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Side by Side Diff: src/opts/SkPMFloat_neon.h

Issue 1047823002: back to Sk4f for SkPMColor (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: rebase Created 5 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 // For SkPMFloat(SkPMFColor), we widen our 8 bit components (fix8) to 8-bit comp onents in 16 bits 8 // For SkPMFloat(SkPMFColor), we widen our 8 bit components (fix8) to 8-bit comp onents in 16 bits
9 // (fix8_16), then widen those to 8-bit-in-32-bits (fix8_32), and finally conver t those to floats. 9 // (fix8_16), then widen those to 8-bit-in-32-bits (fix8_32), and finally conver t those to floats.
10 10
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25 uint32x4_t fix8_32 = vcvtq_u32_f32(fColors.vec()); // vcvtq_u32_f32 trunc ates 25 uint32x4_t fix8_32 = vcvtq_u32_f32(fColors.vec()); // vcvtq_u32_f32 trunc ates
26 uint16x4_t fix8_16 = vmovn_u32(fix8_32); 26 uint16x4_t fix8_16 = vmovn_u32(fix8_32);
27 uint8x8_t fix8 = vmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0))); 27 uint8x8_t fix8 = vmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0)));
28 SkPMColor c = vget_lane_u32((uint32x2_t)fix8, 0); 28 SkPMColor c = vget_lane_u32((uint32x2_t)fix8, 0);
29 SkPMColorAssert(c); 29 SkPMColorAssert(c);
30 return c; 30 return c;
31 } 31 }
32 32
33 inline SkPMColor SkPMFloat::get() const { 33 inline SkPMColor SkPMFloat::get() const {
34 SkASSERT(this->isValid()); 34 SkASSERT(this->isValid());
35 return SkPMFloat(Sk4s(0.5f) + *this).trunc(); 35 return SkPMFloat(Sk4f(0.5f) + *this).trunc();
36 } 36 }
37 37
38 inline SkPMColor SkPMFloat::clamped() const { 38 inline SkPMColor SkPMFloat::clamped() const {
39 float32x4_t add_half = vaddq_f32(fColors.vec(), vdupq_n_f32(0.5f)); 39 float32x4_t add_half = vaddq_f32(fColors.vec(), vdupq_n_f32(0.5f));
40 uint32x4_t fix8_32 = vcvtq_u32_f32(add_half); // vcvtq_u32_f32 truncates, so round manually 40 uint32x4_t fix8_32 = vcvtq_u32_f32(add_half); // vcvtq_u32_f32 truncates, so round manually
41 uint16x4_t fix8_16 = vqmovn_u32(fix8_32); 41 uint16x4_t fix8_16 = vqmovn_u32(fix8_32);
42 uint8x8_t fix8 = vqmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0))); 42 uint8x8_t fix8 = vqmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0)));
43 SkPMColor c = vget_lane_u32((uint32x2_t)fix8, 0); 43 SkPMColor c = vget_lane_u32((uint32x2_t)fix8, 0);
44 SkPMColorAssert(c); 44 SkPMColorAssert(c);
45 return c; 45 return c;
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64 } 64 }
65 65
66 inline void SkPMFloat::ClampTo4PMColors( 66 inline void SkPMFloat::ClampTo4PMColors(
67 const SkPMFloat& a, const SkPMFloat& b, const SkPMFloat&c, const SkPMFlo at& d, 67 const SkPMFloat& a, const SkPMFloat& b, const SkPMFloat&c, const SkPMFlo at& d,
68 SkPMColor colors[4]) { 68 SkPMColor colors[4]) {
69 colors[0] = a.clamped(); 69 colors[0] = a.clamped();
70 colors[1] = b.clamped(); 70 colors[1] = b.clamped();
71 colors[2] = c.clamped(); 71 colors[2] = c.clamped();
72 colors[3] = d.clamped(); 72 colors[3] = d.clamped();
73 } 73 }
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