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Side by Side Diff: mojo/shell/android/native_viewport_application_loader.cc

Issue 1049993002: Get mojo_shell building inside chromium checkout. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix presubmit Created 5 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "mojo/shell/android/native_viewport_application_loader.h"
6
7 #include "mojo/public/cpp/application/application_impl.h"
8 #include "mojo/services/gles2/gpu_state.h"
9 #include "mojo/services/native_viewport/native_viewport_impl.h"
10 #include "mojo/shell/android/keyboard_impl.h"
11
12 namespace mojo {
13 namespace shell {
14
15 NativeViewportApplicationLoader::NativeViewportApplicationLoader() {
16 }
17
18 NativeViewportApplicationLoader::~NativeViewportApplicationLoader() {
19 }
20
21 void NativeViewportApplicationLoader::Load(
22 const GURL& url,
23 InterfaceRequest<Application> application_request) {
24 DCHECK(application_request.is_pending());
25 app_.reset(new ApplicationImpl(this, application_request.Pass()));
26 }
27
28 bool NativeViewportApplicationLoader::ConfigureIncomingConnection(
29 ApplicationConnection* connection) {
30 connection->AddService<NativeViewport>(this);
31 connection->AddService<Gpu>(this);
32 connection->AddService<Keyboard>(this);
33 return true;
34 }
35
36 void NativeViewportApplicationLoader::Create(
37 ApplicationConnection* connection,
38 InterfaceRequest<NativeViewport> request) {
39 if (!gpu_state_)
40 gpu_state_ = new gles2::GpuState;
41 new native_viewport::NativeViewportImpl(false, gpu_state_, request.Pass());
42 }
43
44 void NativeViewportApplicationLoader::Create(
45 ApplicationConnection* connection,
46 InterfaceRequest<Keyboard> request) {
47 new KeyboardImpl(request.Pass());
48 }
49
50 void NativeViewportApplicationLoader::Create(ApplicationConnection* connection,
51 InterfaceRequest<Gpu> request) {
52 if (!gpu_state_)
53 gpu_state_ = new gles2::GpuState;
54 new gles2::GpuImpl(request.Pass(), gpu_state_);
55 }
56
57 } // namespace shell
58 } // namespace mojo
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