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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 5 #ifndef UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 6 #define UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "base/files/file_path.h" | 10 #include "base/files/file_path.h" |
11 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
12 #include "base/task_runner.h" | 12 #include "base/task_runner.h" |
13 #include "ui/events/ozone/device/device_event_observer.h" | 13 #include "ui/events/ozone/device/device_event_observer.h" |
14 #include "ui/events/ozone/evdev/device_event_dispatcher_evdev.h" | 14 #include "ui/events/ozone/evdev/device_event_dispatcher_evdev.h" |
15 #include "ui/events/ozone/evdev/event_modifiers_evdev.h" | 15 #include "ui/events/ozone/evdev/event_modifiers_evdev.h" |
16 #include "ui/events/ozone/evdev/event_thread_evdev.h" | 16 #include "ui/events/ozone/evdev/event_thread_evdev.h" |
17 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" | 17 #include "ui/events/ozone/evdev/events_ozone_evdev_export.h" |
18 #include "ui/events/ozone/evdev/input_controller_evdev.h" | 18 #include "ui/events/ozone/evdev/input_controller_evdev.h" |
19 #include "ui/events/ozone/evdev/keyboard_evdev.h" | 19 #include "ui/events/ozone/evdev/keyboard_evdev.h" |
20 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" | 20 #include "ui/events/ozone/evdev/mouse_button_map_evdev.h" |
21 #include "ui/events/platform/platform_event_source.h" | 21 #include "ui/events/platform/platform_event_source.h" |
22 #include "ui/gfx/native_widget_types.h" | 22 #include "ui/gfx/native_widget_types.h" |
| 23 #include "ui/gfx/sequential_id_generator.h" |
23 #include "ui/ozone/public/system_input_injector.h" | 24 #include "ui/ozone/public/system_input_injector.h" |
24 | 25 |
25 namespace gfx { | 26 namespace gfx { |
26 class PointF; | 27 class PointF; |
27 } // namespace gfx | 28 } // namespace gfx |
28 | 29 |
29 namespace ui { | 30 namespace ui { |
30 | 31 |
31 class CursorDelegateEvdev; | 32 class CursorDelegateEvdev; |
32 class DeviceManager; | 33 class DeviceManager; |
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121 | 122 |
122 // Object for controlling input devices. | 123 // Object for controlling input devices. |
123 InputControllerEvdev input_controller_; | 124 InputControllerEvdev input_controller_; |
124 | 125 |
125 // Whether we've set up the device factory. | 126 // Whether we've set up the device factory. |
126 bool initialized_; | 127 bool initialized_; |
127 | 128 |
128 // Thread for device I/O. | 129 // Thread for device I/O. |
129 EventThreadEvdev thread_; | 130 EventThreadEvdev thread_; |
130 | 131 |
| 132 // Touch event id generator. |
| 133 SequentialIDGenerator touch_id_generator_; |
| 134 |
131 // Support weak pointers for attach & detach callbacks. | 135 // Support weak pointers for attach & detach callbacks. |
132 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; | 136 base::WeakPtrFactory<EventFactoryEvdev> weak_ptr_factory_; |
133 | 137 |
134 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); | 138 DISALLOW_COPY_AND_ASSIGN(EventFactoryEvdev); |
135 }; | 139 }; |
136 | 140 |
137 } // namespace ui | 141 } // namespace ui |
138 | 142 |
139 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ | 143 #endif // UI_EVENTS_OZONE_EVDEV_EVENT_FACTORY_EVDEV_H_ |
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