| Index: Source/platform/graphics/ImageFrameGenerator.cpp
|
| diff --git a/Source/platform/graphics/ImageFrameGenerator.cpp b/Source/platform/graphics/ImageFrameGenerator.cpp
|
| index 1c04365f94f4e12d079c429fade4a4d7e4eab771..038635b38d175da1523e253b5edf6e1f4edc9ac7 100644
|
| --- a/Source/platform/graphics/ImageFrameGenerator.cpp
|
| +++ b/Source/platform/graphics/ImageFrameGenerator.cpp
|
| @@ -105,38 +105,6 @@
|
| return 0;
|
| }
|
|
|
| -bool ImageFrameGenerator::decodeAndScale(const SkImageInfo& info, size_t index, void* pixels, size_t rowBytes)
|
| -{
|
| - // This method is called to populate a discardable memory owned by Skia.
|
| - // Ideally we want the decoder to write directly to |pixels| but this
|
| - // simple implementation copies from a decoded bitmap.
|
| -
|
| - // This implementation does not support scaling so check the requested size.
|
| - ASSERT(m_fullSize.width() == info.fWidth);
|
| - ASSERT(m_fullSize.height() == info.fHeight);
|
| -
|
| - // Don't use discardable memory for decoding if Skia is providing output
|
| - // memory. By clearing the memory allocator decoding will use heap memory.
|
| - //
|
| - // TODO:
|
| - // This is not pretty because this class is used in two different code
|
| - // paths: discardable memory decoding on Android and discardable memory
|
| - // in Skia. Once the transition to caching in Skia is complete we can get
|
| - // rid of the logic that handles discardable memory.
|
| - m_allocator.clear();
|
| -
|
| - const ScaledImageFragment* cachedImage = decodeAndScale(SkISize::Make(info.fWidth, info.fHeight), index);
|
| - if (!cachedImage)
|
| - return false;
|
| -
|
| - ASSERT(cachedImage->bitmap().width() == info.fWidth);
|
| - ASSERT(cachedImage->bitmap().height() == info.fHeight);
|
| -
|
| - bool copied = cachedImage->bitmap().copyPixelsTo(pixels, rowBytes * info.fHeight, rowBytes);
|
| - ImageDecodingStore::instance()->unlockCache(this, cachedImage);
|
| - return copied;
|
| -}
|
| -
|
| const ScaledImageFragment* ImageFrameGenerator::tryToLockCompleteCache(const SkISize& scaledSize, size_t index)
|
| {
|
| const ScaledImageFragment* cachedImage = 0;
|
|
|