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1 /* | 1 /* |
2 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) | 2 * Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies) |
3 * | 3 * |
4 * This library is free software; you can redistribute it and/or | 4 * This library is free software; you can redistribute it and/or |
5 * modify it under the terms of the GNU Library General Public | 5 * modify it under the terms of the GNU Library General Public |
6 * License as published by the Free Software Foundation; either | 6 * License as published by the Free Software Foundation; either |
7 * version 2 of the License, or (at your option) any later version. | 7 * version 2 of the License, or (at your option) any later version. |
8 * | 8 * |
9 * This library is distributed in the hope that it will be useful, | 9 * This library is distributed in the hope that it will be useful, |
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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25 #include "core/dom/Node.h" | 25 #include "core/dom/Node.h" |
26 #include "core/dom/NodeComputedStyle.h" | 26 #include "core/dom/NodeComputedStyle.h" |
27 #include "core/dom/Text.h" | 27 #include "core/dom/Text.h" |
28 #include "core/editing/Editor.h" | 28 #include "core/editing/Editor.h" |
29 #include "core/frame/FrameView.h" | 29 #include "core/frame/FrameView.h" |
30 #include "core/frame/LocalFrame.h" | 30 #include "core/frame/LocalFrame.h" |
31 #include "core/html/HTMLFrameOwnerElement.h" | 31 #include "core/html/HTMLFrameOwnerElement.h" |
32 #include "core/layout/LayoutBox.h" | 32 #include "core/layout/LayoutBox.h" |
33 #include "core/layout/LayoutObject.h" | 33 #include "core/layout/LayoutObject.h" |
34 #include "core/layout/LayoutText.h" | 34 #include "core/layout/LayoutText.h" |
35 #include "core/layout/style/ComputedStyle.h" | 35 #include "core/style/ComputedStyle.h" |
36 #include "platform/geometry/FloatPoint.h" | 36 #include "platform/geometry/FloatPoint.h" |
37 #include "platform/geometry/FloatQuad.h" | 37 #include "platform/geometry/FloatQuad.h" |
38 #include "platform/geometry/IntSize.h" | 38 #include "platform/geometry/IntSize.h" |
39 #include "platform/text/TextBreakIterator.h" | 39 #include "platform/text/TextBreakIterator.h" |
40 | 40 |
41 namespace blink { | 41 namespace blink { |
42 | 42 |
43 namespace TouchAdjustment { | 43 namespace TouchAdjustment { |
44 | 44 |
45 const float zeroTolerance = 1e-6f; | 45 const float zeroTolerance = 1e-6f; |
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498 | 498 |
499 bool findBestZoomableArea(Node*& targetNode, IntRect& targetArea, const IntPoint
& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrWillBeMem
ber<Node>>& nodes) | 499 bool findBestZoomableArea(Node*& targetNode, IntRect& targetArea, const IntPoint
& touchHotspot, const IntRect& touchArea, const WillBeHeapVector<RefPtrWillBeMem
ber<Node>>& nodes) |
500 { | 500 { |
501 IntPoint targetPoint; | 501 IntPoint targetPoint; |
502 TouchAdjustment::SubtargetGeometryList subtargets; | 502 TouchAdjustment::SubtargetGeometryList subtargets; |
503 TouchAdjustment::compileZoomableSubtargets(nodes, subtargets); | 503 TouchAdjustment::compileZoomableSubtargets(nodes, subtargets); |
504 return TouchAdjustment::findNodeWithLowestDistanceMetric(targetNode, targetP
oint, targetArea, touchHotspot, touchArea, subtargets, TouchAdjustment::zoomable
IntersectionQuotient); | 504 return TouchAdjustment::findNodeWithLowestDistanceMetric(targetNode, targetP
oint, targetArea, touchHotspot, touchArea, subtargets, TouchAdjustment::zoomable
IntersectionQuotient); |
505 } | 505 } |
506 | 506 |
507 } // namespace blink | 507 } // namespace blink |
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