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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/events/ozone/evdev/event_factory_evdev.h" | 5 #include "ui/events/ozone/evdev/event_factory_evdev.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/task_runner.h" | 8 #include "base/task_runner.h" |
9 #include "base/thread_task_runner_handle.h" | 9 #include "base/thread_task_runner_handle.h" |
10 #include "base/threading/worker_pool.h" | 10 #include "base/threading/worker_pool.h" |
11 #include "base/time/time.h" | 11 #include "base/time/time.h" |
12 #include "base/trace_event/trace_event.h" | 12 #include "base/trace_event/trace_event.h" |
13 #include "ui/events/devices/device_data_manager.h" | 13 #include "ui/events/devices/device_data_manager.h" |
14 #include "ui/events/devices/input_device.h" | 14 #include "ui/events/devices/input_device.h" |
15 #include "ui/events/event_utils.h" | 15 #include "ui/events/event_utils.h" |
16 #include "ui/events/ozone/device/device_event.h" | 16 #include "ui/events/ozone/device/device_event.h" |
17 #include "ui/events/ozone/device/device_manager.h" | 17 #include "ui/events/ozone/device/device_manager.h" |
18 #include "ui/events/ozone/evdev/cursor_delegate_evdev.h" | 18 #include "ui/events/ozone/evdev/cursor_delegate_evdev.h" |
19 #include "ui/events/ozone/evdev/input_controller_evdev.h" | 19 #include "ui/events/ozone/evdev/input_controller_evdev.h" |
20 #include "ui/events/ozone/evdev/input_device_factory_evdev.h" | 20 #include "ui/events/ozone/evdev/input_device_factory_evdev.h" |
21 #include "ui/events/ozone/evdev/input_device_factory_evdev_proxy.h" | 21 #include "ui/events/ozone/evdev/input_device_factory_evdev_proxy.h" |
22 #include "ui/events/ozone/evdev/input_injector_evdev.h" | 22 #include "ui/events/ozone/evdev/input_injector_evdev.h" |
| 23 #include "ui/events/ozone/evdev/touch_evdev_types.h" |
23 | 24 |
24 namespace ui { | 25 namespace ui { |
25 | 26 |
26 namespace { | 27 namespace { |
27 | 28 |
28 // Thread safe dispatcher proxy for EventFactoryEvdev. | 29 // Thread safe dispatcher proxy for EventFactoryEvdev. |
29 // | 30 // |
30 // This is used on the device I/O thread for dispatching to UI. | 31 // This is used on the device I/O thread for dispatching to UI. |
31 class ProxyDeviceEventDispatcher : public DeviceEventDispatcherEvdev { | 32 class ProxyDeviceEventDispatcher : public DeviceEventDispatcherEvdev { |
32 public: | 33 public: |
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114 KeyboardLayoutEngine* keyboard_layout) | 115 KeyboardLayoutEngine* keyboard_layout) |
115 : last_device_id_(0), | 116 : last_device_id_(0), |
116 device_manager_(device_manager), | 117 device_manager_(device_manager), |
117 keyboard_(&modifiers_, | 118 keyboard_(&modifiers_, |
118 keyboard_layout, | 119 keyboard_layout, |
119 base::Bind(&EventFactoryEvdev::DispatchUiEvent, | 120 base::Bind(&EventFactoryEvdev::DispatchUiEvent, |
120 base::Unretained(this))), | 121 base::Unretained(this))), |
121 cursor_(cursor), | 122 cursor_(cursor), |
122 input_controller_(&keyboard_, &button_map_), | 123 input_controller_(&keyboard_, &button_map_), |
123 initialized_(false), | 124 initialized_(false), |
| 125 touch_id_generator_(0), |
124 weak_ptr_factory_(this) { | 126 weak_ptr_factory_(this) { |
125 DCHECK(device_manager_); | 127 DCHECK(device_manager_); |
126 } | 128 } |
127 | 129 |
128 EventFactoryEvdev::~EventFactoryEvdev() { | 130 EventFactoryEvdev::~EventFactoryEvdev() { |
129 } | 131 } |
130 | 132 |
131 void EventFactoryEvdev::Init() { | 133 void EventFactoryEvdev::Init() { |
132 DCHECK(!initialized_); | 134 DCHECK(!initialized_); |
133 | 135 |
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224 double radius_y = params.radii.y(); | 226 double radius_y = params.radii.y(); |
225 | 227 |
226 // Transform the event to align touches to the image based on display mode. | 228 // Transform the event to align touches to the image based on display mode. |
227 DeviceDataManager::GetInstance()->ApplyTouchTransformer(params.device_id, &x, | 229 DeviceDataManager::GetInstance()->ApplyTouchTransformer(params.device_id, &x, |
228 &y); | 230 &y); |
229 DeviceDataManager::GetInstance()->ApplyTouchRadiusScale(params.device_id, | 231 DeviceDataManager::GetInstance()->ApplyTouchRadiusScale(params.device_id, |
230 &radius_x); | 232 &radius_x); |
231 DeviceDataManager::GetInstance()->ApplyTouchRadiusScale(params.device_id, | 233 DeviceDataManager::GetInstance()->ApplyTouchRadiusScale(params.device_id, |
232 &radius_y); | 234 &radius_y); |
233 | 235 |
| 236 // params.slot is guaranteed to be < kNumTouchEvdevSlots. |
| 237 int touch_id = touch_id_generator_.GetGeneratedID( |
| 238 params.device_id * kNumTouchEvdevSlots + params.slot); |
234 TouchEvent touch_event(params.type, gfx::PointF(x, y), | 239 TouchEvent touch_event(params.type, gfx::PointF(x, y), |
235 modifiers_.GetModifierFlags(), params.touch_id, | 240 modifiers_.GetModifierFlags(), touch_id, |
236 params.timestamp, radius_x, radius_y, | 241 params.timestamp, radius_x, radius_y, |
237 /* angle */ 0.f, params.pressure); | 242 /* angle */ 0.f, params.pressure); |
238 touch_event.set_source_device_id(params.device_id); | 243 touch_event.set_source_device_id(params.device_id); |
239 DispatchUiEvent(&touch_event); | 244 DispatchUiEvent(&touch_event); |
| 245 |
| 246 if (params.type == ET_TOUCH_RELEASED || params.type == ET_TOUCH_CANCELLED) { |
| 247 touch_id_generator_.ReleaseGeneratedID(touch_event.touch_id()); |
| 248 } |
240 } | 249 } |
241 | 250 |
242 void EventFactoryEvdev::DispatchUiEvent(Event* event) { | 251 void EventFactoryEvdev::DispatchUiEvent(Event* event) { |
243 // DispatchEvent takes PlatformEvent which is void*. This function | 252 // DispatchEvent takes PlatformEvent which is void*. This function |
244 // wraps it with the real type. | 253 // wraps it with the real type. |
245 DispatchEvent(event); | 254 DispatchEvent(event); |
246 } | 255 } |
247 | 256 |
248 void EventFactoryEvdev::DispatchKeyboardDevicesUpdated( | 257 void EventFactoryEvdev::DispatchKeyboardDevicesUpdated( |
249 const std::vector<KeyboardDevice>& devices) { | 258 const std::vector<KeyboardDevice>& devices) { |
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333 | 342 |
334 // Hook up device configuration. | 343 // Hook up device configuration. |
335 input_controller_.SetInputDeviceFactory(input_device_factory_proxy_.get()); | 344 input_controller_.SetInputDeviceFactory(input_device_factory_proxy_.get()); |
336 | 345 |
337 // Scan & monitor devices. | 346 // Scan & monitor devices. |
338 device_manager_->AddObserver(this); | 347 device_manager_->AddObserver(this); |
339 device_manager_->ScanDevices(this); | 348 device_manager_->ScanDevices(this); |
340 } | 349 } |
341 | 350 |
342 } // namespace ui | 351 } // namespace ui |
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