| Index: mojo/services/window_manager/view_target.cc
|
| diff --git a/mojo/services/window_manager/view_target.cc b/mojo/services/window_manager/view_target.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..adb3ec2fb0611c3392db97f39a64e52a780b2c6e
|
| --- /dev/null
|
| +++ b/mojo/services/window_manager/view_target.cc
|
| @@ -0,0 +1,192 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "mojo/services/window_manager/view_target.h"
|
| +
|
| +#include "mojo/converters/geometry/geometry_type_converters.h"
|
| +#include "mojo/services/window_manager/view_targeter.h"
|
| +#include "mojo/services/window_manager/window_manager_app.h"
|
| +#include "third_party/mojo_services/src/view_manager/public/cpp/view.h"
|
| +#include "third_party/mojo_services/src/view_manager/public/cpp/view_property.h"
|
| +#include "ui/events/event.h"
|
| +#include "ui/events/event_target_iterator.h"
|
| +#include "ui/events/event_targeter.h"
|
| +#include "ui/gfx/geometry/point3_f.h"
|
| +#include "ui/gfx/geometry/rect.h"
|
| +#include "ui/gfx/transform.h"
|
| +
|
| +namespace window_manager {
|
| +
|
| +namespace {
|
| +
|
| +DEFINE_OWNED_VIEW_PROPERTY_KEY(ViewTarget, kViewTargetKey, nullptr);
|
| +
|
| +// Provides a version which keeps a copy of the data (for when it has to be
|
| +// derived instead of pointed at).
|
| +template <typename T>
|
| +class CopyingEventTargetIteratorImpl : public ui::EventTargetIterator {
|
| + public:
|
| + explicit CopyingEventTargetIteratorImpl(const std::vector<T*>& children)
|
| + : children_(children),
|
| + begin_(children_.rbegin()),
|
| + end_(children_.rend()) {}
|
| + ~CopyingEventTargetIteratorImpl() override {}
|
| +
|
| + ui::EventTarget* GetNextTarget() override {
|
| + if (begin_ == end_)
|
| + return nullptr;
|
| + ui::EventTarget* target = *(begin_);
|
| + ++begin_;
|
| + return target;
|
| + }
|
| +
|
| + private:
|
| + typename std::vector<T*> children_;
|
| + typename std::vector<T*>::const_reverse_iterator begin_;
|
| + typename std::vector<T*>::const_reverse_iterator end_;
|
| +};
|
| +
|
| +} // namespace
|
| +
|
| +ViewTarget::~ViewTarget() {
|
| +}
|
| +
|
| +// static
|
| +ViewTarget* ViewTarget::TargetFromView(mojo::View* view) {
|
| + if (!view)
|
| + return nullptr;
|
| +
|
| + ViewTarget* target = view->GetLocalProperty(kViewTargetKey);
|
| + if (target)
|
| + return target;
|
| +
|
| + return new ViewTarget(view);
|
| +}
|
| +
|
| +void ViewTarget::ConvertPointToTarget(const ViewTarget* source,
|
| + const ViewTarget* target,
|
| + gfx::Point* point) {
|
| + // TODO(erg): Do we need to deal with |source| and |target| being in
|
| + // different trees?
|
| + DCHECK_EQ(source->GetRoot(), target->GetRoot());
|
| + if (source == target)
|
| + return;
|
| +
|
| + const ViewTarget* root_target = source->GetRoot();
|
| + CHECK_EQ(root_target, target->GetRoot());
|
| +
|
| + if (source != root_target)
|
| + source->ConvertPointForAncestor(root_target, point);
|
| + if (target != root_target)
|
| + target->ConvertPointFromAncestor(root_target, point);
|
| +}
|
| +
|
| +std::vector<ViewTarget*> ViewTarget::GetChildren() const {
|
| + std::vector<ViewTarget*> targets;
|
| + for (mojo::View* child : view_->children())
|
| + targets.push_back(TargetFromView(child));
|
| + return targets;
|
| +}
|
| +
|
| +const ViewTarget* ViewTarget::GetParent() const {
|
| + return TargetFromView(view_->parent());
|
| +}
|
| +
|
| +gfx::Rect ViewTarget::GetBounds() const {
|
| + return view_->bounds().To<gfx::Rect>();
|
| +}
|
| +
|
| +bool ViewTarget::HasParent() const {
|
| + return !!view_->parent();
|
| +}
|
| +
|
| +bool ViewTarget::IsVisible() const {
|
| + return view_->visible();
|
| +}
|
| +
|
| +const ViewTarget* ViewTarget::GetRoot() const {
|
| + const ViewTarget* root = this;
|
| + for (const ViewTarget* parent = this; parent; parent = parent->GetParent())
|
| + root = parent;
|
| + return root;
|
| +}
|
| +
|
| +scoped_ptr<ViewTargeter> ViewTarget::SetEventTargeter(
|
| + scoped_ptr<ViewTargeter> targeter) {
|
| + scoped_ptr<ViewTargeter> old_targeter = targeter_.Pass();
|
| + targeter_ = targeter.Pass();
|
| + return old_targeter.Pass();
|
| +}
|
| +
|
| +bool ViewTarget::CanAcceptEvent(const ui::Event& event) {
|
| + // We need to make sure that a touch cancel event and any gesture events it
|
| + // creates can always reach the window. This ensures that we receive a valid
|
| + // touch / gesture stream.
|
| + if (event.IsEndingEvent())
|
| + return true;
|
| +
|
| + if (!view_->visible())
|
| + return false;
|
| +
|
| + // The top-most window can always process an event.
|
| + if (!view_->parent())
|
| + return true;
|
| +
|
| + // In aura, we only accept events if this is a key event or if the user
|
| + // supplied a TargetHandler, usually the aura::WindowDelegate. Here, we're
|
| + // just forwarding events to other Views which may be in other processes, so
|
| + // always accept.
|
| + return true;
|
| +}
|
| +
|
| +ui::EventTarget* ViewTarget::GetParentTarget() {
|
| + return TargetFromView(view_->parent());
|
| +}
|
| +
|
| +scoped_ptr<ui::EventTargetIterator> ViewTarget::GetChildIterator() const {
|
| + return scoped_ptr<ui::EventTargetIterator>(
|
| + new CopyingEventTargetIteratorImpl<ViewTarget>(GetChildren()));
|
| +}
|
| +
|
| +ui::EventTargeter* ViewTarget::GetEventTargeter() {
|
| + return targeter_.get();
|
| +}
|
| +
|
| +void ViewTarget::ConvertEventToTarget(ui::EventTarget* target,
|
| + ui::LocatedEvent* event) {
|
| + event->ConvertLocationToTarget(this, static_cast<ViewTarget*>(target));
|
| +}
|
| +
|
| +ViewTarget::ViewTarget(mojo::View* view_to_wrap) : view_(view_to_wrap) {
|
| + DCHECK(view_->GetLocalProperty(kViewTargetKey) == nullptr);
|
| + view_->SetLocalProperty(kViewTargetKey, this);
|
| +}
|
| +
|
| +bool ViewTarget::ConvertPointForAncestor(const ViewTarget* ancestor,
|
| + gfx::Point* point) const {
|
| + gfx::Vector2d offset;
|
| + bool result = GetTargetOffsetRelativeTo(ancestor, &offset);
|
| + *point += offset;
|
| + return result;
|
| +}
|
| +
|
| +bool ViewTarget::ConvertPointFromAncestor(const ViewTarget* ancestor,
|
| + gfx::Point* point) const {
|
| + gfx::Vector2d offset;
|
| + bool result = GetTargetOffsetRelativeTo(ancestor, &offset);
|
| + *point -= offset;
|
| + return result;
|
| +}
|
| +
|
| +bool ViewTarget::GetTargetOffsetRelativeTo(const ViewTarget* ancestor,
|
| + gfx::Vector2d* offset) const {
|
| + const ViewTarget* v = this;
|
| + for (; v && v != ancestor; v = v->GetParent()) {
|
| + gfx::Rect bounds = v->GetBounds();
|
| + *offset += gfx::Vector2d(bounds.x(), bounds.y());
|
| + }
|
| + return v == ancestor;
|
| +}
|
| +
|
| +} // namespace window_manager
|
|
|