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Issue 1047463002: Determine face orientation in (x, y: w) projected space (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_common.h" 5 #include "cc/trees/layer_tree_host_common.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/trace_event/trace_event.h" 9 #include "base/trace_event/trace_event.h"
10 #include "cc/base/math_util.h" 10 #include "cc/base/math_util.h"
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320 } 320 }
321 321
322 template <typename LayerType> 322 template <typename LayerType>
323 static inline bool LayerIsInExisting3DRenderingContext(LayerType* layer) { 323 static inline bool LayerIsInExisting3DRenderingContext(LayerType* layer) {
324 return layer->Is3dSorted() && layer->parent() && 324 return layer->Is3dSorted() && layer->parent() &&
325 layer->parent()->Is3dSorted() && 325 layer->parent()->Is3dSorted() &&
326 (layer->parent()->sorting_context_id() == layer->sorting_context_id()); 326 (layer->parent()->sorting_context_id() == layer->sorting_context_id());
327 } 327 }
328 328
329 template <typename LayerType> 329 template <typename LayerType>
330 static bool IsRootLayerOfNewRenderingContext(LayerType* layer) {
331 if (layer->parent())
332 return !layer->parent()->Is3dSorted() && layer->Is3dSorted();
333
334 return layer->Is3dSorted();
335 }
336
337 template <typename LayerType>
338 static bool IsLayerBackFaceVisible(LayerType* layer) { 330 static bool IsLayerBackFaceVisible(LayerType* layer) {
339 // The current W3C spec on CSS transforms says that backface visibility should 331 // The current W3C spec on CSS transforms says that backface visibility should
340 // be determined differently depending on whether the layer is in a "3d 332 // be determined differently depending on whether the layer is in a "3d
341 // rendering context" or not. For Chromium code, we can determine whether we 333 // rendering context" or not.
342 // are in a 3d rendering context by checking if the parent preserves 3d.
343 334
344 if (LayerIsInExisting3DRenderingContext(layer)) 335 // TODO(trchen): We should use the accumulated transform between the layer
336 // and the flattening layer (i.e. the parent of the root of the 3D-rendering
337 // context) to determine face orientation. Using draw transform works here
338 // because we make 3D-transformed flattening layer always creating a surface.
339 // Such requirement is not really necessary.
340 if (layer->Is3dSorted())
345 return layer->draw_transform().IsBackFaceVisible(); 341 return layer->draw_transform().IsBackFaceVisible();
346 342
347 // In this case, either the layer establishes a new 3d rendering context, or 343 // TODO(trchen): This is not entirely correct because the paint effect should
348 // is not in a 3d rendering context at all. 344 // include the perspective transform from parent element, which is provided
345 // in a separate layer.
349 return layer->transform().IsBackFaceVisible(); 346 return layer->transform().IsBackFaceVisible();
350 } 347 }
351 348
352 template <typename LayerType> 349 template <typename LayerType>
353 static bool IsSurfaceBackFaceVisible(LayerType* layer, 350 static bool IsSurfaceBackFaceVisible(LayerType* layer,
354 const gfx::Transform& draw_transform) { 351 const gfx::Transform& draw_transform) {
355 if (LayerIsInExisting3DRenderingContext(layer)) 352 if (layer->Is3dSorted())
356 return draw_transform.IsBackFaceVisible(); 353 return draw_transform.IsBackFaceVisible();
357 354
358 if (IsRootLayerOfNewRenderingContext(layer)) 355 return layer->transform().IsBackFaceVisible();
359 return layer->transform().IsBackFaceVisible();
360
361 // If the render_surface is not part of a new or existing rendering context,
362 // then the layers that contribute to this surface will decide back-face
363 // visibility for themselves.
364 return false;
365 } 356 }
366 357
367 template <typename LayerType> 358 template <typename LayerType>
368 static inline bool LayerClipsSubtree(LayerType* layer) { 359 static inline bool LayerClipsSubtree(LayerType* layer) {
369 return layer->masks_to_bounds() || layer->mask_layer(); 360 return layer->masks_to_bounds() || layer->mask_layer();
370 } 361 }
371 362
372 template <typename LayerType> 363 template <typename LayerType>
373 static gfx::Rect CalculateVisibleContentRect( 364 static gfx::Rect CalculateVisibleContentRect(
374 LayerType* layer, 365 LayerType* layer,
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2557 inputs->current_render_surface_layer_list_id); 2548 inputs->current_render_surface_layer_list_id);
2558 2549
2559 // The dummy layer list should not have been used. 2550 // The dummy layer list should not have been used.
2560 DCHECK_EQ(0u, dummy_layer_list.size()); 2551 DCHECK_EQ(0u, dummy_layer_list.size());
2561 // A root layer render_surface should always exist after 2552 // A root layer render_surface should always exist after
2562 // CalculateDrawProperties. 2553 // CalculateDrawProperties.
2563 DCHECK(inputs->root_layer->render_surface()); 2554 DCHECK(inputs->root_layer->render_surface());
2564 } 2555 }
2565 2556
2566 } // namespace cc 2557 } // namespace cc
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