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| 1 /* | 1 /* | 
| 2  * Copyright 2015 Google Inc. | 2  * Copyright 2015 Google Inc. | 
| 3  * | 3  * | 
| 4  * Use of this source code is governed by a BSD-style license that can be | 4  * Use of this source code is governed by a BSD-style license that can be | 
| 5  * found in the LICENSE file. | 5  * found in the LICENSE file. | 
| 6  */ | 6  */ | 
| 7 | 7 | 
| 8 inline SkPMFloat& SkPMFloat::operator=(const SkPMFloat& that) { |  | 
| 9     fColors = that.fColors; |  | 
| 10     return *this; |  | 
| 11 } |  | 
| 12 |  | 
| 13 // For SkPMFloat(SkPMColor), we widen our 8 bit components (fix8) to 8-bit compo
    nents in 16 bits | 8 // For SkPMFloat(SkPMColor), we widen our 8 bit components (fix8) to 8-bit compo
    nents in 16 bits | 
| 14 // (fix8_16), then widen those to 8-bit-in-32-bits (fix8_32), and finally conver
    t those to floats. | 9 // (fix8_16), then widen those to 8-bit-in-32-bits (fix8_32), and finally conver
    t those to floats. | 
| 15 | 10 | 
| 16 // get() and clamped() do the opposite, working from floats to 8-bit-in-32-bit, | 11 // get() and clamped() do the opposite, working from floats to 8-bit-in-32-bit, | 
| 17 // to 8-bit-in-16-bit, back down to 8-bit components. | 12 // to 8-bit-in-16-bit, back down to 8-bit components. | 
| 18 // _mm_packus_epi16() gives us clamping for free while narrowing. | 13 // _mm_packus_epi16() gives us clamping for free while narrowing. | 
| 19 | 14 | 
| 20 inline SkPMFloat::SkPMFloat(SkPMColor c) { | 15 inline SkPMFloat::SkPMFloat(SkPMColor c) { | 
| 21     SkPMColorAssert(c); | 16     SkPMColorAssert(c); | 
| 22     __m128i fix8    = _mm_set_epi32(0,0,0,c), | 17     __m128i fix8    = _mm_set_epi32(0,0,0,c), | 
| 23             fix8_16 = _mm_unpacklo_epi8 (fix8,    _mm_setzero_si128()), | 18             fix8_16 = _mm_unpacklo_epi8 (fix8,    _mm_setzero_si128()), | 
| 24             fix8_32 = _mm_unpacklo_epi16(fix8_16, _mm_setzero_si128()); | 19             fix8_32 = _mm_unpacklo_epi16(fix8_16, _mm_setzero_si128()); | 
| 25     fColors = _mm_cvtepi32_ps(fix8_32); | 20     fColors = _mm_cvtepi32_ps(fix8_32); | 
| 26     SkASSERT(this->isValid()); | 21     SkASSERT(this->isValid()); | 
| 27 } | 22 } | 
| 28 | 23 | 
| 29 inline SkPMColor SkPMFloat::get() const { | 24 inline SkPMColor SkPMFloat::get() const { | 
| 30     SkASSERT(this->isValid()); | 25     SkASSERT(this->isValid()); | 
| 31     return this->clamped();  // Haven't beaten this yet. | 26     return this->clamped();  // Haven't beaten this yet. | 
| 32 } | 27 } | 
| 33 | 28 | 
| 34 inline SkPMColor SkPMFloat::clamped() const { | 29 inline SkPMColor SkPMFloat::clamped() const { | 
| 35     // We don't use _mm_cvtps_epi32, because we want precise control over how 0.
    5 rounds (up). | 30     // We don't use _mm_cvtps_epi32, because we want precise control over how 0.
    5 rounds (up). | 
| 36     __m128i fix8_32 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), fColors)), | 31     __m128i fix8_32 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), fColors.vec
    ())), | 
| 37             fix8_16 = _mm_packus_epi16(fix8_32, fix8_32), | 32             fix8_16 = _mm_packus_epi16(fix8_32, fix8_32), | 
| 38             fix8    = _mm_packus_epi16(fix8_16, fix8_16); | 33             fix8    = _mm_packus_epi16(fix8_16, fix8_16); | 
| 39     SkPMColor c = _mm_cvtsi128_si32(fix8); | 34     SkPMColor c = _mm_cvtsi128_si32(fix8); | 
| 40     SkPMColorAssert(c); | 35     SkPMColorAssert(c); | 
| 41     return c; | 36     return c; | 
| 42 } | 37 } | 
| 43 | 38 | 
| 44 inline SkPMColor SkPMFloat::trunc() const { | 39 inline SkPMColor SkPMFloat::trunc() const { | 
| 45     // Basically, same as clamped(), but no rounding. | 40     // Basically, same as clamped(), but no rounding. | 
| 46     __m128i fix8_32 = _mm_cvttps_epi32(fColors), | 41     __m128i fix8_32 = _mm_cvttps_epi32(fColors.vec()), | 
| 47             fix8_16 = _mm_packus_epi16(fix8_32, fix8_32), | 42             fix8_16 = _mm_packus_epi16(fix8_32, fix8_32), | 
| 48             fix8    = _mm_packus_epi16(fix8_16, fix8_16); | 43             fix8    = _mm_packus_epi16(fix8_16, fix8_16); | 
| 49     SkPMColor c = _mm_cvtsi128_si32(fix8); | 44     SkPMColor c = _mm_cvtsi128_si32(fix8); | 
| 50     SkPMColorAssert(c); | 45     SkPMColorAssert(c); | 
| 51     return c; | 46     return c; | 
| 52 } | 47 } | 
| 53 | 48 | 
| 54 inline void SkPMFloat::From4PMColors(const SkPMColor colors[4], | 49 inline void SkPMFloat::From4PMColors(const SkPMColor colors[4], | 
| 55                                      SkPMFloat* a, SkPMFloat* b, SkPMFloat* c, S
    kPMFloat* d) { | 50                                      SkPMFloat* a, SkPMFloat* b, SkPMFloat* c, S
    kPMFloat* d) { | 
| 56     // Haven't beaten this yet. | 51     // Haven't beaten this yet. | 
| 57     *a = FromPMColor(colors[0]); | 52     *a = FromPMColor(colors[0]); | 
| 58     *b = FromPMColor(colors[1]); | 53     *b = FromPMColor(colors[1]); | 
| 59     *c = FromPMColor(colors[2]); | 54     *c = FromPMColor(colors[2]); | 
| 60     *d = FromPMColor(colors[3]); | 55     *d = FromPMColor(colors[3]); | 
| 61 } | 56 } | 
| 62 | 57 | 
| 63 inline void SkPMFloat::To4PMColors( | 58 inline void SkPMFloat::To4PMColors( | 
| 64         const SkPMFloat& a, const SkPMFloat& b, const SkPMFloat&c, const SkPMFlo
    at& d, | 59         const SkPMFloat& a, const SkPMFloat& b, const SkPMFloat&c, const SkPMFlo
    at& d, | 
| 65         SkPMColor colors[4]) { | 60         SkPMColor colors[4]) { | 
| 66     // Haven't beaten this yet. | 61     // Haven't beaten this yet. | 
| 67     ClampTo4PMColors(a,b,c,d, colors); | 62     ClampTo4PMColors(a,b,c,d, colors); | 
| 68 } | 63 } | 
| 69 | 64 | 
| 70 inline void SkPMFloat::ClampTo4PMColors( | 65 inline void SkPMFloat::ClampTo4PMColors( | 
| 71         const SkPMFloat& a, const SkPMFloat& b, const SkPMFloat&c, const SkPMFlo
    at& d, | 66         const SkPMFloat& a, const SkPMFloat& b, const SkPMFloat&c, const SkPMFlo
    at& d, | 
| 72         SkPMColor colors[4]) { | 67         SkPMColor colors[4]) { | 
| 73     // Same as _SSSE3.h's.  We use 3 _mm_packus_epi16() where the naive loop use
    s 8. | 68     // Same as _SSSE3.h's.  We use 3 _mm_packus_epi16() where the naive loop use
    s 8. | 
| 74     // We don't use _mm_cvtps_epi32, because we want precise control over how 0.
    5 rounds (up). | 69     // We don't use _mm_cvtps_epi32, because we want precise control over how 0.
    5 rounds (up). | 
| 75     __m128i c0 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), a.fColors)), | 70     __m128i c0 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), a.fColors.vec())
    ), | 
| 76             c1 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), b.fColors)), | 71             c1 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), b.fColors.vec())
    ), | 
| 77             c2 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), c.fColors)), | 72             c2 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), c.fColors.vec())
    ), | 
| 78             c3 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), d.fColors)); | 73             c3 = _mm_cvttps_epi32(_mm_add_ps(_mm_set1_ps(0.5f), d.fColors.vec())
    ); | 
| 79     __m128i c3210 = _mm_packus_epi16(_mm_packus_epi16(c0, c1), | 74     __m128i c3210 = _mm_packus_epi16(_mm_packus_epi16(c0, c1), | 
| 80                                      _mm_packus_epi16(c2, c3)); | 75                                      _mm_packus_epi16(c2, c3)); | 
| 81     _mm_storeu_si128((__m128i*)colors, c3210); | 76     _mm_storeu_si128((__m128i*)colors, c3210); | 
| 82     SkPMColorAssert(colors[0]); | 77     SkPMColorAssert(colors[0]); | 
| 83     SkPMColorAssert(colors[1]); | 78     SkPMColorAssert(colors[1]); | 
| 84     SkPMColorAssert(colors[2]); | 79     SkPMColorAssert(colors[2]); | 
| 85     SkPMColorAssert(colors[3]); | 80     SkPMColorAssert(colors[3]); | 
| 86 } | 81 } | 
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