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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkPMFloat.h" | 8 #include "SkPMFloat.h" |
| 9 #include "Test.h" | 9 #include "Test.h" |
| 10 | 10 |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 pmf = SkPMFloat(255.9f, 204.01f, 153.0f, -0.9f); | 25 pmf = SkPMFloat(255.9f, 204.01f, 153.0f, -0.9f); |
| 26 REPORTER_ASSERT(r, SkPreMultiplyColor(0xFFCC9900) == pmf.trunc()); | 26 REPORTER_ASSERT(r, SkPreMultiplyColor(0xFFCC9900) == pmf.trunc()); |
| 27 | 27 |
| 28 // Test clamping. | 28 // Test clamping. |
| 29 SkPMFloat clamped(SkPMFloat(510.0f, 153.0f, 1.0f, -0.2f).clamped()); | 29 SkPMFloat clamped(SkPMFloat(510.0f, 153.0f, 1.0f, -0.2f).clamped()); |
| 30 REPORTER_ASSERT(r, SkScalarNearlyEqual(255.0f, clamped.a())); | 30 REPORTER_ASSERT(r, SkScalarNearlyEqual(255.0f, clamped.a())); |
| 31 REPORTER_ASSERT(r, SkScalarNearlyEqual(153.0f, clamped.r())); | 31 REPORTER_ASSERT(r, SkScalarNearlyEqual(153.0f, clamped.r())); |
| 32 REPORTER_ASSERT(r, SkScalarNearlyEqual( 1.0f, clamped.g())); | 32 REPORTER_ASSERT(r, SkScalarNearlyEqual( 1.0f, clamped.g())); |
| 33 REPORTER_ASSERT(r, SkScalarNearlyEqual( 0.0f, clamped.b())); | 33 REPORTER_ASSERT(r, SkScalarNearlyEqual( 0.0f, clamped.b())); |
| 34 | 34 |
| 35 // Test SkPMFloat <-> Sk4f conversion. | 35 // Test SkPMFloat <-> Sk4s conversion. |
| 36 Sk4f fs = clamped; | 36 Sk4s fs = clamped; |
| 37 SkPMFloat scaled = fs * Sk4f(0.25f); | 37 SkPMFloat scaled = fs * Sk4s(0.25f); |
| 38 REPORTER_ASSERT(r, SkScalarNearlyEqual(63.75f, scaled.a())); | 38 REPORTER_ASSERT(r, SkScalarNearlyEqual(63.75f, scaled.a())); |
| 39 REPORTER_ASSERT(r, SkScalarNearlyEqual(38.25f, scaled.r())); | 39 REPORTER_ASSERT(r, SkScalarNearlyEqual(38.25f, scaled.r())); |
| 40 REPORTER_ASSERT(r, SkScalarNearlyEqual( 0.25f, scaled.g())); | 40 REPORTER_ASSERT(r, SkScalarNearlyEqual( 0.25f, scaled.g())); |
| 41 REPORTER_ASSERT(r, SkScalarNearlyEqual( 0.00f, scaled.b())); | 41 REPORTER_ASSERT(r, SkScalarNearlyEqual( 0.00f, scaled.b())); |
| 42 | 42 |
| 43 // Test 4-at-a-time conversions. | 43 // Test 4-at-a-time conversions. |
| 44 SkPMColor colors[4] = { 0xFF000000, 0xFFFF0000, 0xFF00FF00, 0xFF0000FF }; | 44 SkPMColor colors[4] = { 0xFF000000, 0xFFFF0000, 0xFF00FF00, 0xFF0000FF }; |
| 45 SkPMFloat floats[4]; | 45 SkPMFloat floats[4]; |
| 46 SkPMFloat::From4PMColors(colors, floats+0, floats+1, floats+2, floats+3); | 46 SkPMFloat::From4PMColors(colors, floats+0, floats+1, floats+2, floats+3); |
| 47 | 47 |
| 48 SkPMColor back[4]; | 48 SkPMColor back[4]; |
| 49 SkPMFloat::To4PMColors(floats[0], floats[1], floats[2], floats[3], back); | 49 SkPMFloat::To4PMColors(floats[0], floats[1], floats[2], floats[3], back); |
| 50 for (int i = 0; i < 4; i++) { | 50 for (int i = 0; i < 4; i++) { |
| 51 REPORTER_ASSERT(r, back[i] == colors[i]); | 51 REPORTER_ASSERT(r, back[i] == colors[i]); |
| 52 } | 52 } |
| 53 | 53 |
| 54 SkPMFloat::ClampTo4PMColors(floats[0], floats[1], floats[2], floats[3], back
); | 54 SkPMFloat::ClampTo4PMColors(floats[0], floats[1], floats[2], floats[3], back
); |
| 55 for (int i = 0; i < 4; i++) { | 55 for (int i = 0; i < 4; i++) { |
| 56 REPORTER_ASSERT(r, back[i] == colors[i]); | 56 REPORTER_ASSERT(r, back[i] == colors[i]); |
| 57 } | 57 } |
| 58 } | 58 } |
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