_pixel_refs_.Pointer()), |
95 // query_rect. Point is a multiple of cell_size. | 88 current_index_(0) { |
96 min_point_ = gfx::Point(RoundDown(query_rect.x(), cell_size.width()), | 89 map_layer_rect_ = display_list->layer_rect_; |
97 RoundDown(query_rect.y(), cell_size.height())); | 90 DCHECK(!target_pixel_ref_map_->cell_size_.IsEmpty()); |
98 max_point_ = | 91 PointToFirstPixelRef(rect); |
99 gfx::Point(RoundDown(query_rect.right() - 1, cell_size.width()), | |
100 RoundDown(query_rect.bottom() - 1, cell_size.height())); | |
101 | |
102 // Limit the points to known pixel ref boundaries. | |
103 min_point_ = gfx::Point( | |
104 std::max(min_point_.x(), target_pixel_ref_map_->min_pixel_cell_.x()), | |
105 std::max(min_point_.y(), target_pixel_ref_map_->min_pixel_cell_.y())); | |
106 max_point_ = gfx::Point( | |
107 std::min(max_point_.x(), target_pixel_ref_map_->max_pixel_cell_.x()), | |
108 std::min(max_point_.y(), target_pixel_ref_map_->max_pixel_cell_.y())); | |
109 | |
110 // Make the current x be cell_size.width() less than min point, so that | |
111 // the first increment will point at min_point_. | |
112 current_x_ = min_point_.x() - cell_size.width(); | |
113 current_y_ = min_point_.y(); | |
114 if (current_y_ <= max_point_.y()) | |
115 ++(*this); | |
116 } | 92 } |
117 | 93 |
118 PixelRefMap::Iterator::~Iterator() { | 94 PixelRefMap::Iterator::~Iterator() { |
119 } | 95 } |
120 | 96 |
121 PixelRefMap::Iterator& PixelRefMap::Iterator::operator++() { | 97 PixelRefMap::Iterator& PixelRefMap::Iterator::operator++() { |
122 ++current_index_; | 98 ++current_index_; |
123 // If we're not at the end of the list, then we have the next item. | 99 // If we're not at the end of the list, then we have the next item. |
124 if (current_index_ < current_pixel_refs_->size()) | 100 if (current_index_ < current_pixel_refs_->size()) |
125 return *this; | 101 return *this; |
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148 continue; | 124 continue; |
149 | 125 |
150 // We found a non-empty list: store it and get the first pixel ref. | 126 // We found a non-empty list: store it and get the first pixel ref. |
151 current_pixel_refs_ = &iter->second; | 127 current_pixel_refs_ = &iter->second; |
152 current_index_ = 0; | 128 current_index_ = 0; |
153 break; | 129 break; |
154 } | 130 } |
155 return *this; | 131 return *this; |
156 } | 132 } |
157 | 133 |
| 134 void PixelRefMap::Iterator::PointToFirstPixelRef(const gfx::Rect& rect) { |
| 135 gfx::Rect query_rect(rect); |
| 136 // Early out if the query rect doesn't intersect this picture. |
| 137 if (!query_rect.Intersects(map_layer_rect_)) { |
| 138 min_point_ = gfx::Point(0, 0); |
| 139 max_point_ = gfx::Point(0, 0); |
| 140 current_x_ = 1; |
| 141 current_y_ = 1; |
| 142 return; |
| 143 } |
| 144 |
| 145 // First, subtract the layer origin as cells are stored in layer space. |
| 146 query_rect.Offset(-map_layer_rect_.OffsetFromOrigin()); |
| 147 |
| 148 gfx::Size cell_size(target_pixel_ref_map_->cell_size_); |
| 149 // We have to find a cell_size aligned point that corresponds to |
| 150 // query_rect. Point is a multiple of cell_size. |
| 151 min_point_ = gfx::Point(RoundDown(query_rect.x(), cell_size.width()), |
| 152 RoundDown(query_rect.y(), cell_size.height())); |
| 153 max_point_ = |
| 154 gfx::Point(RoundDown(query_rect.right() - 1, cell_size.width()), |
| 155 RoundDown(query_rect.bottom() - 1, cell_size.height())); |
| 156 |
| 157 // Limit the points to known pixel ref boundaries. |
| 158 min_point_ = gfx::Point( |
| 159 std::max(min_point_.x(), target_pixel_ref_map_->min_pixel_cell_.x()), |
| 160 std::max(min_point_.y(), target_pixel_ref_map_->min_pixel_cell_.y())); |
| 161 max_point_ = gfx::Point( |
| 162 std::min(max_point_.x(), target_pixel_ref_map_->max_pixel_cell_.x()), |
| 163 std::min(max_point_.y(), target_pixel_ref_map_->max_pixel_cell_.y())); |
| 164 |
| 165 // Make the current x be cell_size.width() less than min point, so that |
| 166 // the first increment will point at min_point_. |
| 167 current_x_ = min_point_.x() - cell_size.width(); |
| 168 current_y_ = min_point_.y(); |
| 169 if (current_y_ <= max_point_.y()) |
| 170 ++(*this); |
| 171 } |
| 172 |
158 } // namespace cc | 173 } // namespace cc |
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