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Unified Diff: mojo/shell/android/background_application_loader.cc

Issue 1049993002: Get mojo_shell building inside chromium checkout. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix presubmit Created 5 years, 9 months ago
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Index: mojo/shell/android/background_application_loader.cc
diff --git a/mojo/shell/android/background_application_loader.cc b/mojo/shell/android/background_application_loader.cc
new file mode 100644
index 0000000000000000000000000000000000000000..cdb175e00bc9f08dd30507bc27b81936c4f68a70
--- /dev/null
+++ b/mojo/shell/android/background_application_loader.cc
@@ -0,0 +1,73 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "mojo/shell/android/background_application_loader.h"
+
+#include "base/bind.h"
+#include "base/run_loop.h"
+#include "mojo/shell/application_manager/application_manager.h"
+
+namespace mojo {
+namespace shell {
+
+BackgroundApplicationLoader::BackgroundApplicationLoader(
+ scoped_ptr<ApplicationLoader> real_loader,
+ const std::string& thread_name,
+ base::MessageLoop::Type message_loop_type)
+ : loader_(real_loader.Pass()),
+ message_loop_type_(message_loop_type),
+ thread_name_(thread_name),
+ message_loop_created_(true, false) {
+}
+
+BackgroundApplicationLoader::~BackgroundApplicationLoader() {
+ if (thread_)
+ thread_->Join();
+}
+
+void BackgroundApplicationLoader::Load(
+ const GURL& url,
+ InterfaceRequest<Application> application_request) {
+ DCHECK(application_request.is_pending());
+ if (!thread_) {
+ // TODO(tim): It'd be nice if we could just have each Load call
+ // result in a new thread like DynamicService{Loader, Runner}. But some
+ // loaders are creating multiple ApplicationImpls (NetworkApplicationLoader)
+ // sharing a delegate (etc). So we have to keep it single threaded, wait
+ // for the thread to initialize, and post to the TaskRunner for subsequent
+ // Load calls for now.
+ thread_.reset(new base::DelegateSimpleThread(this, thread_name_));
+ thread_->Start();
+ message_loop_created_.Wait();
+ DCHECK(task_runner_.get());
+ }
+
+ task_runner_->PostTask(
+ FROM_HERE,
+ base::Bind(&BackgroundApplicationLoader::LoadOnBackgroundThread,
+ base::Unretained(this), url,
+ base::Passed(&application_request)));
+}
+
+void BackgroundApplicationLoader::Run() {
+ base::MessageLoop message_loop(message_loop_type_);
+ base::RunLoop loop;
+ task_runner_ = message_loop.task_runner();
+ quit_closure_ = loop.QuitClosure();
+ message_loop_created_.Signal();
+ loop.Run();
+
+ // Destroy |loader_| on the thread it's actually used on.
+ loader_.reset();
+}
+
+void BackgroundApplicationLoader::LoadOnBackgroundThread(
+ const GURL& url,
+ InterfaceRequest<Application> application_request) {
+ DCHECK(task_runner_->RunsTasksOnCurrentThread());
+ loader_->Load(url, application_request.Pass());
+}
+
+} // namespace shell
+} // namespace mojo
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