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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 inline SkPMFloat& SkPMFloat::operator=(const SkPMFloat& that) { | |
9 fColors = that.fColors; | |
10 return *this; | |
11 } | |
12 | |
13 // For SkPMFloat(SkPMColor), we widen our 8 bit components (fix8) to 8-bit compo
nents in 32 bits | 8 // For SkPMFloat(SkPMColor), we widen our 8 bit components (fix8) to 8-bit compo
nents in 32 bits |
14 // (fix8_32), then convert those to floats. | 9 // (fix8_32), then convert those to floats. |
15 | 10 |
16 // get() does the opposite, working from floats to 8-bit-in-32-bits, then back t
o packed 8 bit. | 11 // get() does the opposite, working from floats to 8-bit-in-32-bits, then back t
o packed 8 bit. |
17 | 12 |
18 // clamped() is the same as _SSE2: floats to 8-in-32, to 8-in-16, to packed 8 bi
t, with | 13 // clamped() is the same as _SSE2: floats to 8-in-32, to 8-in-16, to packed 8 bi
t, with |
19 // _mm_packus_epi16() both clamping and narrowing. | 14 // _mm_packus_epi16() both clamping and narrowing. |
20 | 15 |
21 inline SkPMFloat::SkPMFloat(SkPMColor c) { | 16 inline SkPMFloat::SkPMFloat(SkPMColor c) { |
22 SkPMColorAssert(c); | 17 SkPMColorAssert(c); |
23 const int _ = 255; // _ means to zero that byte. | 18 const int _ = 255; // _ means to zero that byte. |
24 __m128i fix8 = _mm_set_epi32(0,0,0,c), | 19 __m128i fix8 = _mm_set_epi32(0,0,0,c), |
25 fix8_32 = _mm_shuffle_epi8(fix8, _mm_set_epi8(_,_,_,3, _,_,_,2, _,_,
_,1, _,_,_,0)); | 20 fix8_32 = _mm_shuffle_epi8(fix8, _mm_set_epi8(_,_,_,3, _,_,_,2, _,_,
_,1, _,_,_,0)); |
26 fColors = _mm_cvtepi32_ps(fix8_32); | 21 fColors = _mm_cvtepi32_ps(fix8_32); |
27 SkASSERT(this->isValid()); | 22 SkASSERT(this->isValid()); |
28 } | 23 } |
29 | 24 |
30 inline SkPMColor SkPMFloat::trunc() const { | 25 inline SkPMColor SkPMFloat::trunc() const { |
31 const int _ = 255; // _ means to zero that byte. | 26 const int _ = 255; // _ means to zero that byte. |
32 __m128i fix8_32 = _mm_cvttps_epi32(fColors), | 27 __m128i fix8_32 = _mm_cvttps_epi32(fColors.vec()), |
33 fix8 = _mm_shuffle_epi8(fix8_32, _mm_set_epi8(_,_,_,_, _,_,_,_, _
,_,_,_, 12,8,4,0)); | 28 fix8 = _mm_shuffle_epi8(fix8_32, _mm_set_epi8(_,_,_,_, _,_,_,_, _
,_,_,_, 12,8,4,0)); |
34 SkPMColor c = _mm_cvtsi128_si32(fix8); | 29 SkPMColor c = _mm_cvtsi128_si32(fix8); |
35 SkPMColorAssert(c); | 30 SkPMColorAssert(c); |
36 return c; | 31 return c; |
37 } | 32 } |
38 | 33 |
39 inline SkPMColor SkPMFloat::get() const { | 34 inline SkPMColor SkPMFloat::get() const { |
40 SkASSERT(this->isValid()); | 35 SkASSERT(this->isValid()); |
41 return SkPMFloat(Sk4f(0.5f) + *this).trunc(); | 36 return SkPMFloat(Sk4s(0.5f) + *this).trunc(); |
42 } | 37 } |
43 | 38 |
44 inline SkPMColor SkPMFloat::clamped() const { | 39 inline SkPMColor SkPMFloat::clamped() const { |
45 // We don't use _mm_cvtps_epi32, because we want precise control over how 0.
5 rounds (up). | 40 // We don't use _mm_cvtps_epi32, because we want precise control over how 0.
5 rounds (up). |
46 __m128i fix8_32 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), fColors)), | 41 __m128i fix8_32 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), fColors.vec
())), |
47 fix8_16 = _mm_packus_epi16(fix8_32, fix8_32), | 42 fix8_16 = _mm_packus_epi16(fix8_32, fix8_32), |
48 fix8 = _mm_packus_epi16(fix8_16, fix8_16); | 43 fix8 = _mm_packus_epi16(fix8_16, fix8_16); |
49 SkPMColor c = _mm_cvtsi128_si32(fix8); | 44 SkPMColor c = _mm_cvtsi128_si32(fix8); |
50 SkPMColorAssert(c); | 45 SkPMColorAssert(c); |
51 return c; | 46 return c; |
52 } | 47 } |
53 | 48 |
54 inline void SkPMFloat::From4PMColors(const SkPMColor colors[4], | 49 inline void SkPMFloat::From4PMColors(const SkPMColor colors[4], |
55 SkPMFloat* a, SkPMFloat* b, SkPMFloat* c, S
kPMFloat* d) { | 50 SkPMFloat* a, SkPMFloat* b, SkPMFloat* c, S
kPMFloat* d) { |
56 // Haven't beaten this yet. | 51 // Haven't beaten this yet. |
(...skipping 11 matching lines...) Expand all Loading... |
68 colors[1] = b.get(); | 63 colors[1] = b.get(); |
69 colors[2] = c.get(); | 64 colors[2] = c.get(); |
70 colors[3] = d.get(); | 65 colors[3] = d.get(); |
71 } | 66 } |
72 | 67 |
73 inline void SkPMFloat::ClampTo4PMColors( | 68 inline void SkPMFloat::ClampTo4PMColors( |
74 const SkPMFloat& a, const SkPMFloat& b, const SkPMFloat&c, const SkPMFlo
at& d, | 69 const SkPMFloat& a, const SkPMFloat& b, const SkPMFloat&c, const SkPMFlo
at& d, |
75 SkPMColor colors[4]) { | 70 SkPMColor colors[4]) { |
76 // Same as _SSE2.h's. We use 3 _mm_packus_epi16() where the naive loop uses
8. | 71 // Same as _SSE2.h's. We use 3 _mm_packus_epi16() where the naive loop uses
8. |
77 // We don't use _mm_cvtps_epi32, because we want precise control over how 0.
5 rounds (up). | 72 // We don't use _mm_cvtps_epi32, because we want precise control over how 0.
5 rounds (up). |
78 __m128i c0 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), a.fColors)), | 73 __m128i c0 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), a.fColors.vec())
), |
79 c1 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), b.fColors)), | 74 c1 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), b.fColors.vec())
), |
80 c2 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), c.fColors)), | 75 c2 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), c.fColors.vec())
), |
81 c3 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), d.fColors)); | 76 c3 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), d.fColors.vec())
); |
82 __m128i c3210 = _mm_packus_epi16(_mm_packus_epi16(c0, c1), | 77 __m128i c3210 = _mm_packus_epi16(_mm_packus_epi16(c0, c1), |
83 _mm_packus_epi16(c2, c3)); | 78 _mm_packus_epi16(c2, c3)); |
84 _mm_storeu_si128((__m128i*)colors, c3210); | 79 _mm_storeu_si128((__m128i*)colors, c3210); |
85 SkPMColorAssert(colors[0]); | 80 SkPMColorAssert(colors[0]); |
86 SkPMColorAssert(colors[1]); | 81 SkPMColorAssert(colors[1]); |
87 SkPMColorAssert(colors[2]); | 82 SkPMColorAssert(colors[2]); |
88 SkPMColorAssert(colors[3]); | 83 SkPMColorAssert(colors[3]); |
89 } | 84 } |
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