| Index: src/opts/Sk4x_none.h
|
| diff --git a/src/opts/Sk4x_none.h b/src/opts/Sk4x_none.h
|
| deleted file mode 100644
|
| index b477177026abff7db206bbf6720f7df8160e72a5..0000000000000000000000000000000000000000
|
| --- a/src/opts/Sk4x_none.h
|
| +++ /dev/null
|
| @@ -1,120 +0,0 @@
|
| -// It is important _not_ to put header guards here.
|
| -// This file will be intentionally included three times.
|
| -
|
| -#include "SkTypes.h" // Keep this before any #ifdef for skbug.com/3362
|
| -
|
| -#if defined(SK4X_PREAMBLE)
|
| - #include "SkFloatingPoint.h"
|
| - #include <math.h>
|
| -
|
| -#elif defined(SK4X_PRIVATE)
|
| - typedef T Type;
|
| - typedef T Vector[4];
|
| -
|
| - Vector fVec;
|
| -
|
| - template <int m, int a, int s, int k>
|
| - static Sk4x Shuffle(const Sk4x&, const Sk4x&);
|
| -
|
| - void set(const T vals[4]) { for (int i = 0; i < 4; i++) { fVec[i] = vals[i]; } }
|
| -
|
| -#else
|
| -
|
| -#define M(...) template <typename T> __VA_ARGS__ Sk4x<T>::
|
| -
|
| -M() Sk4x() {}
|
| -M() Sk4x(T v) { fVec[0] = fVec[1] = fVec[2] = fVec[3] = v; }
|
| -M() Sk4x(T a, T b, T c, T d) { fVec[0] = a; fVec[1] = b; fVec[2] = c; fVec[3] = d; }
|
| -
|
| -M() Sk4x(const Sk4x<T>& other) { this->set(other.fVec); }
|
| -M(Sk4x<T>&) operator=(const Sk4x<T>& other) { this->set(other.fVec); return *this; }
|
| -
|
| -M(Sk4x<T>) Load (const T vals[4]) { Sk4x r; r.set(vals); return r; }
|
| -M(Sk4x<T>) LoadAligned(const T vals[4]) { return Load(vals); }
|
| -
|
| -M(void) store (T vals[4]) const { for (int i = 0; i < 4; i++) { vals[i] = fVec[i]; } }
|
| -M(void) storeAligned(T vals[4]) const { this->store(vals); }
|
| -
|
| -M(template <typename Dst> Dst) reinterpret() const {
|
| - Dst d;
|
| - memcpy(&d.fVec, fVec, sizeof(fVec));
|
| - return d;
|
| -}
|
| -M(template <typename Dst> Dst) cast() const {
|
| - return Dst((typename Dst::Type)fVec[0],
|
| - (typename Dst::Type)fVec[1],
|
| - (typename Dst::Type)fVec[2],
|
| - (typename Dst::Type)fVec[3]);
|
| -}
|
| -
|
| -M(bool) allTrue() const { return fVec[0] && fVec[1] && fVec[2] && fVec[3]; }
|
| -M(bool) anyTrue() const { return fVec[0] || fVec[1] || fVec[2] || fVec[3]; }
|
| -
|
| -M(Sk4x<T>) bitNot() const { return Sk4x(~fVec[0], ~fVec[1], ~fVec[2], ~fVec[3]); }
|
| -
|
| -#define BINOP(op) fVec[0] op other.fVec[0], \
|
| - fVec[1] op other.fVec[1], \
|
| - fVec[2] op other.fVec[2], \
|
| - fVec[3] op other.fVec[3]
|
| -M(Sk4x<T>) bitAnd(const Sk4x& other) const { return Sk4x(BINOP(&)); }
|
| -M(Sk4x<T>) bitOr(const Sk4x& other) const { return Sk4x(BINOP(|)); }
|
| -M(Sk4x<T>) add(const Sk4x<T>& other) const { return Sk4x(BINOP(+)); }
|
| -M(Sk4x<T>) subtract(const Sk4x<T>& other) const { return Sk4x(BINOP(-)); }
|
| -M(Sk4x<T>) multiply(const Sk4x<T>& other) const { return Sk4x(BINOP(*)); }
|
| -M(Sk4x<T>) divide(const Sk4x<T>& other) const { return Sk4x(BINOP(/)); }
|
| -#undef BINOP
|
| -
|
| -template<> inline Sk4f Sk4f::rsqrt() const {
|
| - return Sk4f(sk_float_rsqrt(fVec[0]),
|
| - sk_float_rsqrt(fVec[1]),
|
| - sk_float_rsqrt(fVec[2]),
|
| - sk_float_rsqrt(fVec[3]));
|
| -}
|
| -
|
| -template<> inline Sk4f Sk4f::sqrt() const {
|
| - return Sk4f(sqrtf(fVec[0]),
|
| - sqrtf(fVec[1]),
|
| - sqrtf(fVec[2]),
|
| - sqrtf(fVec[3]));
|
| -}
|
| -
|
| -#define BOOL_BINOP(op) fVec[0] op other.fVec[0] ? -1 : 0, \
|
| - fVec[1] op other.fVec[1] ? -1 : 0, \
|
| - fVec[2] op other.fVec[2] ? -1 : 0, \
|
| - fVec[3] op other.fVec[3] ? -1 : 0
|
| -M(Sk4i) equal(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(==)); }
|
| -M(Sk4i) notEqual(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(!=)); }
|
| -M(Sk4i) lessThan(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP( <)); }
|
| -M(Sk4i) greaterThan(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP( >)); }
|
| -M(Sk4i) lessThanEqual(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(<=)); }
|
| -M(Sk4i) greaterThanEqual(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(>=)); }
|
| -#undef BOOL_BINOP
|
| -
|
| -M(Sk4x<T>) Min(const Sk4x<T>& a, const Sk4x<T>& b) {
|
| - return Sk4x(SkTMin(a.fVec[0], b.fVec[0]),
|
| - SkTMin(a.fVec[1], b.fVec[1]),
|
| - SkTMin(a.fVec[2], b.fVec[2]),
|
| - SkTMin(a.fVec[3], b.fVec[3]));
|
| -}
|
| -
|
| -M(Sk4x<T>) Max(const Sk4x<T>& a, const Sk4x<T>& b) {
|
| - return Sk4x(SkTMax(a.fVec[0], b.fVec[0]),
|
| - SkTMax(a.fVec[1], b.fVec[1]),
|
| - SkTMax(a.fVec[2], b.fVec[2]),
|
| - SkTMax(a.fVec[3], b.fVec[3]));
|
| -}
|
| -
|
| -M(template <int m, int a, int s, int k> Sk4x<T>) Shuffle(const Sk4x<T>& x, const Sk4x<T>& y) {
|
| - return Sk4x(m < 4 ? x.fVec[m] : y.fVec[m-4],
|
| - a < 4 ? x.fVec[a] : y.fVec[a-4],
|
| - s < 4 ? x.fVec[s] : y.fVec[s-4],
|
| - k < 4 ? x.fVec[k] : y.fVec[k-4]);
|
| -}
|
| -
|
| -M(Sk4x<T>) aacc() const { return Shuffle<0,0,2,2>(*this, *this); }
|
| -M(Sk4x<T>) bbdd() const { return Shuffle<1,1,3,3>(*this, *this); }
|
| -M(Sk4x<T>) badc() const { return Shuffle<1,0,3,2>(*this, *this); }
|
| -
|
| -#undef M
|
| -
|
| -#endif
|
|
|