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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 // For SkPMFloat(SkPMFColor), we widen our 8 bit components (fix8) to 8-bit comp
onents in 16 bits | 8 // For SkPMFloat(SkPMFColor), we widen our 8 bit components (fix8) to 8-bit comp
onents in 16 bits |
9 // (fix8_16), then widen those to 8-bit-in-32-bits (fix8_32), and finally conver
t those to floats. | 9 // (fix8_16), then widen those to 8-bit-in-32-bits (fix8_32), and finally conver
t those to floats. |
10 | 10 |
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25 uint32x4_t fix8_32 = vcvtq_u32_f32(fColors.vec()); // vcvtq_u32_f32 trunc
ates | 25 uint32x4_t fix8_32 = vcvtq_u32_f32(fColors.vec()); // vcvtq_u32_f32 trunc
ates |
26 uint16x4_t fix8_16 = vmovn_u32(fix8_32); | 26 uint16x4_t fix8_16 = vmovn_u32(fix8_32); |
27 uint8x8_t fix8 = vmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0))); | 27 uint8x8_t fix8 = vmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0))); |
28 SkPMColor c = vget_lane_u32((uint32x2_t)fix8, 0); | 28 SkPMColor c = vget_lane_u32((uint32x2_t)fix8, 0); |
29 SkPMColorAssert(c); | 29 SkPMColorAssert(c); |
30 return c; | 30 return c; |
31 } | 31 } |
32 | 32 |
33 inline SkPMColor SkPMFloat::get() const { | 33 inline SkPMColor SkPMFloat::get() const { |
34 SkASSERT(this->isValid()); | 34 SkASSERT(this->isValid()); |
35 return SkPMFloat(Sk4s(0.5f) + *this).trunc(); | 35 return SkPMFloat(Sk4f(0.5f) + *this).trunc(); |
36 } | 36 } |
37 | 37 |
38 inline SkPMColor SkPMFloat::clamped() const { | 38 inline SkPMColor SkPMFloat::clamped() const { |
39 float32x4_t add_half = vaddq_f32(fColors.vec(), vdupq_n_f32(0.5f)); | 39 float32x4_t add_half = vaddq_f32(fColors.vec(), vdupq_n_f32(0.5f)); |
40 uint32x4_t fix8_32 = vcvtq_u32_f32(add_half); // vcvtq_u32_f32 truncates,
so round manually | 40 uint32x4_t fix8_32 = vcvtq_u32_f32(add_half); // vcvtq_u32_f32 truncates,
so round manually |
41 uint16x4_t fix8_16 = vqmovn_u32(fix8_32); | 41 uint16x4_t fix8_16 = vqmovn_u32(fix8_32); |
42 uint8x8_t fix8 = vqmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0))); | 42 uint8x8_t fix8 = vqmovn_u16(vcombine_u16(fix8_16, vdup_n_u16(0))); |
43 SkPMColor c = vget_lane_u32((uint32x2_t)fix8, 0); | 43 SkPMColor c = vget_lane_u32((uint32x2_t)fix8, 0); |
44 SkPMColorAssert(c); | 44 SkPMColorAssert(c); |
45 return c; | 45 return c; |
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64 } | 64 } |
65 | 65 |
66 inline void SkPMFloat::ClampTo4PMColors( | 66 inline void SkPMFloat::ClampTo4PMColors( |
67 const SkPMFloat& a, const SkPMFloat& b, const SkPMFloat&c, const SkPMFlo
at& d, | 67 const SkPMFloat& a, const SkPMFloat& b, const SkPMFloat&c, const SkPMFlo
at& d, |
68 SkPMColor colors[4]) { | 68 SkPMColor colors[4]) { |
69 colors[0] = a.clamped(); | 69 colors[0] = a.clamped(); |
70 colors[1] = b.clamped(); | 70 colors[1] = b.clamped(); |
71 colors[2] = c.clamped(); | 71 colors[2] = c.clamped(); |
72 colors[3] = d.clamped(); | 72 colors[3] = d.clamped(); |
73 } | 73 } |
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