Index: src/core/SkMatrix.cpp |
diff --git a/src/core/SkMatrix.cpp b/src/core/SkMatrix.cpp |
index 0f56b724f5fac42536a6c98f60dc4e89610b6700..0ac026bc9f29ff6718b11a3bd386eb4c441cf772 100644 |
--- a/src/core/SkMatrix.cpp |
+++ b/src/core/SkMatrix.cpp |
@@ -8,7 +8,7 @@ |
#include "SkMatrix.h" |
#include "SkFloatBits.h" |
#include "SkString.h" |
-#include "Sk4x.h" |
+#include "SkNx.h" |
#include <stddef.h> |
@@ -878,7 +878,7 @@ void SkMatrix::Identity_pts(const SkMatrix& m, SkPoint dst[], const SkPoint src[ |
void SkMatrix::Trans_pts(const SkMatrix& m, SkPoint dst[], const SkPoint src[], int count) { |
SkASSERT(m.getType() <= kTranslate_Mask); |
- |
+ |
if (count > 0) { |
SkScalar tx = m.getTranslateX(); |
SkScalar ty = m.getTranslateY(); |
@@ -888,17 +888,17 @@ void SkMatrix::Trans_pts(const SkMatrix& m, SkPoint dst[], const SkPoint src[], |
src += 1; |
dst += 1; |
} |
- Sk4f trans4(tx, ty, tx, ty); |
+ Sk4s trans4(tx, ty, tx, ty); |
count >>= 1; |
if (count & 1) { |
- (Sk4f::Load(&src->fX) + trans4).store(&dst->fX); |
+ (Sk4s::Load(&src->fX) + trans4).store(&dst->fX); |
src += 2; |
dst += 2; |
} |
count >>= 1; |
for (int i = 0; i < count; ++i) { |
- (Sk4f::Load(&src[0].fX) + trans4).store(&dst[0].fX); |
- (Sk4f::Load(&src[2].fX) + trans4).store(&dst[2].fX); |
+ (Sk4s::Load(&src[0].fX) + trans4).store(&dst[0].fX); |
+ (Sk4s::Load(&src[2].fX) + trans4).store(&dst[2].fX); |
src += 4; |
dst += 4; |
} |
@@ -907,7 +907,7 @@ void SkMatrix::Trans_pts(const SkMatrix& m, SkPoint dst[], const SkPoint src[], |
void SkMatrix::Scale_pts(const SkMatrix& m, SkPoint dst[], const SkPoint src[], int count) { |
SkASSERT(m.getType() <= (kScale_Mask | kTranslate_Mask)); |
- |
+ |
if (count > 0) { |
SkScalar tx = m.getTranslateX(); |
SkScalar ty = m.getTranslateY(); |
@@ -919,18 +919,18 @@ void SkMatrix::Scale_pts(const SkMatrix& m, SkPoint dst[], const SkPoint src[], |
src += 1; |
dst += 1; |
} |
- Sk4f trans4(tx, ty, tx, ty); |
- Sk4f scale4(sx, sy, sx, sy); |
+ Sk4s trans4(tx, ty, tx, ty); |
+ Sk4s scale4(sx, sy, sx, sy); |
count >>= 1; |
if (count & 1) { |
- (Sk4f::Load(&src->fX) * scale4 + trans4).store(&dst->fX); |
+ (Sk4s::Load(&src->fX) * scale4 + trans4).store(&dst->fX); |
src += 2; |
dst += 2; |
} |
count >>= 1; |
for (int i = 0; i < count; ++i) { |
- (Sk4f::Load(&src[0].fX) * scale4 + trans4).store(&dst[0].fX); |
- (Sk4f::Load(&src[2].fX) * scale4 + trans4).store(&dst[2].fX); |
+ (Sk4s::Load(&src[0].fX) * scale4 + trans4).store(&dst[0].fX); |
+ (Sk4s::Load(&src[2].fX) * scale4 + trans4).store(&dst[2].fX); |
src += 4; |
dst += 4; |
} |
@@ -1028,13 +1028,13 @@ void SkMatrix::Affine_vpts(const SkMatrix& m, SkPoint dst[], const SkPoint src[] |
src += 1; |
dst += 1; |
} |
- Sk4f trans4(tx, ty, tx, ty); |
- Sk4f scale4(sx, sy, sx, sy); |
- Sk4f skew4(kx, ky, kx, ky); // applied to swizzle of src4 |
+ Sk4s trans4(tx, ty, tx, ty); |
+ Sk4s scale4(sx, sy, sx, sy); |
+ Sk4s skew4(kx, ky, kx, ky); // applied to swizzle of src4 |
count >>= 1; |
for (int i = 0; i < count; ++i) { |
- Sk4f src4 = Sk4f::Load(&src->fX); |
- Sk4f swz4(src[0].fY, src[0].fX, src[1].fY, src[1].fX); // need ABCD -> BADC |
+ Sk4s src4 = Sk4s::Load(&src->fX); |
+ Sk4s swz4(src[0].fY, src[0].fX, src[1].fY, src[1].fX); // need ABCD -> BADC |
(src4 * scale4 + swz4 * skew4 + trans4).store(&dst->fX); |
src += 2; |
dst += 2; |