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Unified Diff: mojo/services/view_manager/animation_runner_unittest.cc

Issue 1049993002: Get mojo_shell building inside chromium checkout. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix presubmit Created 5 years, 9 months ago
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Index: mojo/services/view_manager/animation_runner_unittest.cc
diff --git a/mojo/services/view_manager/animation_runner_unittest.cc b/mojo/services/view_manager/animation_runner_unittest.cc
new file mode 100644
index 0000000000000000000000000000000000000000..c43f0b1ece739f4b812efb41edc94b6a05fd2672
--- /dev/null
+++ b/mojo/services/view_manager/animation_runner_unittest.cc
@@ -0,0 +1,641 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "mojo/services/view_manager/animation_runner.h"
+
+#include "base/strings/stringprintf.h"
+#include "mojo/converters/geometry/geometry_type_converters.h"
+#include "mojo/converters/transform/transform_type_converters.h"
+#include "mojo/services/view_manager/animation_runner_observer.h"
+#include "mojo/services/view_manager/scheduled_animation_group.h"
+#include "mojo/services/view_manager/server_view.h"
+#include "mojo/services/view_manager/test_server_view_delegate.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "third_party/mojo_services/src/view_manager/public/interfaces/view_manager_constants.mojom.h"
+
+using base::TimeDelta;
+using mojo::ANIMATION_PROPERTY_NONE;
+using mojo::ANIMATION_PROPERTY_OPACITY;
+using mojo::ANIMATION_PROPERTY_TRANSFORM;
+using mojo::ANIMATION_TWEEN_TYPE_LINEAR;
+using mojo::AnimationElement;
+using mojo::AnimationGroup;
+using mojo::AnimationProperty;
+using mojo::AnimationSequence;
+using mojo::AnimationTweenType;
+using mojo::AnimationValue;
+using mojo::AnimationValuePtr;
+using mojo::Transform;
+
+namespace view_manager {
+namespace {
+
+class TestAnimationRunnerObserver : public AnimationRunnerObserver {
+ public:
+ TestAnimationRunnerObserver() {}
+ ~TestAnimationRunnerObserver() override {}
+
+ std::vector<std::string>* changes() { return &changes_; }
+ std::vector<uint32_t>* change_ids() { return &change_ids_; }
+
+ void clear_changes() {
+ changes_.clear();
+ change_ids_.clear();
+ }
+
+ // AnimationRunnerDelgate:
+ void OnAnimationScheduled(uint32_t id) override {
+ change_ids_.push_back(id);
+ changes_.push_back("scheduled");
+ }
+ void OnAnimationDone(uint32_t id) override {
+ change_ids_.push_back(id);
+ changes_.push_back("done");
+ }
+ void OnAnimationInterrupted(uint32_t id) override {
+ change_ids_.push_back(id);
+ changes_.push_back("interrupted");
+ }
+ void OnAnimationCanceled(uint32_t id) override {
+ change_ids_.push_back(id);
+ changes_.push_back("canceled");
+ }
+
+ private:
+ std::vector<uint32_t> change_ids_;
+ std::vector<std::string> changes_;
+
+ DISALLOW_COPY_AND_ASSIGN(TestAnimationRunnerObserver);
+};
+
+// Creates an AnimationValuePtr from the specified float value.
+AnimationValuePtr FloatAnimationValue(float float_value) {
+ AnimationValuePtr value(AnimationValue::New());
+ value->float_value = float_value;
+ return value.Pass();
+}
+
+// Creates an AnimationValuePtr from the specified transform.
+AnimationValuePtr TransformAnimationValue(const gfx::Transform& transform) {
+ AnimationValuePtr value(AnimationValue::New());
+ value->transform = Transform::From(transform);
+ return value.Pass();
+}
+
+// Adds an AnimationElement to |group|s last sequence with the specified value.
+void AddElement(AnimationGroup* group,
+ TimeDelta time,
+ AnimationValuePtr start_value,
+ AnimationValuePtr target_value,
+ AnimationProperty property,
+ AnimationTweenType tween_type) {
+ AnimationSequence& sequence =
+ *(group->sequences[group->sequences.size() - 1]);
+ sequence.elements.push_back(AnimationElement::New());
+ AnimationElement& element =
+ *(sequence.elements[sequence.elements.size() - 1]);
+ element.property = property;
+ element.duration = time.InMicroseconds();
+ element.tween_type = tween_type;
+ element.start_value = start_value.Pass();
+ element.target_value = target_value.Pass();
+}
+
+void AddOpacityElement(AnimationGroup* group,
+ TimeDelta time,
+ AnimationValuePtr start_value,
+ AnimationValuePtr target_value) {
+ AddElement(group, time, start_value.Pass(), target_value.Pass(),
+ ANIMATION_PROPERTY_OPACITY, ANIMATION_TWEEN_TYPE_LINEAR);
+}
+
+void AddTransformElement(AnimationGroup* group,
+ TimeDelta time,
+ AnimationValuePtr start_value,
+ AnimationValuePtr target_value) {
+ AddElement(group, time, start_value.Pass(), target_value.Pass(),
+ ANIMATION_PROPERTY_TRANSFORM, ANIMATION_TWEEN_TYPE_LINEAR);
+}
+
+void AddPauseElement(AnimationGroup* group, TimeDelta time) {
+ AddElement(group, time, AnimationValuePtr(), AnimationValuePtr(),
+ ANIMATION_PROPERTY_NONE, ANIMATION_TWEEN_TYPE_LINEAR);
+}
+
+void InitGroupForView(AnimationGroup* group,
+ const ViewId& id,
+ int cycle_count) {
+ group->view_id = ViewIdToTransportId(id);
+ group->sequences.push_back(AnimationSequence::New());
+ group->sequences[group->sequences.size() - 1]->cycle_count = cycle_count;
+}
+
+} // namespace
+
+class AnimationRunnerTest : public testing::Test {
+ public:
+ AnimationRunnerTest()
+ : initial_time_(base::TimeTicks::Now()), runner_(initial_time_) {
+ runner_.AddObserver(&runner_observer_);
+ }
+ ~AnimationRunnerTest() override { runner_.RemoveObserver(&runner_observer_); }
+
+ protected:
+ // Convenience to schedule an animation for a single view/group pair.
+ AnimationRunner::AnimationId ScheduleForSingleView(
+ ServerView* view,
+ const AnimationGroup* group,
+ base::TimeTicks now) {
+ std::vector<AnimationRunner::ViewAndAnimationPair> pairs;
+ pairs.push_back(std::make_pair(view, group));
+ return runner_.Schedule(pairs, now);
+ }
+
+ // If |id| is valid and there is only one view schedule against the animation
+ // it is returned; otherwise returns null.
+ ServerView* GetSingleViewAnimating(AnimationRunner::AnimationId id) {
+ std::set<ServerView*> views(runner_.GetViewsAnimating(id));
+ return views.size() == 1 ? *views.begin() : nullptr;
+ }
+
+ const base::TimeTicks initial_time_;
+ TestAnimationRunnerObserver runner_observer_;
+ AnimationRunner runner_;
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(AnimationRunnerTest);
+};
+
+// Opacity from 1 to .5 over 1000.
+TEST_F(AnimationRunnerTest, SingleProperty) {
+ TestServerViewDelegate view_delegate;
+ ServerView view(&view_delegate, ViewId());
+
+ AnimationGroup group;
+ InitGroupForView(&group, view.id(), 1);
+ AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
+ AnimationValuePtr(), FloatAnimationValue(.5));
+
+ const uint32_t animation_id =
+ ScheduleForSingleView(&view, &group, initial_time_);
+
+ ASSERT_EQ(1u, runner_observer_.changes()->size());
+ EXPECT_EQ("scheduled", runner_observer_.changes()->at(0));
+ EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
+ runner_observer_.clear_changes();
+
+ EXPECT_TRUE(runner_.HasAnimations());
+
+ // Opacity should still be 1 (the initial value).
+ EXPECT_EQ(1.f, view.opacity());
+
+ // Animate half way.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
+
+ EXPECT_EQ(.75f, view.opacity());
+ EXPECT_TRUE(runner_observer_.changes()->empty());
+
+ // Run well past the end. Value should progress to end and delegate should
+ // be notified.
+ runner_.Tick(initial_time_ + TimeDelta::FromSeconds(10));
+ EXPECT_EQ(.5f, view.opacity());
+
+ ASSERT_EQ(1u, runner_observer_.changes()->size());
+ EXPECT_EQ("done", runner_observer_.changes()->at(0));
+ EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
+
+ EXPECT_FALSE(runner_.HasAnimations());
+}
+
+// Opacity from 1 to .5, followed by transform from identity to 2x,3x.
+TEST_F(AnimationRunnerTest, TwoPropertiesInSequence) {
+ TestServerViewDelegate view_delegate;
+ ServerView view(&view_delegate, ViewId());
+
+ AnimationGroup group;
+ InitGroupForView(&group, view.id(), 1);
+ AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
+ AnimationValuePtr(), FloatAnimationValue(.5f));
+
+ gfx::Transform done_transform;
+ done_transform.Scale(2, 4);
+ AddTransformElement(&group, TimeDelta::FromMicroseconds(2000),
+ AnimationValuePtr(),
+ TransformAnimationValue(done_transform));
+
+ const uint32_t animation_id =
+ ScheduleForSingleView(&view, &group, initial_time_);
+ runner_observer_.clear_changes();
+
+ // Nothing in the view should have changed yet.
+ EXPECT_EQ(1.f, view.opacity());
+ EXPECT_TRUE(view.transform().IsIdentity());
+
+ // Animate half way from through opacity animation.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
+
+ EXPECT_EQ(.75f, view.opacity());
+ EXPECT_TRUE(view.transform().IsIdentity());
+
+ // Finish first element (opacity).
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000));
+ EXPECT_EQ(.5f, view.opacity());
+ EXPECT_TRUE(view.transform().IsIdentity());
+
+ // Half way through second (transform).
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2000));
+ EXPECT_EQ(.5f, view.opacity());
+ gfx::Transform half_way_transform;
+ half_way_transform.Scale(1.5, 2.5);
+ EXPECT_EQ(half_way_transform, view.transform());
+
+ EXPECT_TRUE(runner_observer_.changes()->empty());
+
+ // To end.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3500));
+ EXPECT_EQ(.5f, view.opacity());
+ EXPECT_EQ(done_transform, view.transform());
+
+ ASSERT_EQ(1u, runner_observer_.changes()->size());
+ EXPECT_EQ("done", runner_observer_.changes()->at(0));
+ EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
+}
+
+// Opacity from .5 to 1 over 1000, transform to 2x,4x over 500.
+TEST_F(AnimationRunnerTest, TwoPropertiesInParallel) {
+ TestServerViewDelegate view_delegate;
+ ServerView view(&view_delegate, ViewId(1, 1));
+
+ AnimationGroup group;
+ InitGroupForView(&group, view.id(), 1);
+ AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
+ FloatAnimationValue(.5f), FloatAnimationValue(1));
+
+ group.sequences.push_back(AnimationSequence::New());
+ group.sequences[1]->cycle_count = 1;
+ gfx::Transform done_transform;
+ done_transform.Scale(2, 4);
+ AddTransformElement(&group, TimeDelta::FromMicroseconds(500),
+ AnimationValuePtr(),
+ TransformAnimationValue(done_transform));
+
+ const uint32_t animation_id =
+ ScheduleForSingleView(&view, &group, initial_time_);
+
+ runner_observer_.clear_changes();
+
+ // Nothing in the view should have changed yet.
+ EXPECT_EQ(1.f, view.opacity());
+ EXPECT_TRUE(view.transform().IsIdentity());
+
+ // Animate to 250, which is 1/4 way through opacity and half way through
+ // transform.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(250));
+
+ EXPECT_EQ(.625f, view.opacity());
+ gfx::Transform half_way_transform;
+ half_way_transform.Scale(1.5, 2.5);
+ EXPECT_EQ(half_way_transform, view.transform());
+
+ // Animate to 500, which is 1/2 way through opacity and transform done.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
+ EXPECT_EQ(.75f, view.opacity());
+ EXPECT_EQ(done_transform, view.transform());
+
+ // Animate to 750, which is 3/4 way through opacity and transform done.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(750));
+ EXPECT_EQ(.875f, view.opacity());
+ EXPECT_EQ(done_transform, view.transform());
+
+ EXPECT_TRUE(runner_observer_.changes()->empty());
+
+ // To end.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3500));
+ EXPECT_EQ(1.f, view.opacity());
+ EXPECT_EQ(done_transform, view.transform());
+
+ ASSERT_EQ(1u, runner_observer_.changes()->size());
+ EXPECT_EQ("done", runner_observer_.changes()->at(0));
+ EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
+}
+
+// Opacity from .5 to 1 over 1000, pause for 500, 1 to .5 over 500, with a cycle
+// count of 3.
+TEST_F(AnimationRunnerTest, Cycles) {
+ TestServerViewDelegate view_delegate;
+ ServerView view(&view_delegate, ViewId(1, 2));
+
+ view.SetOpacity(.5f);
+
+ AnimationGroup group;
+ InitGroupForView(&group, view.id(), 3);
+ AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
+ AnimationValuePtr(), FloatAnimationValue(1));
+ AddPauseElement(&group, TimeDelta::FromMicroseconds(500));
+ AddOpacityElement(&group, TimeDelta::FromMicroseconds(500),
+ AnimationValuePtr(), FloatAnimationValue(.5));
+
+ ScheduleForSingleView(&view, &group, initial_time_);
+ runner_observer_.clear_changes();
+
+ // Nothing in the view should have changed yet.
+ EXPECT_EQ(.5f, view.opacity());
+
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
+ EXPECT_EQ(.75f, view.opacity());
+
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1250));
+ EXPECT_EQ(1.f, view.opacity());
+
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1750));
+ EXPECT_EQ(.75f, view.opacity());
+
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2500));
+ EXPECT_EQ(.75f, view.opacity());
+
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3250));
+ EXPECT_EQ(1.f, view.opacity());
+
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(3750));
+ EXPECT_EQ(.75f, view.opacity());
+
+ // Animate to the end.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(6500));
+ EXPECT_EQ(.5f, view.opacity());
+
+ ASSERT_EQ(1u, runner_observer_.changes()->size());
+ EXPECT_EQ("done", runner_observer_.changes()->at(0));
+}
+
+// Verifies scheduling the same view twice sends an interrupt.
+TEST_F(AnimationRunnerTest, ScheduleTwice) {
+ TestServerViewDelegate view_delegate;
+ ServerView view(&view_delegate, ViewId(1, 2));
+
+ AnimationGroup group;
+ InitGroupForView(&group, view.id(), 1);
+ AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
+ AnimationValuePtr(), FloatAnimationValue(.5));
+
+ const uint32_t animation_id =
+ ScheduleForSingleView(&view, &group, initial_time_);
+ runner_observer_.clear_changes();
+
+ // Animate half way.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
+
+ EXPECT_EQ(.75f, view.opacity());
+ EXPECT_TRUE(runner_observer_.changes()->empty());
+
+ // Schedule again. We should get an interrupt, but opacity shouldn't change.
+ const uint32_t animation2_id = ScheduleForSingleView(
+ &view, &group, initial_time_ + TimeDelta::FromMicroseconds(500));
+
+ // Id should have changed.
+ EXPECT_NE(animation_id, animation2_id);
+
+ EXPECT_FALSE(runner_.IsAnimating(animation_id));
+ EXPECT_EQ(&view, GetSingleViewAnimating(animation2_id));
+
+ EXPECT_EQ(.75f, view.opacity());
+ EXPECT_EQ(2u, runner_observer_.changes()->size());
+ EXPECT_EQ("interrupted", runner_observer_.changes()->at(0));
+ EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
+ EXPECT_EQ("scheduled", runner_observer_.changes()->at(1));
+ EXPECT_EQ(animation2_id, runner_observer_.change_ids()->at(1));
+ runner_observer_.clear_changes();
+
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000));
+ EXPECT_EQ(.625f, view.opacity());
+ EXPECT_TRUE(runner_observer_.changes()->empty());
+
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2000));
+ EXPECT_EQ(.5f, view.opacity());
+ EXPECT_EQ(1u, runner_observer_.changes()->size());
+ EXPECT_EQ("done", runner_observer_.changes()->at(0));
+ EXPECT_EQ(animation2_id, runner_observer_.change_ids()->at(0));
+}
+
+// Verifies Remove() works.
+TEST_F(AnimationRunnerTest, CancelAnimationForView) {
+ // Create an animation and advance it part way.
+ TestServerViewDelegate view_delegate;
+ ServerView view(&view_delegate, ViewId());
+ AnimationGroup group;
+ InitGroupForView(&group, view.id(), 1);
+ AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
+ AnimationValuePtr(), FloatAnimationValue(.5));
+
+ const uint32_t animation_id =
+ ScheduleForSingleView(&view, &group, initial_time_);
+ runner_observer_.clear_changes();
+ EXPECT_EQ(&view, GetSingleViewAnimating(animation_id));
+
+ EXPECT_TRUE(runner_.HasAnimations());
+
+ // Animate half way.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
+ EXPECT_EQ(.75f, view.opacity());
+ EXPECT_TRUE(runner_observer_.changes()->empty());
+
+ // Cancel the animation.
+ runner_.CancelAnimationForView(&view);
+
+ EXPECT_FALSE(runner_.HasAnimations());
+ EXPECT_EQ(nullptr, GetSingleViewAnimating(animation_id));
+
+ EXPECT_EQ(.75f, view.opacity());
+
+ EXPECT_EQ(1u, runner_observer_.changes()->size());
+ EXPECT_EQ("canceled", runner_observer_.changes()->at(0));
+ EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
+}
+
+// Verifies a tick with a very large delta and a sequence that repeats forever
+// doesn't take a long time.
+TEST_F(AnimationRunnerTest, InfiniteRepeatWithHugeGap) {
+ TestServerViewDelegate view_delegate;
+ ServerView view(&view_delegate, ViewId(1, 2));
+
+ view.SetOpacity(.5f);
+
+ AnimationGroup group;
+ InitGroupForView(&group, view.id(), 0);
+ AddOpacityElement(&group, TimeDelta::FromMicroseconds(500),
+ AnimationValuePtr(), FloatAnimationValue(1));
+ AddOpacityElement(&group, TimeDelta::FromMicroseconds(500),
+ AnimationValuePtr(), FloatAnimationValue(.5));
+
+ ScheduleForSingleView(&view, &group, initial_time_);
+ runner_observer_.clear_changes();
+
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000000000750));
+
+ EXPECT_EQ(.75f, view.opacity());
+
+ ASSERT_EQ(0u, runner_observer_.changes()->size());
+}
+
+// Verifies a second schedule sets any properties that are no longer animating
+// to their final value.
+TEST_F(AnimationRunnerTest, RescheduleSetsPropertiesToFinalValue) {
+ TestServerViewDelegate view_delegate;
+ ServerView view(&view_delegate, ViewId());
+
+ AnimationGroup group;
+ InitGroupForView(&group, view.id(), 1);
+ AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
+ AnimationValuePtr(), FloatAnimationValue(.5));
+
+ gfx::Transform done_transform;
+ done_transform.Scale(2, 4);
+ AddTransformElement(&group, TimeDelta::FromMicroseconds(500),
+ AnimationValuePtr(),
+ TransformAnimationValue(done_transform));
+
+ ScheduleForSingleView(&view, &group, initial_time_);
+
+ // Schedule() again, this time without animating opacity.
+ group.sequences[0]->elements[0]->property = ANIMATION_PROPERTY_NONE;
+ ScheduleForSingleView(&view, &group, initial_time_);
+
+ // Opacity should go to final value.
+ EXPECT_EQ(.5f, view.opacity());
+ // Transform shouldn't have changed since newly scheduled animation also has
+ // transform in it.
+ EXPECT_TRUE(view.transform().IsIdentity());
+}
+
+// Opacity from 1 to .5 over 1000 of v1 and v2 transform to 2x,4x over 500.
+TEST_F(AnimationRunnerTest, TwoViews) {
+ TestServerViewDelegate view_delegate;
+ ServerView view1(&view_delegate, ViewId());
+ ServerView view2(&view_delegate, ViewId(1, 2));
+
+ AnimationGroup group1;
+ InitGroupForView(&group1, view1.id(), 1);
+ AddOpacityElement(&group1, TimeDelta::FromMicroseconds(1000),
+ AnimationValuePtr(), FloatAnimationValue(.5));
+
+ AnimationGroup group2;
+ InitGroupForView(&group2, view2.id(), 1);
+ gfx::Transform done_transform;
+ done_transform.Scale(2, 4);
+ AddTransformElement(&group2, TimeDelta::FromMicroseconds(500),
+ AnimationValuePtr(),
+ TransformAnimationValue(done_transform));
+
+ std::vector<AnimationRunner::ViewAndAnimationPair> pairs;
+ pairs.push_back(std::make_pair(&view1, &group1));
+ pairs.push_back(std::make_pair(&view2, &group2));
+
+ const uint32_t animation_id = runner_.Schedule(pairs, initial_time_);
+
+ ASSERT_EQ(1u, runner_observer_.changes()->size());
+ EXPECT_EQ("scheduled", runner_observer_.changes()->at(0));
+ EXPECT_EQ(animation_id, runner_observer_.change_ids()->at(0));
+ runner_observer_.clear_changes();
+
+ EXPECT_TRUE(runner_.HasAnimations());
+ EXPECT_TRUE(runner_.IsAnimating(animation_id));
+
+ // Properties should be at the initial value.
+ EXPECT_EQ(1.f, view1.opacity());
+ EXPECT_TRUE(view2.transform().IsIdentity());
+
+ // Animate 250ms in, which is quarter way for opacity and half way for
+ // transform.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(250));
+ EXPECT_EQ(.875f, view1.opacity());
+ gfx::Transform half_way_transform;
+ half_way_transform.Scale(1.5, 2.5);
+ EXPECT_EQ(half_way_transform, view2.transform());
+ std::set<ServerView*> views_animating(
+ runner_.GetViewsAnimating(animation_id));
+ EXPECT_EQ(2u, views_animating.size());
+ EXPECT_EQ(1u, views_animating.count(&view1));
+ EXPECT_EQ(1u, views_animating.count(&view2));
+
+ // Animate 750ms in, view1 should be done 3/4 done, and view2 done.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(750));
+ EXPECT_EQ(.625, view1.opacity());
+ EXPECT_EQ(done_transform, view2.transform());
+ views_animating = runner_.GetViewsAnimating(animation_id);
+ EXPECT_EQ(1u, views_animating.size());
+ EXPECT_EQ(1u, views_animating.count(&view1));
+ EXPECT_TRUE(runner_.HasAnimations());
+ EXPECT_TRUE(runner_.IsAnimating(animation_id));
+
+ // Animate to end.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1750));
+ EXPECT_EQ(.5, view1.opacity());
+ EXPECT_EQ(done_transform, view2.transform());
+ views_animating = runner_.GetViewsAnimating(animation_id);
+ EXPECT_TRUE(views_animating.empty());
+ EXPECT_FALSE(runner_.HasAnimations());
+ EXPECT_FALSE(runner_.IsAnimating(animation_id));
+}
+
+TEST_F(AnimationRunnerTest, Reschedule) {
+ TestServerViewDelegate view_delegate;
+ ServerView view(&view_delegate, ViewId());
+
+ // Animation from 1-0 over 1ms and in parallel transform to 2x,4x over 1ms.
+ AnimationGroup group;
+ InitGroupForView(&group, view.id(), 1);
+ AddOpacityElement(&group, TimeDelta::FromMicroseconds(1000),
+ AnimationValuePtr(), FloatAnimationValue(0));
+ group.sequences.push_back(AnimationSequence::New());
+ group.sequences[1]->cycle_count = 1;
+ gfx::Transform done_transform;
+ done_transform.Scale(2, 4);
+ AddTransformElement(&group, TimeDelta::FromMicroseconds(1000),
+ AnimationValuePtr(),
+ TransformAnimationValue(done_transform));
+ const uint32_t animation_id1 =
+ ScheduleForSingleView(&view, &group, initial_time_);
+
+ // Animate half way in.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(500));
+ EXPECT_EQ(.5f, view.opacity());
+ gfx::Transform half_way_transform;
+ half_way_transform.Scale(1.5, 2.5);
+ EXPECT_EQ(half_way_transform, view.transform());
+
+ runner_observer_.clear_changes();
+
+ // Schedule the same view animating opacity to 1.
+ AnimationGroup group2;
+ InitGroupForView(&group2, view.id(), 1);
+ AddOpacityElement(&group2, TimeDelta::FromMicroseconds(1000),
+ AnimationValuePtr(), FloatAnimationValue(1));
+ const uint32_t animation_id2 = ScheduleForSingleView(
+ &view, &group2, initial_time_ + TimeDelta::FromMicroseconds(500));
+
+ // Opacity should remain at .5, but transform should go to end state.
+ EXPECT_EQ(.5f, view.opacity());
+ EXPECT_EQ(done_transform, view.transform());
+
+ ASSERT_EQ(2u, runner_observer_.changes()->size());
+ EXPECT_EQ("interrupted", runner_observer_.changes()->at(0));
+ EXPECT_EQ(animation_id1, runner_observer_.change_ids()->at(0));
+ EXPECT_EQ("scheduled", runner_observer_.changes()->at(1));
+ EXPECT_EQ(animation_id2, runner_observer_.change_ids()->at(1));
+ runner_observer_.clear_changes();
+
+ // Animate half way through new sequence. Opacity should be the only thing
+ // changing.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(1000));
+ EXPECT_EQ(.75f, view.opacity());
+ EXPECT_EQ(done_transform, view.transform());
+ ASSERT_EQ(0u, runner_observer_.changes()->size());
+
+ // Animate to end.
+ runner_.Tick(initial_time_ + TimeDelta::FromMicroseconds(2000));
+ ASSERT_EQ(1u, runner_observer_.changes()->size());
+ EXPECT_EQ("done", runner_observer_.changes()->at(0));
+ EXPECT_EQ(animation_id2, runner_observer_.change_ids()->at(0));
+}
+
+} // namespace view_manager
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