Index: content/browser/message_port_provider.cc |
diff --git a/content/browser/message_port_provider.cc b/content/browser/message_port_provider.cc |
index eb932d9fc65cc4a2ef7716816480d9018ec71bee..ddd19adb87472d978b63b0a8328bcec1957984c6 100644 |
--- a/content/browser/message_port_provider.cc |
+++ b/content/browser/message_port_provider.cc |
@@ -11,7 +11,7 @@ |
#include "content/browser/renderer_host/render_process_host_impl.h" |
#include "content/browser/renderer_host/render_view_host_impl.h" |
#include "content/browser/web_contents/web_contents_impl.h" |
-#include "content/common/view_messages.h" |
+#include "content/common/frame_messages.h" |
#include "content/public/browser/message_port_delegate.h" |
namespace content { |
@@ -25,12 +25,17 @@ void MessagePortProvider::PostMessageToFrame( |
const std::vector<TransferredMessagePort>& ports) { |
DCHECK_CURRENTLY_ON(BrowserThread::UI); |
- ViewMsg_PostMessage_Params params; |
+ FrameMsg_PostMessage_Params params; |
params.is_data_raw_string = true; |
params.data = data; |
// Blink requires a source frame to transfer ports. This is why a |
// source routing id is set here. See WebDOMMessageEvent::initMessageEvent() |
- params.source_routing_id = web_contents->GetRoutingID(); |
+ // TODO(alexmos, sgurun): Clean this up once crbug.com/473258 is fixed. |
+ // Once message ports can work with a null source frame, |
+ // source_view_routing_id can be removed, and this can just pass in |
+ // MSG_ROUTING_NONE for the source frame. |
+ params.source_view_routing_id = web_contents->GetRoutingID(); |
+ params.source_routing_id = MSG_ROUTING_NONE; |
params.source_origin = source_origin; |
params.target_origin = target_origin; |
params.message_ports = ports; |
@@ -41,7 +46,7 @@ void MessagePortProvider::PostMessageToFrame( |
BrowserThread::IO, FROM_HERE, |
base::Bind(&MessagePortMessageFilter::RouteMessageEventWithMessagePorts, |
rph->message_port_message_filter(), |
- web_contents->GetRoutingID(), params)); |
+ web_contents->GetMainFrame()->GetRoutingID(), params)); |
} |
// static |