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Side by Side Diff: gpu/command_buffer/service/context_state.h

Issue 104833007: Restore only modified texture state during virtual context switches (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: More cleanup Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the ContextState class. 5 // This file contains the ContextState class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
9 9
10 #include <vector> 10 #include <vector>
11 #include "base/logging.h" 11 #include "base/logging.h"
12 #include "base/memory/scoped_ptr.h" 12 #include "base/memory/scoped_ptr.h"
13 #include "gpu/command_buffer/service/gl_utils.h" 13 #include "gpu/command_buffer/service/gl_utils.h"
14 #include "gpu/command_buffer/service/query_manager.h" 14 #include "gpu/command_buffer/service/query_manager.h"
15 #include "gpu/command_buffer/service/texture_manager.h" 15 #include "gpu/command_buffer/service/texture_manager.h"
16 #include "gpu/command_buffer/service/vertex_attrib_manager.h" 16 #include "gpu/command_buffer/service/vertex_attrib_manager.h"
17 #include "gpu/command_buffer/service/vertex_array_manager.h" 17 #include "gpu/command_buffer/service/vertex_array_manager.h"
18 #include "gpu/gpu_export.h" 18 #include "gpu/gpu_export.h"
19 19
20 namespace gfx {
21 class DirtyTextureState;
22 }
23
20 namespace gpu { 24 namespace gpu {
21 namespace gles2 { 25 namespace gles2 {
22 26
23 class Buffer; 27 class Buffer;
24 class ErrorState; 28 class ErrorState;
25 class FeatureInfo; 29 class FeatureInfo;
26 class Framebuffer; 30 class Framebuffer;
27 class Program; 31 class Program;
28 class Renderbuffer; 32 class Renderbuffer;
29 33
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
91 } 95 }
92 float v[4]; 96 float v[4];
93 }; 97 };
94 98
95 struct GPU_EXPORT ContextState { 99 struct GPU_EXPORT ContextState {
96 ContextState(FeatureInfo* feature_info, Logger* logger); 100 ContextState(FeatureInfo* feature_info, Logger* logger);
97 ~ContextState(); 101 ~ContextState();
98 102
99 void Initialize(); 103 void Initialize();
100 104
101 void RestoreState() const; 105 void RestoreState(const gfx::DirtyTextureState* dirty_texture_state) const;
102 void InitCapabilities() const; 106 void InitCapabilities() const;
103 void InitState() const; 107 void InitState() const;
104 108
105 void RestoreActiveTexture() const; 109 void RestoreActiveTexture() const;
106 void RestoreAllTextureUnitBindings() const; 110 void RestoreAllTextureUnitBindings(
111 const gfx::DirtyTextureState* dirty_texture_state) const;
107 void RestoreAttribute(GLuint index) const; 112 void RestoreAttribute(GLuint index) const;
108 void RestoreBufferBindings() const; 113 void RestoreBufferBindings() const;
109 void RestoreGlobalState() const; 114 void RestoreGlobalState() const;
110 void RestoreProgramBindings() const; 115 void RestoreProgramBindings() const;
111 void RestoreRenderbufferBindings() const; 116 void RestoreRenderbufferBindings() const;
112 void RestoreTextureUnitBindings(GLuint unit) const; 117 void RestoreTextureUnitBindings(
118 GLuint unit, const gfx::DirtyTextureState* dirty_texture_state) const;
113 119
114 // Helper for getting cached state. 120 // Helper for getting cached state.
115 bool GetStateAsGLint( 121 bool GetStateAsGLint(
116 GLenum pname, GLint* params, GLsizei* num_written) const; 122 GLenum pname, GLint* params, GLsizei* num_written) const;
117 bool GetStateAsGLfloat( 123 bool GetStateAsGLfloat(
118 GLenum pname, GLfloat* params, GLsizei* num_written) const; 124 GLenum pname, GLfloat* params, GLsizei* num_written) const;
119 bool GetEnabled(GLenum cap) const; 125 bool GetEnabled(GLenum cap) const;
120 126
121 ErrorState* GetErrorState(); 127 ErrorState* GetErrorState();
122 128
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
157 163
158 private: 164 private:
159 scoped_ptr<ErrorState> error_state_; 165 scoped_ptr<ErrorState> error_state_;
160 }; 166 };
161 167
162 } // namespace gles2 168 } // namespace gles2
163 } // namespace gpu 169 } // namespace gpu
164 170
165 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 171 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
166 172
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