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1 <!DOCTYPE html> | |
2 <script src="../../resources/js-test.js"></script> | |
3 <script> | |
4 if (window.testRunner) { | |
5 testRunner.waitUntilDone(); | |
6 testRunner.dumpAsText(); | |
7 } | |
8 img = new Image(); | |
9 var onloadCounter = 0; | |
10 var testImage = 'resources/green.jpg'; | |
11 var resetImage = 'resources/bad-png.png'; | |
12 img.onload = function(){ | |
13 onloadCounter++; | |
14 debug("Image onload event fired for " + img.src.substring(img.src.lastIn dexOf('/') + 1)); | |
15 if (onloadCounter == 2) { | |
16 document.getElementById('result').textContent = "PASS"; | |
17 if (window.testRunner) | |
18 testRunner.notifyDone(); | |
19 return; | |
20 } | |
21 if (onloadCounter == 1) { | |
22 setTimeout(function() { | |
23 img.src= resetImage; | |
24 img.src = testImage; | |
25 }, 0); | |
26 return; | |
27 } | |
28 document.getElementById('result').textContent = "FAIL"; | |
29 }; | |
30 setTimeout(function() { | |
31 img.src= resetImage; | |
Yoav Weiss
2015/04/02 07:52:10
Is the first src setting relevant here? (since thi
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32 img.src = testImage; | |
33 }, 0); | |
34 </script> | |
35 <div id="console"> | |
36 crbug.com/469678: We should fire an image load event even if the image is the la st one we loaded successfully.<br> | |
37 In this test we load an image. Then we make a request for a broken image which d oesn't get the chance to complete before we attempt to load the same image again .<br> | |
38 </div> | |
39 <div id="result">FAIL</div> | |
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