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1 // Copyright 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #import "circular_activity_indicator_view.h" | |
6 | |
7 #import <QuartzCore/QuartzCore.h> | |
8 | |
9 #include "base/mac/scoped_cftyperef.h" | |
10 #include "base/mac/scoped_nsobject.h" | |
11 #include "skia/ext/skia_utils_mac.h" | |
12 | |
13 namespace { | |
14 const CGFloat k90_Degrees = (M_PI / 2); | |
15 const CGFloat k180_Degrees = (M_PI); | |
16 const CGFloat k270_Degrees = (3 * M_PI / 2); | |
17 const CGFloat k360_Degrees = (2 * M_PI); | |
18 const CGFloat kDesign_Width = 28.0; | |
19 const CGFloat kArc_Radius = 12.5; | |
20 const CGFloat kArc_Length = 58.9; | |
21 const CGFloat kArc_Stroke_Width = 3.0; | |
22 const CGFloat kArc_Animation_Time = 1.333; | |
23 const CGFloat kArc_Start_Angle = k180_Degrees; | |
24 const CGFloat kArc_End_Angle = (kArc_Start_Angle + k270_Degrees); | |
25 | |
26 const SkColor kBlue = SkColorSetRGB(66.0, 133.0, 244.0); // blue = #4285f4 | |
groby-ooo-7-16
2015/03/31 23:07:01
Tiny nit: Please end all comments with a period.
shrike
2015/04/01 15:30:46
Done.
| |
27 const SkColor kRed = SkColorSetRGB(219.0, 68.0, 55.0); // red = #db4437 | |
28 const SkColor kYellow = SkColorSetRGB(244.0, 180.0, 0.0); // yellow = #f4b400 | |
29 const SkColor kGreen = SkColorSetRGB(15.0, 157.0, 88.0); // green = #0f9d58 | |
30 } | |
31 | |
32 @interface CircularActivityIndicatorView() | |
33 { | |
34 base::scoped_nsobject<CAAnimationGroup> spinner_animation_; | |
35 CAShapeLayer* shape_layer_; // Weak | |
36 } | |
37 @end | |
38 | |
39 | |
40 @implementation CircularActivityIndicatorView | |
41 | |
42 - (instancetype)initWithFrame:(NSRect)frame { | |
43 if (self = [super initWithFrame:frame]) { | |
44 [self setWantsLayer:YES]; | |
45 } | |
46 return self; | |
47 } | |
48 | |
49 - (void)dealloc { | |
50 [[NSNotificationCenter defaultCenter] removeObserver:self]; | |
51 [super dealloc]; | |
52 } | |
53 | |
54 // Return a custom CALayer for the view (called from setWantsLayer:). | |
55 - (CALayer *)makeBackingLayer { | |
56 CGRect bounds = [self bounds]; | |
57 // The circular activity indicator was designed to be |kDesign_Width| points | |
58 // wide. Compute the scale factor needed to scale design parameters like | |
59 // |RADIUS| so that the activity indicator scales to fit the view's bounds. | |
60 CGFloat scale_factor = bounds.size.width / kDesign_Width; | |
61 | |
62 shape_layer_ = [CAShapeLayer layer]; | |
63 [shape_layer_ setBounds:bounds]; | |
64 [shape_layer_ setLineWidth:kArc_Stroke_Width * scale_factor]; | |
65 [shape_layer_ setLineCap:kCALineCapSquare]; | |
66 [shape_layer_ setLineDashPattern:[NSArray arrayWithObject: | |
67 [NSNumber numberWithFloat:kArc_Length * scale_factor]]]; | |
68 [shape_layer_ setFillColor:NULL]; | |
69 | |
70 // Create the arc that, when stroked, creates the activity indicator. | |
71 base::ScopedCFTypeRef<CGMutablePathRef> shape_path(CGPathCreateMutable()); | |
72 CGPathAddArc(shape_path, NULL, bounds.size.width / 2.0, | |
73 bounds.size.height / 2.0, kArc_Radius * scale_factor, | |
74 kArc_Start_Angle, kArc_End_Angle, 0); | |
75 [shape_layer_ setPath:shape_path]; | |
76 | |
77 // Place |shape_layer_| in a parent layer so that it's easy to rotate | |
78 // |shape_layer_| around the center of the view. | |
79 CALayer* parent_layer = [CALayer layer]; | |
80 [parent_layer setBounds:bounds]; | |
81 [parent_layer addSublayer:shape_layer_]; | |
82 [shape_layer_ setPosition:CGPointMake(bounds.size.width / 2.0, | |
83 bounds.size.height / 2.0)]; | |
84 | |
85 return parent_layer; | |
86 } | |
87 | |
88 // The circular activity indicator animation consists of four cycles that it | |
89 // continually repeats. Each cycle consists of one complete rotation of the | |
90 // circular activity indicator's arc drawn in one of four colors (blue, red, | |
91 // yellow, or green). The arc's length also grows and shrinks over the course | |
92 // of each cycle, which the activity indicator achieves by drawing the arc using | |
93 // a (solid) dashed line pattern and animating the "lineDashPhase" property. | |
94 - (void)initializeAnimation { | |
95 CGRect bounds = [self bounds]; | |
96 CGFloat scale_factor = bounds.size.width / kDesign_Width; | |
97 | |
98 // Create the first half of the arc animation, where it grows from a short | |
99 // block to its full length. | |
100 base::scoped_nsobject<CAMediaTimingFunction> timing_function( | |
101 [[CAMediaTimingFunction alloc] initWithControlPoints:0.4 :0.0 :0.2 :1]); | |
102 base::scoped_nsobject<CAKeyframeAnimation> first_half_animation( | |
103 [[CAKeyframeAnimation alloc] init]); | |
104 [first_half_animation setTimingFunction:timing_function]; | |
105 [first_half_animation setKeyPath:@"lineDashPhase"]; | |
106 NSMutableArray* animation_values = [NSMutableArray array]; | |
107 // Begin the lineDashPhase animation just short of the full arc length, | |
108 // otherwise the arc will be zero length at start. | |
109 [animation_values addObject: | |
110 [NSNumber numberWithFloat:-(kArc_Length - 0.4) * scale_factor]]; | |
111 [animation_values addObject:[NSNumber numberWithFloat:0.0]]; | |
112 [first_half_animation setValues:animation_values]; | |
113 NSMutableArray* key_times = [NSMutableArray array]; | |
114 [key_times addObject:[NSNumber numberWithFloat:0.0]]; | |
115 [key_times addObject:[NSNumber numberWithFloat:1.0]]; | |
116 [first_half_animation setKeyTimes:key_times]; | |
117 [first_half_animation setDuration:kArc_Animation_Time / 2.0]; | |
118 [first_half_animation setRemovedOnCompletion:NO]; | |
119 [first_half_animation setFillMode:kCAFillModeForwards]; | |
120 | |
121 // Create the second half of the arc animation, where it shrinks from full | |
122 // length back to a short block. | |
123 base::scoped_nsobject<CAKeyframeAnimation> second_half_animation( | |
124 [[CAKeyframeAnimation alloc] init]); | |
125 [second_half_animation setTimingFunction:timing_function]; | |
126 [second_half_animation setKeyPath:@"lineDashPhase"]; | |
127 animation_values = [NSMutableArray array]; | |
128 [animation_values addObject:[NSNumber numberWithFloat:0.0]]; | |
129 // Stop the lineDashPhase animation just before it reaches the full arc | |
130 // length, otherwise the arc will be zero length at the end. | |
131 [animation_values addObject: | |
132 [NSNumber numberWithFloat:(kArc_Length - 0.4) * scale_factor]]; | |
133 [second_half_animation setValues:animation_values]; | |
134 [second_half_animation setKeyTimes:key_times]; | |
135 [second_half_animation setDuration:kArc_Animation_Time / 2.0]; | |
136 [second_half_animation setRemovedOnCompletion:NO]; | |
137 [second_half_animation setFillMode:kCAFillModeForwards]; | |
138 | |
139 // Make four copies of the arc animations, to cover the four complete cycles | |
140 // of the full animation. | |
141 NSMutableArray* animations = [NSMutableArray array]; | |
142 NSUInteger i; | |
143 CGFloat begin_time = 0; | |
144 for (i = 0; i < 4; i++, begin_time += kArc_Animation_Time) { | |
145 [first_half_animation setBeginTime:begin_time]; | |
146 [second_half_animation setBeginTime:begin_time + kArc_Animation_Time / 2.0]; | |
147 [animations addObject:first_half_animation]; | |
148 [animations addObject:second_half_animation]; | |
149 first_half_animation.reset([first_half_animation copy]); | |
150 second_half_animation.reset([second_half_animation copy]); | |
151 } | |
152 | |
153 // Create the rotation animation, which rotates the arc 360 degrees on each | |
154 // cycle. The animation also includes a separate 90 degree rotation in the | |
155 // opposite direction at the very end of each cycle. Ignoring the 360 degree | |
156 // rotation, each arc starts as a short block at degree 0 and ends as a | |
157 // short block at degree 270. Without a 90 degree rotation at the end of each | |
158 // cycle, the short block would appear to suddenly jump from 270 degrees to | |
159 // 360 degrees. | |
groby-ooo-7-16
2015/03/31 23:07:01
Thank you for this explanation, btw - makes it ver
shrike
2015/04/01 15:30:45
You bet!
| |
160 CAKeyframeAnimation *rotation_animation = [CAKeyframeAnimation animation]; | |
161 [rotation_animation setTimingFunction: | |
162 [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]]; | |
163 [rotation_animation setKeyPath:@"transform.rotation"]; | |
164 animation_values = [NSMutableArray array]; | |
165 // Use a key frame animation to rotate 360 degrees on each cycle, and then | |
166 // jump back 90 degrees at the end of each cycle. | |
167 [animation_values addObject:[NSNumber numberWithFloat:0.0]]; | |
168 [animation_values addObject:[NSNumber numberWithFloat:-1 * k360_Degrees]]; | |
169 [animation_values addObject: | |
170 [NSNumber numberWithFloat:-1 * k360_Degrees + k90_Degrees]]; | |
171 [animation_values addObject: | |
172 [NSNumber numberWithFloat:-2 * k360_Degrees + k90_Degrees]]; | |
173 [animation_values addObject: | |
174 [NSNumber numberWithFloat:-2 * k360_Degrees + k180_Degrees]]; | |
175 [animation_values addObject: | |
176 [NSNumber numberWithFloat:-3 * k360_Degrees + k180_Degrees]]; | |
177 [animation_values addObject: | |
178 [NSNumber numberWithFloat:-3 * k360_Degrees + k270_Degrees]]; | |
179 [animation_values addObject: | |
180 [NSNumber numberWithFloat:-4 * k360_Degrees + k270_Degrees]]; | |
181 [rotation_animation setValues:animation_values]; | |
182 key_times = [NSMutableArray array]; | |
183 [key_times addObject:[NSNumber numberWithFloat:0.0]]; | |
184 [key_times addObject:[NSNumber numberWithFloat:0.25]]; | |
185 [key_times addObject:[NSNumber numberWithFloat:0.25]]; | |
186 [key_times addObject:[NSNumber numberWithFloat:0.5]]; | |
187 [key_times addObject:[NSNumber numberWithFloat:0.5]]; | |
188 [key_times addObject:[NSNumber numberWithFloat:0.75]]; | |
189 [key_times addObject:[NSNumber numberWithFloat:0.75]]; | |
190 [key_times addObject:[NSNumber numberWithFloat:1.0]]; | |
191 [rotation_animation setKeyTimes:key_times]; | |
192 [rotation_animation setDuration:kArc_Animation_Time * 4.0]; | |
193 [rotation_animation setRemovedOnCompletion:NO]; | |
194 [rotation_animation setFillMode:kCAFillModeForwards]; | |
195 [rotation_animation setRepeatCount:HUGE_VALF]; | |
196 [animations addObject:rotation_animation]; | |
197 | |
198 // Create a four-cycle long key frame animation to transition between | |
199 // successive colors at the end of each cycle. | |
200 CAKeyframeAnimation *color_animation = [CAKeyframeAnimation animation]; | |
201 color_animation.timingFunction = | |
202 [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear]; | |
203 color_animation.keyPath = @"strokeColor"; | |
204 CGColorRef blueColor = gfx::CGColorCreateFromSkColor(kBlue); | |
205 CGColorRef redColor = gfx::CGColorCreateFromSkColor(kRed); | |
206 CGColorRef yellowColor = gfx::CGColorCreateFromSkColor(kYellow); | |
207 CGColorRef greenColor = gfx::CGColorCreateFromSkColor(kGreen); | |
208 animation_values = [NSMutableArray array]; | |
209 [animation_values addObject:(id)blueColor]; | |
210 [animation_values addObject:(id)blueColor]; | |
211 [animation_values addObject:(id)redColor]; | |
212 [animation_values addObject:(id)redColor]; | |
213 [animation_values addObject:(id)yellowColor]; | |
214 [animation_values addObject:(id)yellowColor]; | |
215 [animation_values addObject:(id)greenColor]; | |
216 [animation_values addObject:(id)greenColor]; | |
217 [animation_values addObject:(id)blueColor]; | |
218 [color_animation setValues:animation_values]; | |
219 CGColorRelease(blueColor); | |
220 CGColorRelease(redColor); | |
221 CGColorRelease(yellowColor); | |
222 CGColorRelease(greenColor); | |
223 key_times = [NSMutableArray array]; | |
224 // Begin the transition bewtween colors at T - 10% of the cycle. | |
225 const CGFloat transition_offset = 0.1 * 0.25; | |
226 [key_times addObject:[NSNumber numberWithFloat:0.0]]; | |
227 [key_times addObject:[NSNumber numberWithFloat:0.25 - transition_offset]]; | |
228 [key_times addObject:[NSNumber numberWithFloat:0.25]]; | |
229 [key_times addObject:[NSNumber numberWithFloat:0.50 - transition_offset]]; | |
230 [key_times addObject:[NSNumber numberWithFloat:0.5]]; | |
231 [key_times addObject:[NSNumber numberWithFloat:0.75 - transition_offset]]; | |
232 [key_times addObject:[NSNumber numberWithFloat:0.75]]; | |
233 [key_times addObject:[NSNumber numberWithFloat:0.999 - transition_offset]]; | |
234 [key_times addObject:[NSNumber numberWithFloat:0.999]]; | |
235 [color_animation setKeyTimes:key_times]; | |
236 [color_animation setDuration:kArc_Animation_Time * 4.0]; | |
237 [color_animation setRemovedOnCompletion:NO]; | |
238 [color_animation setFillMode:kCAFillModeForwards]; | |
239 [color_animation setRepeatCount:HUGE_VALF]; | |
240 [animations addObject:color_animation]; | |
241 | |
242 // Use an animation group so that the animations are easier to manage, and to | |
243 // given them the best chance of firing to the same timing. | |
244 CAAnimationGroup* group = [CAAnimationGroup animation]; | |
245 [group setDuration:kArc_Animation_Time * 4]; | |
246 [group setRepeatCount:HUGE_VALF]; | |
247 [group setFillMode:kCAFillModeForwards]; | |
248 [group setRemovedOnCompletion:NO]; | |
249 [group setAnimations:animations]; | |
250 | |
251 spinner_animation_.reset([group retain]); | |
252 } | |
253 | |
254 - (void)updateAnimation:(NSNotification*)notification { | |
255 // Only animate the activity indicator if we are within a window, and that | |
256 // window is not currently minimized or being minimized. | |
257 if ([self window] && ![[self window] isMiniaturized] && ![self isHidden] && | |
258 ![[notification name] isEqualToString: | |
259 NSWindowWillMiniaturizeNotification]) { | |
260 if (spinner_animation_.get() == nil) { | |
261 [self initializeAnimation]; | |
262 } | |
263 if (!is_animating_) { | |
264 [shape_layer_ addAnimation:spinner_animation_.get() forKey:nil]; | |
265 is_animating_ = true; | |
266 } else { | |
groby-ooo-7-16
2015/03/31 23:07:01
Question: Can we ever enter here with a spinner th
shrike
2015/04/01 15:30:46
Done.
| |
267 } | |
groby-ooo-7-16
2015/03/31 23:07:01
nit: remove empty else
shrike
2015/04/01 15:30:46
Done.
| |
268 } else { | |
269 [shape_layer_ removeAllAnimations]; | |
270 is_animating_ = false; | |
271 } | |
272 } | |
273 | |
274 // Register/unregister for window miniaturization event notifications so that | |
275 // we can stop the animation if the window is minaturized (i.e. not visible). | |
276 - (void)viewWillMoveToWindow:(NSWindow*)newWindow { | |
277 if ([self window]) { | |
278 [[NSNotificationCenter defaultCenter] | |
279 removeObserver:self | |
280 name:NSWindowWillMiniaturizeNotification | |
281 object:[self window]]; | |
282 [[NSNotificationCenter defaultCenter] | |
283 removeObserver:self | |
284 name:NSWindowDidDeminiaturizeNotification | |
285 object:[self window]]; | |
286 } | |
287 | |
288 if (newWindow) { | |
289 [[NSNotificationCenter defaultCenter] | |
290 addObserver:self | |
291 selector:@selector(updateAnimation:) | |
292 name:NSWindowWillMiniaturizeNotification | |
293 object:newWindow]; | |
294 [[NSNotificationCenter defaultCenter] | |
295 addObserver:self | |
296 selector:@selector(updateAnimation:) | |
297 name:NSWindowDidDeminiaturizeNotification | |
298 object:newWindow]; | |
299 } | |
300 } | |
301 | |
302 // Start or stop the animation whenever the view is added to or removed from a | |
303 // window. | |
304 - (void)viewDidMoveToWindow { | |
305 [self updateAnimation:nil]; | |
306 } | |
307 | |
308 // Start or stop the animation whenever the view is unhidden or hidden. | |
309 - (void)setHidden:(BOOL)flag | |
310 { | |
311 [super setHidden:flag]; | |
312 [self updateAnimation:nil]; | |
313 } | |
314 | |
315 | |
316 @end | |
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