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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the GLStateRestorerImpl class. | 5 // This file contains the GLStateRestorerImpl class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
11 #include "base/memory/weak_ptr.h" | 11 #include "base/memory/weak_ptr.h" |
12 #include "gpu/gpu_export.h" | 12 #include "gpu/gpu_export.h" |
13 #include "ui/gl/gl_state_restorer.h" | 13 #include "ui/gl/gl_state_restorer.h" |
14 | 14 |
| 15 namespace gfx { |
| 16 class DirtyTextureState; |
| 17 } |
| 18 |
15 namespace gpu { | 19 namespace gpu { |
16 namespace gles2 { | 20 namespace gles2 { |
17 class GLES2Decoder; | 21 class GLES2Decoder; |
18 } | 22 } |
19 | 23 |
20 // This class implements a GLStateRestorer that forwards to a GLES2Decoder. | 24 // This class implements a GLStateRestorer that forwards to a GLES2Decoder. |
21 class GPU_EXPORT GLStateRestorerImpl : public gfx::GLStateRestorer { | 25 class GPU_EXPORT GLStateRestorerImpl : public gfx::GLStateRestorer { |
22 public: | 26 public: |
23 explicit GLStateRestorerImpl(base::WeakPtr<gles2::GLES2Decoder> decoder); | 27 explicit GLStateRestorerImpl(base::WeakPtr<gles2::GLES2Decoder> decoder); |
24 virtual ~GLStateRestorerImpl(); | 28 virtual ~GLStateRestorerImpl(); |
25 | 29 |
26 virtual bool IsInitialized() OVERRIDE; | 30 virtual bool IsInitialized() OVERRIDE; |
27 virtual void RestoreState() OVERRIDE; | 31 virtual void RestoreState( |
| 32 const gfx::DirtyTextureState* dirty_texture_state) OVERRIDE; |
28 virtual void RestoreAllTextureUnitBindings() OVERRIDE; | 33 virtual void RestoreAllTextureUnitBindings() OVERRIDE; |
29 virtual void RestoreFramebufferBindings() OVERRIDE; | 34 virtual void RestoreFramebufferBindings() OVERRIDE; |
30 | 35 |
31 private: | 36 private: |
32 base::WeakPtr<gles2::GLES2Decoder> decoder_; | 37 base::WeakPtr<gles2::GLES2Decoder> decoder_; |
33 | 38 |
34 DISALLOW_COPY_AND_ASSIGN(GLStateRestorerImpl); | 39 DISALLOW_COPY_AND_ASSIGN(GLStateRestorerImpl); |
35 }; | 40 }; |
36 | 41 |
37 } // namespace gpu | 42 } // namespace gpu |
38 | 43 |
39 #endif // GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ | 44 #endif // GPU_COMMAND_BUFFER_SERVICE_GL_STATE_RESTORER_IMPL_H_ |
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